zXe Posted July 7, 2012 Posted July 7, 2012 (edited) Hi, I have a problem with nextmap of gamemode Race. I did this and then when i select a nextmap, does not appear the nextmap below the map. which would be my mistake =/ --- race_client.lua [All] nextmapdisplay = dxText:create('#ff9900Next Map: #ffffffnot set now...', 2, screenHeight - fontX/2, false, 'default-bold', fonts*2, 'left') g_dxGUI.nextmapdisplay:type('shadow', 1, 0, 0, 0, 175) g_dxGUI.nextmapdisplay:colorCoded(true) function resetposs() g_dxGUI.nextmapdisplay:visible(false) g_dxGUI.mapdisplay:position(2, sH - fontX/2, false) fps:position(2, sH-fontX*2.5, false) spectators:position(2, sH-fontX*1.5, false) end addEvent("resetposs", true) addEventHandler("resetposs", getRootElement(), resetposs) function nextMapSet(mapname) g_dxGUI.mapdisplay:position(2, sH - fontX*1.5, false) fps:position(2, sH-fontX*3.5, false) spectators:position(2, sH-fontX*2.5, false) g_dxGUI.nextmapdisplay:visible(true) g_dxGUI.nextmapdisplay:text("#ff9900Next Map: #ffffff" ..mapname) end addEvent("onNextMap", true) addEventHandler("onNextMap", getRootElement(), nextMapSet) Edited July 7, 2012 by Guest
MIKI785 Posted July 7, 2012 Posted July 7, 2012 Which is client and which is server? In what script files they are? Are there any warnigs/errors in debug? I can't understand those events..
zXe Posted July 7, 2012 Author Posted July 7, 2012 STOLE??? ._. if stolen, this script not works ... but THE SCRIPT WORKs ... just do not see the nextmap
GTX Posted July 7, 2012 Posted July 7, 2012 @TwiX: How do you know that? You must edit racevoting_server.lua.
TwiX! Posted July 7, 2012 Posted July 7, 2012 @TwiX: How do you know that?You must edit racevoting_server.lua. same code as in ffs script + name triggers..
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