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Road Block team lock


Jimmy97

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Hey guys i downloaded RoadBlock script from mta community and edited a little bit,but now i want to lock command so just some teams can use it like : "LSPD","SFPD"(just two of those teams) here is script:

rbs = { } 
  
function del(source,command) 
  
            for index, roadb in ipairs( rbs ) do 
                destroyElement( roadb ) 
            end 
            outputChatBox("*ROADBLOCK* Deleted all roadblocks.",source,255,255,0) 
  
end 
  
addCommandHandler("rbdel",del) 
  
function small(source,command) 
  
            local x,y,z = getElementPosition(source) 
  
            local rotX,rotY,rotZ = getElementRotation(source) 
  
            table.insert(rbs,  createObject(978,x,y,z-0.15,0,0,rotZ) ) 
            setElementPosition ( source, x, y, z+1 ) 
  
            outputChatBox("*ROADBLOCK* Added.",source,255,255,0) 
  
end 
  
addCommandHandler("rbsmall",small) 
  
function large(source,command) 
  
            local x,y,z = getElementPosition(source) 
  
            local rotX,rotY,rotZ = getElementRotation(source) 
  
            table.insert(rbs,  createObject(981,x,y,z,0,0,rotZ+180) ) 
        setElementID ( roadblockobject, rbo ) 
            setElementPosition ( source, x, y, z+1 ) 
  
            outputChatBox("*ROADBLOCK* Added.",source,255,255,0) 
  
end 
  
addCommandHandler("rblarge",large) 
  
function yellow(source,command) 
  
            local x,y,z = getElementPosition(source) 
  
            local rotX,rotY,rotZ = getElementRotation(source) 
  
            table.insert(rbs,  createObject(3578,x,y,z-0.2,0,0,rotZ) ) 
  
        setElementID ( roadblockobject, rbo ) 
            setElementPosition ( source, x, y, z+1 ) 
  
            outputChatBox("*ROADBLOCK* Added.",source,255,255,0) 
  
end 
  
addCommandHandler("rbyellow",yellow) 
   
function detour(source,command) 
  
            local x,y,z = getElementPosition(source) 
  
            local rotX,rotY,rotZ = getElementRotation(source) 
  
            table.insert(rbs,  createObject(3091,x,y,z-0.38,0,0,rotZ+180) ) 
  
        setElementID ( roadblockobject, rbo ) 
            setElementPosition ( source, x, y, z+1 ) 
  
            outputChatBox("*ROADBLOCK* Added.",source,255,255,0) 
  
end 
addCommandHandler("rbdetour",detour) 
  
function cone(source,command) 
  
            local x,y,z = getElementPosition(source) 
  
            local rotX,rotY,rotZ = getElementRotation(source) 
  
            table.insert(rbs,  createObject(1238,x,y,z-0.65,0,0,rotZ) ) 
  
        setElementID ( roadblockobject, rbo ) 
            setElementPosition ( source, x, y, z+1 ) 
  
            outputChatBox("*ROADBLOCK* Added.",source,255,255,0) 
  
end 
  
addCommandHandler("cone",cone) 
  
function fence(source,command) 
  
            local x,y,z = getElementPosition(source) 
  
            local rotX,rotY,rotZ = getElementRotation(source) 
  
            table.insert(rbs,  createObject(1459,x,y,z-0.4,0,0,rotZ) ) 
  
        setElementID ( roadblockobject, rbo ) 
            setElementPosition ( source, x, y, z+1 ) 
  
            outputChatBox("*ROADBLOCK* Added.",source,255,255,0) 
  
end 
  
addCommandHandler("fence",fence) 
   
function line(source,command) 
  
            local x,y,z = getElementPosition(source) 
  
            local rotX,rotY,rotZ = getElementRotation(source) 
  
            table.insert(rbs,  createObject(2957,x,y,z-2.6,0,0,rotZ) ) 
  
        setElementID ( roadblockobject, rbo ) 
            setElementPosition ( source, x, y, z+1 ) 
  
            outputChatBox("*ROADBLOCK* Added.",source,255,255,0) 
  
end 
  
addCommandHandler("line",line) 
  
function dock(source,command) 
  
            local x,y,z = getElementPosition(source) 
  
            local rotX,rotY,rotZ = getElementRotation(source) 
  
            table.insert(rbs,  createObject(3578,x,y,z-0.15,0,0,rotZ) ) 
  
        setElementID ( roadblockobject, rbo ) 
            setElementPosition ( source, x, y, z+1 ) 
  
            outputChatBox("*ROADBLOCK* Added.",source,255,255,0) 
  
end 
  
addCommandHandler("dbarrier",dock) 
  
function hbarrier(source,command) 
  
            local x,y,z = getElementPosition(source) 
  
            local rotX,rotY,rotZ = getElementRotation(source) 
  
            table.insert(rbs,  createObject(981,x,y,z-0.15,0,0,rotZ) ) 
  
        setElementID ( roadblockobject, rbo ) 
            setElementPosition ( source, x, y, z+1 ) 
  
            outputChatBox("*ROADBLOCK* Added.",source,255,255,0) 
             
end 
  
addCommandHandler("hbarrier",hbarrier) 

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teams = 
    { 
        [ "LSPD" ] = true, 
        [ "SFPD" ] = true 
    } 

That's our allowed team table.

Now you must check if the team name of the player that used the command is on that table, something like this:

if ( teams [ teamName ] ) then 
 -- Your code 
end 

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can u explain me why it says that : "expected to close "{" at line 4 near "["?

teams = 
    
    { 
        [ "Las Venturas Police" ] = true, 
        [ "El Quebrados Sheriff" ] = true 
        [ "S.W.A.T" ] = true, 
        [ "S.A.S" ] = true 
        [ "C.I.A" ] = true, 
        [ "Federal Bureau of Investigation" ] = true 
        [ "Fort Carson Sheriff" ] = true 
        [ "National Guard" ] = true 
        [ "Fort Carson Sheriff" ] = true 
     
    } 
if ( teams [ teamName ] ) then 
  
rbs = { } 
  
function del(source,command) 
  
            for index, roadb in ipairs( rbs ) do 
                destroyElement( roadb ) 
            end 
            outputChatBox("*ROADBLOCK* Deleted all roadblocks.",source,255,255,0) 
  
end 
  
addCommandHandler("rbdel",del) 
  
function small(source,command) 
  
            local x,y,z = getElementPosition(source) 
  
            local rotX,rotY,rotZ = getElementRotation(source) 
  
            table.insert(rbs,  createObject(978,x,y,z-0.15,0,0,rotZ) ) 
            setElementPosition ( source, x, y, z+1 ) 
  
            outputChatBox("*ROADBLOCK* Added.",source,255,255,0) 
  
end 
  
addCommandHandler("rbsmall",small) 
  
function large(source,command) 
  
            local x,y,z = getElementPosition(source) 
  
            local rotX,rotY,rotZ = getElementRotation(source) 
  
            table.insert(rbs,  createObject(981,x,y,z,0,0,rotZ+180) ) 
        setElementID ( roadblockobject, rbo ) 
            setElementPosition ( source, x, y, z+1 ) 
  
            outputChatBox("*ROADBLOCK* Added.",source,255,255,0) 
  
end 
  
addCommandHandler("rblarge",large) 
  
function yellow(source,command) 
  
            local x,y,z = getElementPosition(source) 
  
            local rotX,rotY,rotZ = getElementRotation(source) 
  
            table.insert(rbs,  createObject(3578,x,y,z-0.2,0,0,rotZ) ) 
  
        setElementID ( roadblockobject, rbo ) 
            setElementPosition ( source, x, y, z+1 ) 
  
            outputChatBox("*ROADBLOCK* Added.",source,255,255,0) 
  
end 
  
addCommandHandler("rbyellow",yellow) 
  
function detour(source,command) 
  
            local x,y,z = getElementPosition(source) 
  
            local rotX,rotY,rotZ = getElementRotation(source) 
  
            table.insert(rbs,  createObject(3091,x,y,z-0.38,0,0,rotZ+180) ) 
  
        setElementID ( roadblockobject, rbo ) 
            setElementPosition ( source, x, y, z+1 ) 
  
            outputChatBox("*ROADBLOCK* Added.",source,255,255,0) 
  
end 
addCommandHandler("rbdetour",detour) 
  
function cone(source,command) 
  
            local x,y,z = getElementPosition(source) 
  
            local rotX,rotY,rotZ = getElementRotation(source) 
  
            table.insert(rbs,  createObject(1238,x,y,z-0.65,0,0,rotZ) ) 
  
        setElementID ( roadblockobject, rbo ) 
            setElementPosition ( source, x, y, z+1 ) 
  
            outputChatBox("*ROADBLOCK* Added.",source,255,255,0) 
  
end 
  
addCommandHandler("cone",cone) 
  
function fence(source,command) 
  
            local x,y,z = getElementPosition(source) 
  
            local rotX,rotY,rotZ = getElementRotation(source) 
  
            table.insert(rbs,  createObject(1459,x,y,z-0.4,0,0,rotZ) ) 
  
        setElementID ( roadblockobject, rbo ) 
            setElementPosition ( source, x, y, z+1 ) 
  
            outputChatBox("*ROADBLOCK* Added.",source,255,255,0) 
  
end 
  
addCommandHandler("fence",fence) 
  
function line(source,command) 
  
            local x,y,z = getElementPosition(source) 
  
            local rotX,rotY,rotZ = getElementRotation(source) 
  
            table.insert(rbs,  createObject(2957,x,y,z-2.6,0,0,rotZ) ) 
  
        setElementID ( roadblockobject, rbo ) 
            setElementPosition ( source, x, y, z+1 ) 
  
            outputChatBox("*ROADBLOCK* Added.",source,255,255,0) 
  
end 
  
addCommandHandler("line",line) 
  
function dock(source,command) 
  
            local x,y,z = getElementPosition(source) 
  
            local rotX,rotY,rotZ = getElementRotation(source) 
  
            table.insert(rbs,  createObject(3578,x,y,z-0.15,0,0,rotZ) ) 
  
        setElementID ( roadblockobject, rbo ) 
            setElementPosition ( source, x, y, z+1 ) 
  
            outputChatBox("*ROADBLOCK* Added.",source,255,255,0) 
  
end 
  
addCommandHandler("dbarrier",dock) 
  
function hbarrier(source,command) 
  
            local x,y,z = getElementPosition(source) 
  
            local rotX,rotY,rotZ = getElementRotation(source) 
  
            table.insert(rbs,  createObject(981,x,y,z-0.15,0,0,rotZ) ) 
  
        setElementID ( roadblockobject, rbo ) 
            setElementPosition ( source, x, y, z+1 ) 
  
            outputChatBox("*ROADBLOCK* Added.",source,255,255,0) 
             
end 
  
addCommandHandler("hbarrier",hbarrier) 
  
end 

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teams = 
    
    { 
        [ "Las Venturas Police" ] = true, 
        [ "El Quebrados Sheriff" ] = true 
        [ "S.W.A.T" ] = true, 
        [ "S.A.S" ] = true 
        [ "C.I.A" ] = true, 
        [ "Federal Bureau of Investigation" ] = true 
        [ "Fort Carson Sheriff" ] = true 
        [ "National Guard" ] = true 
        [ "Fort Carson Sheriff" ] = true 
    } 

You got missing commas after each team, only last one doesn't has to have a comma.

Btw, your code is wrong, the if ( teams [ teamName ] ) was supposed to be inside your command function.

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