igthomas Posted July 1, 2012 Posted July 1, 2012 I was trying to mess with setWeaponProperty and wanted to make the katana the weapon that does 1 hit 1 kill but appearantly didn't work local rangeSet = setWeaponProperty (8, "pro", "damage", 10000 ) if (rangeSet) then outputChatBox("Your katana damage is maximized") end Here's the script. The script works because I see the outputChatBox message but don't know why the damage isn't working
TAPL Posted July 1, 2012 Posted July 1, 2012 You don't need setWeaponProperty addEventHandler("onPlayerDamage",root, function(attacker, weapon) if weapon == 8 then killPed(source,attacker,weapon) end end)
igthomas Posted July 1, 2012 Author Posted July 1, 2012 Thank you man it worked didn't know that I didn't need to use setWeaponProperty
Moderators IIYAMA Posted July 2, 2012 Moderators Posted July 2, 2012 Note: Weapon property only works for these weapons, see wikimta. https://wiki.multitheftauto.com/wiki/SetWeaponProperty grenade teargas molotov pistol silenced_pistol desert_eagle shotgun sawnoff_shotgun spas12_shotgun uzi mp5 ak47 m4 tec9 rifle sniper_rifle rocket_launcher rocket_launcher_hs flamethrower minigun satchel detonator spraycan extinguisher camera Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
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