Dex Posted July 27, 2012 Posted July 27, 2012 I have a problem with pointsystem. what happens is that when a player enters the server, the player wins. And the player in the first place, not it wins the points and the money. *this script is not made by me, I just want to help me solve the problem - server.lua function checkWinAndIfWinGiveWinCash () local rank = getAliveCount() local allAlivePlayers = getAlivePlayers() local player = allAlivePlayers[1] local playeracc = getPlayerAccount(player) local playerCount = getPlayerCount() local pointsToWin = playerCount *37 local cashToWin = playerCount *187 local money = getPlayerMoney(player) local woncash = money + cashToWin if not isGuestAccount(playeracc) then if (rank == 1) then savePlayerData (player,"points",loadPlayerData(player,"points") + pointsToWin) setPlayerMoney(player, woncash) outputChatBox ("#ff0000* #ffffff" .. getPlayerName(player) .." #ffffffis wins #ff0000" .. tostring(pointsToWin) .." #ffffffpoints and #ff0000" .. tostring(cashToWin) .. "$",getRootElement(),255,0,0,true) end end if isGuestAccount(playeracc) then if (rank == 1) then outputChatBox ("#ffaa00* #ffffff"..getPlayerName(player)..clor.." #ff000should log in to earn money and points",getRootElement(),255,0,0,true) end end end addEventHandler ("onPlayerWasted",getRootElement(),checkWinAndIfWinGiveWinCash) addEventHandler ("onPlayerRaceWasted",getRootElement(), function() killPed (source) setElementHealth (source,0) if (isPedInVehicle(source)) then blowVehicle (getPedOccupiedVehicle(source)) end end) function findPlayerByName (playerPart) for i,v in ipairs (getElementsByType ("player")) do if (string.find(getPlayerName(v),playerPart)) then return v end end end function getDeadCount () deadAmount = 0 for i,v in ipairs (getDeadPlayers()) do deadAmount = deadAmount +1 end return deadAmount end function getSpawnedCount () spawnedAmount = 0 for i,v in ipairs (getAlivePlayers()) do if (isPedInVehicle (v)) then spawnedAmount = spawnedAmount +1 end end return spawnedAmount end function getAliveCount () aliveAmount = 0 for i,v in ipairs (getAlivePlayers()) do aliveAmount = aliveAmount +1 end return aliveAmount end
Castillo Posted July 27, 2012 Posted July 27, 2012 Lemme try to understand: When a player joins the game, he'll win the points/money, which is wrong, and when all players die and one is alive, that one won't get anything? San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
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