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¿Como ago esto?


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haci?

  
marker = createMarker ( x, y,  z,  "checkpoint", 4.0) 
  
function puerta51 () 
        local detection = isElementWithinColShape ( thePlayer, marker ) 
    if detection then 
        moveObject ( puerta1, 4000, 213.30000305176, 1875.3000488281, 10.60000038147) 
    moveObject ( puerta2, 5000, 214, 1876.5, 7.8000001907349) 
    moveObject ( puerta3, 5000, 226.39999389648, 1870, 12.60000038147) 
    end 
end 
  
addCommandHandler ("prueva", puerta51) 

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