FSXTim Posted May 26, 2012 Share Posted May 26, 2012 Hello, I want that the name of the actual running map is in a label. clientside, (this happens, when the player open the GUI): triggerServerEvent("MapName", getRootElement(), localp) (localp is defined!) -- triggers the event to the following serverside function -- serverside, (gets the name of the map): function MapName () local MapN = getMapName() triggerClientEvent("SetText", getRootElement(), MapN) end addEvent ( "MapName", true ) addEventHandler ( "MapName", getRootElement(), MapName ) -- triggers the name of the map to the following clientside script -- clientside, (puts the name of the map in a label): function SetText() guiSetText(mapText, "Map: "..MapN.."") end addEvent ( "SetText", true ) addEventHandler ( "SetText", getRootElement(), SetText ) Error (clientside): attempt to concatenate global 'MapN' (a nil value) Greets Link to comment
Guest Guest4401 Posted May 26, 2012 Share Posted May 26, 2012 Change function SetText() guiSetText(mapText, "Map: "..MapN.."") end addEvent ( "SetText", true ) addEventHandler ( "SetText", getRootElement(), SetText ) to function SetText(MapN) guiSetText(mapText, "Map: "..MapN.."") end addEvent ( "SetText", true ) addEventHandler ( "SetText", getRootElement(), SetText ) Link to comment
FSXTim Posted May 26, 2012 Author Share Posted May 26, 2012 Thanks, it's working! Greets Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now