Msypon Posted July 9, 2012 Share Posted July 9, 2012 Why this is not working? vehicle = { } function theVehicle(id,x,y,z) if id and x and y and z then if ( isElement ( vehicle [ source ] ) ) then destroyElement ( vehicle [ source ] ) end end vehicle [ source ] = createVehicle (id,x,y,z) setTimer ( warpPedIntoVehicle, 200, 1, source, vehicle [ source ] ) end addEvent("CTheVehicle",true) addEventHandler("CTheVehicle",root,theVehicle) WARNING: createveh\server.lua:10 Bad 'ped' pointer @ 'warpPedIntoVehicle' <1> Link to comment
Castillo Posted July 9, 2012 Share Posted July 9, 2012 Post how you trigger the event: "CTheVehicle". Link to comment
Msypon Posted July 9, 2012 Author Share Posted July 9, 2012 nvm, i fixed it I changed this triggerServerEvent("CTheVehicle",root,theselectedveh,x,y,z) to this triggerServerEvent("CTheVehicle",localPlayer,theselectedveh,x,y,z) Thanks anyway Link to comment
Castillo Posted July 9, 2012 Share Posted July 9, 2012 That was the error I supposed you had . Link to comment
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