igthomas Posted July 1, 2012 Share Posted July 1, 2012 I was trying to mess with setWeaponProperty and wanted to make the katana the weapon that does 1 hit 1 kill but appearantly didn't work local rangeSet = setWeaponProperty (8, "pro", "damage", 10000 ) if (rangeSet) then outputChatBox("Your katana damage is maximized") end Here's the script. The script works because I see the outputChatBox message but don't know why the damage isn't working Link to comment
TAPL Posted July 1, 2012 Share Posted July 1, 2012 You don't need setWeaponProperty addEventHandler("onPlayerDamage",root, function(attacker, weapon) if weapon == 8 then killPed(source,attacker,weapon) end end) Link to comment
igthomas Posted July 1, 2012 Author Share Posted July 1, 2012 Thank you man it worked didn't know that I didn't need to use setWeaponProperty Link to comment
Moderators IIYAMA Posted July 2, 2012 Moderators Share Posted July 2, 2012 Note: Weapon property only works for these weapons, see wikimta. https://wiki.multitheftauto.com/wiki/SetWeaponProperty grenade teargas molotov pistol silenced_pistol desert_eagle shotgun sawnoff_shotgun spas12_shotgun uzi mp5 ak47 m4 tec9 rifle sniper_rifle rocket_launcher rocket_launcher_hs flamethrower minigun satchel detonator spraycan extinguisher camera Link to comment
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