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[HELP ME]Infernuspanel


xTravax

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i have problem with infernuspanel when i add and edit everything in meta and lua file it dont want to start infernus panel

NOTE this is original meta and lua without adding anything

<meta> 
  
    <info author='Skill.eXe'  version='1'  name='Infernuspanel'  description='Infernuspanel ;-)'  type='script' /> 
  
    <script src='panel_c.lua' type='client' /> 
     
    <file src="infimod1/infernus.txd" /> 
    <file src="infimod1/infernus.dff" /> 
    <file src="infimod2/infernus.txd" /> 
    <file src="infimod2/infernus.dff" /> 
    <file src="infimod3/infernus.txd" /> 
    <file src="infimod3/infernus.dff" /> 
    <file src="infimod4/infernus.txd" /> 
    <file src="infimod4/infernus.dff" /> 
    <file src="infimod5/infernus.txd" /> 
    <file src="infimod5/infernus.dff" /> 
</meta> 

heres script

--[[ 
|-------------------------------------------| 
|------------ by Skill.eXe -----------------| 
|-------------------------------------------| 
|-------------------------------------------| 
|--Change the Name of the Infernus-mod´s----| 
|-------------------------------------------| 
  
|-------------------------------------------| 
|----------------SETTINGS-------------------| 
|-------------------------------------------| 
--]] 
  
infernusmod1 = "Infernus 1" 
infernusmod2 = "Striped Infernus" 
infernusmod3 = "Infernus 3" 
infernusmod4 = "Chuckles Infernus" 
infernusmod5 = "Classic Infernus" 
--[[ 
|-------------------------------------------------------------------------------------------------------------------| 
|------------------Change the infernus.dff and infernus.txd to change the mod---------------------------------------| 
|------------------Just Change the words in the " ", to change the Text of the Buttons------------------------------| 
|-------------------------------------------------------------------------------------------------------------------| 
|-------------------------------------------------------------------------------------------------------------------| 
--]] 
InfernusGui = {} 
  
        InfernusGui["window"] = guiCreateWindow(518,92,328,520,"",false) 
        InfernusGui["btnclose"] = guiCreateButton(291,26,28,28,"X",false,InfernusGui["window"]) 
        addEventHandler ( "onClientGUIClick", InfernusGui["btnclose"], 
            function ( btn, state ) 
                if state == "up" then 
                    guiSetVisible(InfernusGui["window"], false) 
                    showCursor(false) 
                end 
            end, 
        false ) 
        InfernusGui["btn1"] = guiCreateButton(63,77,212,44,""..infernusmod1.."",false,InfernusGui["window"]) 
        addEventHandler ( "onClientGUIClick", InfernusGui["btn1"], 
            function (btn, state) 
                if state == "up" then 
                    outputChatBox(""..infernusmod1.." loaded", 0, 255, 0) 
                    InfiTexture = engineLoadTXD ( "infimod1/infernus.txd" ) 
                    engineImportTXD ( InfiTexture, 411 ) 
                    InfiModel = engineLoadDFF ( "infimod1/infernus.dff", 411 ) 
                    engineReplaceModel ( InfiModel, 411 ) 
                    guiSetVisible(InfernusGui["window"], false) 
                    showCursor(false) 
                end 
            end, 
        false )      
        InfernusGui["btn2"] = guiCreateButton(63,144,212,44,""..infernusmod2.."",false,InfernusGui["window"]) 
        addEventHandler ( "onClientGUIClick", InfernusGui["btn2"], 
            function (btn, state) 
                if state == "up" then 
                    outputChatBox(""..infernusmod2.." loaded", 0, 255, 0) 
                    InfiTexture = engineLoadTXD ( "infimod2/infernus.txd" ) 
                    engineImportTXD ( InfiTexture, 411 ) 
                    InfiModel = engineLoadDFF ( "infimod2/infernus.dff", 411 ) 
                    engineReplaceModel ( InfiModel, 411 ) 
                    guiSetVisible(InfernusGui["window"], false) 
                    showCursor(false) 
                end 
            end, 
        false ) 
        InfernusGui["btn3"] = guiCreateButton(63,210,212,44,""..infernusmod3.."",false,InfernusGui["window"]) 
        addEventHandler ( "onClientGUIClick", InfernusGui["btn3"], 
            function (btn, state) 
                if state == "up" then 
                    outputChatBox(""..infernusmod3.." loaded", 0, 255, 0) 
                    InfiTexture = engineLoadTXD ( "infimod3/infernus.txd" ) 
                    engineImportTXD ( InfiTexture, 411 ) 
                    InfiModel = engineLoadDFF ( "infimod3/infernus.dff", 411 ) 
                    engineReplaceModel ( InfiModel, 411 ) 
                    guiSetVisible(InfernusGui["window"], false) 
                    showCursor(false) 
                end 
            end, 
        false ) 
        InfernusGui["btn4"] = guiCreateButton(63,272,212,44,""..infernusmod4.."",false,InfernusGui["window"]) 
        addEventHandler ( "onClientGUIClick", InfernusGui["btn4"], 
            function (btn, state) 
                if state == "up" then 
                    outputChatBox(""..infernusmod4.." loaded", 0, 255, 0) 
                    InfiTexture = engineLoadTXD ( "infimod4/infernus.txd" ) 
                    engineImportTXD ( InfiTexture, 411 ) 
                    InfiModel = engineLoadDFF ( "infimod4/infernus.dff", 411 ) 
                    engineReplaceModel ( InfiModel, 411 ) 
                    guiSetVisible(InfernusGui["window"], false) 
                    showCursor(false) 
                end 
            end, 
        false ) 
        InfernusGui["btn5"] = guiCreateButton(63,334,212,44,""..infernusmod5.."",false,InfernusGui["window"]) 
        addEventHandler ( "onClientGUIClick", InfernusGui["btn5"], 
            function (btn, state) 
                if state == "up" then 
                    outputChatBox(""..infernusmod5.." loaded", 0, 255, 0) 
                    InfiTexture = engineLoadTXD ( "Standartinfi/infernus.txd" ) 
                    engineImportTXD ( InfiTexture, 411 ) 
                    InfiModel = engineLoadDFF ( "Standartinfi/infernus.dff", 411 ) 
                    engineReplaceModel ( InfiModel, 411 ) 
                    guiSetVisible(InfernusGui["window"], false) 
                    showCursor(false) 
                end 
            end, 
        false )  
        guiSetVisible(InfernusGui["window"], false) 
  
  
     
function show_window () 
    local IsWindowVisible = guiGetVisible(InfernusGui["window"]) 
    if (IsWindowVisible == true) then 
        guiSetVisible(InfernusGui["window"], false) 
        showCursor(false) 
    end 
    if (IsWindowVisible == false) then 
        guiSetVisible(InfernusGui["window"], true) 
        showCursor(true) 
    end 
end 
bindKey("i", "down", show_window)    

i actually edited everything position and everything but still it crashes :D

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<meta> 
  
    <info author='Skill.eXe'  version='1'  name='Infernuspanel'  description='Infernuspanel ;-)'  type='script' /> 
  
    <script src='panel_c.lua' type='client' /> 
    
    <file src="infimod1/infernus.txd" /> 
    <file src="infimod1/infernus.dff" /> 
    <file src="infimod2/infernus.txd" /> 
    <file src="infimod2/infernus.dff" /> 
    <file src="infimod3/infernus.txd" /> 
    <file src="infimod3/infernus.dff" /> 
    <file src="infimod4/infernus.txd" /> 
    <file src="infimod4/infernus.dff" /> 
    <file src="infimod5/infernus.txd" /> 
    <file src="infimod5/infernus.dff" /> 
</meta> 

and script

engineImportTXD ( InfiTexture, 411 ) 
                    InfiModel = engineLoadDFF ( "Standartinfi/infernus.dff", 411 ) 

You see ? new meta :D

Try this

<meta> 
  
    <info author='Skill.eXe'  version='1'  name='Infernuspanel'  description='Infernuspanel ;-)'  type='script' /> 
  
    <script src='panel_c.lua' type='client' /> 
    
    <file src="infimod1/infernus.txd" /> 
    <file src="infimod1/infernus.dff" /> 
    <file src="infimod2/infernus.txd" /> 
    <file src="infimod2/infernus.dff" /> 
    <file src="infimod3/infernus.txd" /> 
    <file src="infimod3/infernus.dff" /> 
    <file src="infimod4/infernus.txd" /> 
    <file src="infimod4/infernus.dff" /> 
    <file src="Standartinfi/infernus.txd" /> 
    <file src="Standartinfi/infernus.dff" /> 
</meta> 

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