Jokeℝ1472771893 Posted July 26, 2012 Posted July 26, 2012 how to make gates openned by ACL group? i create one but it's oppenned by team
TAPL Posted July 26, 2012 Posted July 26, 2012 https://wiki.multitheftauto.com/wiki/IsObjectInACLGroup
Jokeℝ1472771893 Posted July 26, 2012 Author Posted July 26, 2012 this is my gates now how to make it openned by acl group members? local gate = createObject(980, 1128.3000488281, -1541.0999755859, 16.10000038147, 0, 0, 180) local marker = createMarker(1128.3000488281, -1543.5999755859, 13.300000190735, "cylinder", 2, 255, 255, 255, 255) function moveGate(hitPlayer, matchingDimension) if hasObjectPermissionTo(hitPlayer, "function.kickPlayer") then moveObject(gate, 2000, 1118, -1541.0999755859, 16.10000038147) setTimer(moveBack, 2000, 1) end end addEventHandler("onMarkerHit", marker, moveGate) function moveBack() moveObject(gate, 2000, 1128.3000488281, -1541.0999755859, 16.10000038147) end
Castillo Posted July 26, 2012 Posted July 26, 2012 local gate = createObject ( 980, 1128.3000488281, -1541.0999755859, 16.10000038147, 0, 0, 180 ) local marker = createMarker ( 1128.3000488281, -1543.5999755859, 13.300000190735, "cylinder", 2, 255, 255, 255, 255 ) function moveGate ( hitPlayer, matchingDimension ) if isObjectInACLGroup ( "user.".. getAccountName ( getPlayerAccount ( hitPlayer ) ), aclGetGroup ( "Admin" ) ) then moveObject ( gate, 2000, 1118, -1541.0999755859, 16.10000038147 ) setTimer ( moveBack, 2000, 1 ) end end addEventHandler ( "onMarkerHit", marker, moveGate ) function moveBack ( ) moveObject ( gate, 2000, 1128.3000488281, -1541.0999755859, 16.10000038147 ) end San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
albers14 Posted July 26, 2012 Posted July 26, 2012 It gonna bugs if you use a vehicle to enter as the hitElement is an vehicle now, not player. This will work, added getElementType. local gate = createObject ( 980, 1128.3000488281, -1541.0999755859, 16.10000038147, 0, 0, 180 ) local marker = createMarker ( 1128.3000488281, -1543.5999755859, 13.300000190735, "cylinder", 2, 255, 255, 255, 255 ) function moveGate ( hitPlayer, matchingDimension ) if getElementType(hitPlayer) =="player" and isObjectInACLGroup ( "user.".. getAccountName ( getPlayerAccount ( hitPlayer ) ), aclGetGroup ( "Admin" ) ) then moveObject ( gate, 2000, 1118, -1541.0999755859, 16.10000038147 ) setTimer ( moveBack, 2000, 1 ) end end addEventHandler ( "onMarkerHit", marker, moveGate ) function moveBack ( ) moveObject ( gate, 2000, 1128.3000488281, -1541.0999755859, 16.10000038147 ) end
Jokeℝ1472771893 Posted July 27, 2012 Author Posted July 27, 2012 thnx it's work but how to make gates closed onMarkerLeave ?
Castillo Posted July 27, 2012 Posted July 27, 2012 Use the same code but to close it? San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
albers14 Posted July 27, 2012 Posted July 27, 2012 Use the same code but to close it? Not really, you putted a timer in you script thats move it back after 2 seconds. If he want todo like you saying then he should remove the timer first
Jokeℝ1472771893 Posted July 27, 2012 Author Posted July 27, 2012 yes i just need that onMarkerLeav Script
albers14 Posted July 27, 2012 Posted July 27, 2012 yes i just need that onMarkerLeav Script function EDIT ( hitPlayer, matchingDimension ) -- Need edit if getElementType(hitPlayer) =="player" and isObjectInACLGroup ( "user.".. getAccountName ( getPlayerAccount ( hitPlayer ) ), aclGetGroup ( "Admin" ) ) then moveObject ( gate, 2000, new coords ) -- need edit end end addEventHandler ( "Edit the eventHandler", marker, EDIT!! ) -- Need edit It can take less than 1 minute if you know the coords already else 2 minutes
albers14 Posted July 28, 2012 Posted July 28, 2012 this is onMarkerLeave? O_o If you edit the places where I said you shoul then yes. As event handler you use onMarkerLeave.
Castillo Posted August 2, 2012 Posted August 2, 2012 Try this: local gate = createObject ( 980, 1128.3000488281, -1541.0999755859, 16.10000038147, 0, 0, 180 ) local marker = createMarker ( 1128.3000488281, -1543.5999755859, 13.300000190735, "cylinder", 2, 255, 255, 255, 255 ) function moveGate ( hitPlayer, matchingDimension ) if ( getElementType ( hitPlayer ) == "player" ) and isObjectInACLGroup ( "user.".. getAccountName ( getPlayerAccount ( hitPlayer ) ), aclGetGroup ( "Admin" ) ) then if ( eventName == "onMarkerHit" ) then moveObject ( gate, 2000, 1118, -1541.0999755859, 16.10000038147 ) setTimer ( moveBack, 2000, 1 ) elseif ( eventName == "onMarkerLeave" ) then moveBack ( ) end end end addEventHandler ( "onMarkerHit", marker, moveGate ) addEventHandler ( "onMarkerLeave", marker, moveGate ) function moveBack ( ) moveObject ( gate, 2000, 1128.3000488281, -1541.0999755859, 16.10000038147 ) end San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
Jokeℝ1472771893 Posted August 2, 2012 Author Posted August 2, 2012 nope it's closed again after 6-8 sec
Castillo Posted August 2, 2012 Posted August 2, 2012 It works perfectly here, when enter marker -> gate opens, when leave marker -> gate closes. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
Castillo Posted August 2, 2012 Posted August 2, 2012 That's because of the 2 seconds timer the script has: setTimer ( moveBack, 2000, 1 ) remove that and done. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
Castillo Posted August 2, 2012 Posted August 2, 2012 You're welcome. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
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