Mefisto_PL Posted July 29, 2012 Share Posted July 29, 2012 (edited) I made script which add neons to vehicle, but only for peoples who have "AS|" in their nick. It's add neons, but for all cars.. ( I want to add only for Cheetah, Infernus and Tampa ) If player isn't in team this neon is in car and don't follow player, but it couldn't create this neon : | This is code.. function neons ( source, theElement ) local theVehicle = getPedOccupiedVehicle ( source ) local x, y, z = getElementPosition ( theVehicle ) local id = getElementModel ( theVehicle ) local neon = createObject ( 14399, x, y, z ) local neon1 = createObject ( 14399, x, y, z ) if (string.find(getPlayerName(source),"AS|")) then if id == 415 then attachElements ( neon1, theVehicle, 1, 0, -0.5 ) attachElements ( neon, theVehicle, -1, 0, -0.5 ) elseif id == 411 then attachElements ( neon1, theVehicle, 1.05, 0, -0.55 ) attachElements ( neon, theVehicle, -1.05, 0, -0.55 ) elseif id == 549 then attachElements ( neon1, theVehicle, 1, 0, -0.4 ) attachElements ( neon, theVehicle, -1, 0, -0.4 ) if not (string.find(getPlayerName(source),"AS|")) then detachElements ( neon1 ) detachElements ( neon ) end end end end addEventHandler("onVehicleEnter", getRootElement(), neons) Edited July 29, 2012 by Guest Link to comment
Castillo Posted July 29, 2012 Share Posted July 29, 2012 Must be because the function: detachElement does not exist, it's: detachElements. Link to comment
Mefisto_PL Posted July 29, 2012 Author Share Posted July 29, 2012 Okey I change it , but it don't changes anything.. Link to comment
Castillo Posted July 29, 2012 Share Posted July 29, 2012 Well, you shouldn't create the neon if the model is not one of these. local vehicles = { [ 415 ] = true, [ 411 ] = true, [ 549 ] = true } function neons ( thePlayer ) local x, y, z = getElementPosition ( source ) local id = getElementModel ( source ) if ( getPlayerName ( thePlayer ):find ( "AS|" ) ) then if ( vehicles [ id ] ) then local neon = createObject ( 14399, x, y, z ) local neon1 = createObject ( 14399, x, y, z ) if ( id == 415 ) then attachElements ( neon1, source, 1, 0, -0.5 ) attachElements ( neon, source, -1, 0, -0.5 ) elseif ( id == 411 ) then attachElements ( neon1, source, 1.05, 0, -0.55 ) attachElements ( neon, source, -1.05, 0, -0.55 ) elseif ( id == 549 ) then attachElements ( neon1, source, 1, 0, -0.4 ) attachElements ( neon, source, -1, 0, -0.4 ) end end end end addEventHandler ( "onVehicleEnter", getRootElement(), neons ) Link to comment
Mefisto_PL Posted July 29, 2012 Author Share Posted July 29, 2012 Now it doesn't working.. ( I replace this models ) [05:55:46] WARNING: neons\server.lua:9: Bad argument @ 'getElementPosition' [Expected element at argument 1, got nil] [05:55:46] WARNING: neons\server.lua:13: Bad argument @ 'createObject' [Expected number at argument 2, got boolean] [05:55:46] WARNING: neons\server.lua:14: Bad argument @ 'createObject' [Expected number at argument 2, got boolean] [05:55:46] WARNING: neons\server.lua:19: Bad argument @ 'attachElements' [Expected element at argument 1, got boolean] [05:55:46] WARNING: neons\server.lua:20: Bad argument @ 'attachElements' [Expected element at argument 1, got boolean] Link to comment
Castillo Posted July 29, 2012 Share Posted July 29, 2012 Sure that you copied last code? because I had a typo and I edited it, so try copying it again. Link to comment
Mefisto_PL Posted July 29, 2012 Author Share Posted July 29, 2012 Thank you ! That's working , but I want to create neon on player hit pickup. ( my events doesn't working ; < ) How I can add neons to one account too? function neons ( thePlayer ) local x, y, z = getElementPosition ( source ) local id = getElementModel ( source ) if ( getPlayerName ( thePlayer ):find ( "AS|" ) ) then if ( vehicles [ id ] ) then local neon = createObject ( 14403, x, y, z ) local neon1 = createObject ( 14403, x, y, z ) if ( id == 415 ) then attachElements ( neon1, source, 1, 0, -0.5 ) attachElements ( neon, source, -1, 0, -0.5 ) elseif ( id == 411 ) then attachElements ( neon1, source, 1.05, 0, -0.55 ) attachElements ( neon, source, -1.05, 0, -0.55 ) elseif ( id == 549 ) then attachElements ( neon1, source, 1, 0, -0.4 ) attachElements ( neon, source, -1, 0, -0.4 ) end end end end addEventHandler ( "onVehicleEnter", getRootElement(), neons ) addEventHandler ( "onPlayerPickUpRacePickup", getRootElement(), neons ) addEventHandler ( "onPlayerReachCheckpoint", getRootElement(), neons ) Link to comment
TwiX! Posted July 29, 2012 Share Posted July 29, 2012 https://wiki.multitheftauto.com/wiki/SetAccountData https://wiki.multitheftauto.com/wiki/GetAccountData function neons ( thePlayer ) local account = getPlayerAccount(source) if getAccountData (account,"haveNeons") == true or 1 then local x, y, z = getElementPosition ( source ) local id = getElementModel ( source ) if ( getPlayerName ( thePlayer ):find ( "AS|" ) ) then if ( vehicles [ id ] ) then local neon = createObject ( 14403, x, y, z ) local neon1 = createObject ( 14403, x, y, z ) if ( id == 415 ) then attachElements ( neon1, source, 1, 0, -0.5 ) attachElements ( neon, source, -1, 0, -0.5 ) elseif ( id == 411 ) then attachElements ( neon1, source, 1.05, 0, -0.55 ) attachElements ( neon, source, -1.05, 0, -0.55 ) elseif ( id == 549 ) then attachElements ( neon1, source, 1, 0, -0.4 ) attachElements ( neon, source, -1, 0, -0.4 ) end end end end end addEventHandler ( "onVehicleEnter", getRootElement(), neons ) addEventHandler ( "onPlayerPickUpRacePickup", getRootElement(), neons ) addEventHandler ( "onPlayerReachCheckpoint", getRootElement(), neons ) Server-Side only Ofc you need set account data "haveNeons" Link to comment
Mefisto_PL Posted July 29, 2012 Author Share Posted July 29, 2012 Still I don't get neons on player hit pickup .. Link to comment
TwiX! Posted July 29, 2012 Share Posted July 29, 2012 why you need attach new neons when player got checkpoint or pickup? use onNotifyPlayerReady event( if you use race) local vehicles = { [ 415 ] = true, [ 411 ] = true, [ 549 ] = true } function neons () local account = getPlayerAccount(source) if not account then return end if getAccountData (account,"haveNeons") == true or 1 then local theVehicle = getPedOccupiedVehicle ( source ) if theVehicle then local x, y, z = getElementPosition ( theVehicle ) if not x or not y or not z then return end local id = getElementModel ( theVehicle ) if ( vehicles [ id ] ) then local neon = createObject ( 14403, x, y, z ) local neon1 = createObject ( 14403, x, y, z ) if ( id == 415 ) then attachElements ( neon1, theVehicle or source, 1, 0, -0.5 ) attachElements ( neon, theVehicle or source, -1, 0, -0.5 ) elseif ( id == 411 ) then attachElements ( neon1, theVehicle or source, 1.05, 0, -0.55 ) attachElements ( neon, theVehicle or source, -1.05, 0, -0.55 ) elseif ( id == 549 ) then attachElements ( neon1, theVehicle or source, 1, 0, -0.4 ) attachElements ( neon, theVehicle or source, -1, 0, -0.4 ) end end end end end addEventHandler("onNotifyPlayerReady",getRootElement(),neons) addEventHandler ( "onPlayerPickUpRacePickup", getRootElement(), neons ) addEventHandler ( "onPlayerReachCheckpoint", getRootElement(), neons ) later detach and destroyElement mm.. "onPlayerWasted" and as i know object 14403 it's element of library rofl Link to comment
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