Axel Posted June 17, 2012 Posted June 17, 2012 Is there a way to stop a animation and start an animation continuing the other one, and like that create other animations? If so, a simple example wold be nice.
DiSaMe Posted June 17, 2012 Posted June 17, 2012 Use timers. function someAnimation(ped) setPedAnimation(ped, "block1", "anim1") setTimer(setPedAnimation, 1000, 1, ped, "block2", "anim2") end
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