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changeGamemodeMap puts everything black


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Hi there, why when I call changeGamemodeMap to some another valid map of the current gamemode running.. all the window goes black ? I guess this function only stops the current map and start a new one ... loading the objects, right ?

So why turning the window black ? why cant I keep looking my ped stayin where I was before?

This function belongs to mapmanager ;)

Thanks alot in advance!

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