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Una pequeña ayuda porfavor :)


MrXz

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Hola !

Bueno, quería saber, usando este script, como añadir un team mas pero usando un TAG, este script lo uso para mi clan osea todos los de mi clan tienen Admin y Smod, pero ahora quiero añadir otro clan pero usando el tag del clan, la verdad es que tuve una idea, pero no corrió el script.

Alguna idea?, Por favor :c

teamAdmin = createTeam ( "Clan", 0,124,255 ) 
teamDonador = createTeam ( "Donators", 107,255,0 ) 
  
  
function addtoteam(player) 
if isObjectInACLGroup ( "user." ..getAccountName(getPlayerAccount(player)) , aclGetGroup ( "Admin" ) ) then 
setPlayerTeam ( player,teamAdmin ) 
elseif isObjectInACLGroup ( "user." ..getAccountName(getPlayerAccount(player)) , aclGetGroup ( "SuperModerator" ) ) then 
setPlayerTeam ( player,teamAdmin ) 
elseif isObjectInACLGroup ( "user." ..getAccountName(getPlayerAccount(player)) , aclGetGroup ( "moderator" ) ) then 
setPlayerTeam ( player,teamAdmin ) 
elseif isObjectInACLGroup ( "user." ..getAccountName(getPlayerAccount(player)) , aclGetGroup ( "mod" ) ) then 
setPlayerTeam ( player,teamAdmin ) 
elseif isObjectInACLGroup ( "user." ..getAccountName(getPlayerAccount(player)) , aclGetGroup ( "Donadores" ) ) then 
setPlayerTeam ( player,teamDonador ) 
end 
end 
  
function addtoteamtimer() 
setTimer(addtoteam,3000,1,source) 
end 
  
addEventHandler("onPlayerLogin",getRootElement(),addtoteamtimer) 
  

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Pues bien, mejor para no estar modificando el script, busque otro en la comunidad, encontre esto.

  
---------------do not change or touch this---------- 
Names={} 
Tags={} 
Colors={} 
ACL={} 
-------------------------------------------------------------- 
  
---------------------------here put your clans read readme for instructions--------------------------------------- 
local names ={} 
local tags  ={} 
local colors ={} 
local acls={}  
  
-------- load------------ 
  
function loadTeams() 
 for i,name in pairs(names) do 
Names[i]=name 
end 
  
for i,tag in pairs(tags) do 
Tags[i]=tag 
end 
  
for i,color in pairs(colors) do 
Colors[i] = color 
end 
  
  
for i,acl in pairs(acls) do 
ACL[i] = acl 
end 
 end 
  
  
addEventHandler("onResourceStart",getRootElement(),loadTeams) 
  
--------------------------------------------------- 
  
----- move on start------------------ 
  
function moveOnStart() 
for i,player in pairs(getElementsByType("player")) do 
check(player) 
end 
end 
  
addEventHandler("onResourceStart",getRootElement(),moveOnStart) 
------------------------------------------------------------------------- 
  
-----------check---------------------------- 
  
function check (player) 
setPlayerTeam(player,nil) 
 for i,tag in pairs(tags) do 
    if string.find(getPlayerName(player),tag) then 
local account=getPlayerAccount(player) 
   if ACL[i]~="none" and not  isObjectInACLGroup ( "user." ..getAccountName(account) , aclGetGroup ( ACL[i] ) ) then 
return end 
local name = Names[i] 
local color = Colors[i] 
  if  not getTeamFromName(name) then 
createTeam(name,getColorFromString(color)) 
end 
local team = getTeamFromName(name) 
setPlayerTeam(player,team) 
  
end 
   end 
      end 
  
  
-------------------------------- 
  
  
----------remove Empty Team ---------- 
  
function remove() 
 for t,teams in pairs(names) do 
 local team = getTeamFromName(teams) 
  if team then 
     if  countPlayersInTeam ( team )==0 then 
         destroyElement(team) 
end 
   end 
       end 
          end 
  
----------------------------------------------------- 
  
-------NickChange------------- 
  
function nick(old,new) 
setTimer(check,1000,1,source) 
setTimer(remove,1500,1) 
end 
  
addEventHandler("onPlayerChangeNick",getRootElement(),nick) 
--------------------------------------------- 
  
-------Join-------------------------------- 
  
function join() 
setTimer(check,4000,1,source) 
end 
  
addEventHandler("onPlayerJoin",getRootElement(),join) 
------------------------------- 
  
---------Quit--------------------- 
  
function quit(player) 
setTimer(remove,1000,1) 
end 
  
addEventHandler("onPlayerQuit",getRootElement(),quit) 
------------------------------------ 
  
---------Login--------------------- 
  
function login() 
setTimer(check,1000,1,source) 
setTimer(remove,1500,1) 
end 
  
addEventHandler("onPlayerLogin",getRootElement(),login) 
------------------------------------ 
  
---------Logout--------------------- 
  
function logout() 
setTimer(check,1000,1,source) 
setTimer(remove,1500,1) 
end 
  
addEventHandler("onPlayerLogout",getRootElement(),logout) 
------------------------------------ 
  
  
----------blip-------------- 
  
function blip(player) 
  
 local team = getPlayerTeam(player) 
if team then 
 for v,blip in pairs(getAttachedElements(player)) do 
    if getElementType(blip)=="blip" then 
          local r,g,b =getTeamColor(team) 
             setBlipColor(blip,r,g,b,255) 
         end 
              end 
                     end  
 end 
    
  
function timer() 
setTimer(blip,3000,1,source) 
end 
  
addEventHandler("onPlayerSpawn",getRootElement(),timer) 
  

Pero en esta parte quiero crear mi clan y otros clanes.

local names ={"MI CLAN","-For Example2-} 
local tags  ={"MC","TZ"} 
local colors ={"#00ffff","#FF0000} 
local acls={"Admin","SuperModerators","Everyone"} --- Pero si solo quiero que entre mi clan y mi clan tiene Smod y Admin, lo pruebo y sale error. 

Tiene algun problema?, no sale nada en debugscript3, solo sale mensajes del admin en problemas de ACL

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local names = { "MI CLAN", "-For Example2-" } 
local tags    = { "MC", "TZ" } 
local colors  = { "#00ffff", "#FF0000" } 
local acls     = { "Admin", "SuperModerators", "Everyone" } --- Pero si solo quiero que entre mi clan y mi clan tiene Smod y Admin, lo pruebo y sale error. 

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