Tete omar Posted May 24, 2012 Share Posted May 24, 2012 Hey guys, i want when the player press on the button the marker show up function take() if( getPlayerMoney( localPlayer ) >= 100000 ) then takePlayerMoney (100000) outputChatBox("#00ff00You bought a ticket you can go to the rocket now have a nice trip.",255,255,255,true) guiSetVisible(GUIEditor_Window[1],false) guiSetInputEnabled(false) showCursor(false) else outputChatBox("#FFFF00Sorry, you don't have enough money",255,255,255,true) end end when the player press on the button and take his money other marker show up, thanks for who replied. : ) Link to comment
Castillo Posted May 24, 2012 Share Posted May 24, 2012 "other marker", you haven't got any marker there. Link to comment
Tete omar Posted May 24, 2012 Author Share Posted May 24, 2012 "other marker", you haven't got any marker there. I won't show my full gamemode sorry i want a code for hide a object or marker Link to comment
Tete omar Posted May 24, 2012 Author Share Posted May 24, 2012 I give up here's my gamemode local Marker = createMarker ( 1007.4000244141, -2302.6999511719, 12.10000038147, "cylinder", 1.29999995, 255, 0, 0, 255 ) addEventHandler('onClientMarkerHit', Marker,function(hitPlayer) if (hitPlayer == localPlayer) then guiSetVisible(GUIEditor_Window[1], true) showCursor(true) end end) function CreateGUIWindow() GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Memo = {} GUIEditor_Image = {} GUIEditor_Window[1] = guiCreateWindow(502,268,480,290,"",false) GUIEditor_Image[1] = guiCreateStaticImage(240,20,229,261,"images/space.png",false,GUIEditor_Window[1]) GUIEditor_Button[1] = guiCreateButton(10,251,91,30,"Buy Ticket",false,GUIEditor_Window[1]) GUIEditor_Button[2] = guiCreateButton(155,251,69,30,"Exit",false,GUIEditor_Window[1]) GUIEditor_Memo[1] = guiCreateMemo(15,20,219,221,"=====|MoonTrip|=====\nWelcome to the\" MoonTrip\", the moon trip is wonderful trip full of mystery stuff and nice gravitation,You'll find the absolute fun but try to find fun enough \nbecause time is only 10 minutes you will find above signs should find it in different areas, each one under 5k have a nice time\n====|Ticket|====\nMoon 100,000$=====|MoonTrip|====",false,GUIEditor_Window[1]) guiMemoSetReadOnly(GUIEditor_Memo[1],true) guiSetVisible(GUIEditor_Window[1], false) addEventHandler("onClientGUIClick", GUIEditor_Button[1], take, false) end addEventHandler("onClientResourceStart", root, CreateGUIWindow) addEventHandler('onClientGUIClick', root, function () if ( source == GUIEditor_Button[2] ) then guiSetVisible(GUIEditor_Window[1],false) guiSetInputEnabled(false) showCursor(false) elseif ( source == GUIEditor_Button[4] ) then guiSetVisible(GUIEditor_Window[2],false) guiSetInputEnabled(false) showCursor(false) end end) function take() if( getPlayerMoney( localPlayer ) >= 100000 ) then takePlayerMoney (100000) outputChatBox("#00ff00You bought a ticket you can go to the rocket now have a nice trip.",255,255,255,true) guiSetVisible(GUIEditor_Window[1],false) guiSetInputEnabled(false) showCursor(false) else outputChatBox("#FFFF00Sorry, you don't have enough money",255,255,255,true) end end local Marker = createMarker ( -28.599609375, 163.8994140625, 1.3999999761581, "cylinder", 1.60000002, 255, 0, 0, 255 ) addEventHandler('onClientMarkerHit', Marker,function(hitPlayer) if (hitPlayer == localPlayer) then guiSetVisible(GUIEditor_Window[2], true) showCursor(true) end end) function CreateFarm() GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Memo = {} GUIEditor_Grid = {} GUIEditor_Window[2] = guiCreateWindow(18,307,367,431,"",false) guiSetAlpha(GUIEditor_Window[2],1) guiWindowSetSizable(GUIEditor_Window[2],false) GUIEditor_Button[3] = guiCreateButton(22,377,88,42,"Work",false,GUIEditor_Window[2]) GUIEditor_Button[4] = guiCreateButton(246,383,86,39,"Exit",false,GUIEditor_Window[2]) GUIEditor_Memo[2] = guiCreateMemo(16,32,339,216,"=====|Farm Job|=====\nWelcome to the farm job\nthe farm job is about farm stuff \nso when you start go get the parcel of Seed\nand it's located on your map then go\nto the farm and drop the seed onto every arrow when you done wait 5 sec to get the plant\ngrown and go get the combine harvester and collect your crops when you done collecting \nhit the checkpoints and you get \n1200$\n\n=====|Farm Job|=====",false,GUIEditor_Window[2]) guiMemoSetReadOnly(GUIEditor_Memo[2],true) guiSetVisible(GUIEditor_Window[2], false) addEventHandler("onClientGUIClick", GUIEditor_Button[3], skins, false) local skins = -- Create a table with our skin names and their ID's. { { "Farmer", 158 }, { "Farmer Redneck", 159 }, { "Farmer Girl", 157 } } GUIEditor_Grid[1] = guiCreateGridList(12,260,346,79,false,GUIEditor_Window[2]) guiGridListAddColumn(GUIEditor_Grid[1],"Select your skin",0.2) for index, skin in ipairs ( skins ) do local row = guiGridListAddRow ( GUIEditor_Grid[1] ) guiGridListSetItemText ( GUIEditor_Grid[1], row, 1, skin [ 1 ], false, false ) guiGridListSetItemData ( GUIEditor_Grid[1], row, 1, skin [ 2 ] ) end end Link to comment
Castillo Posted May 24, 2012 Share Posted May 24, 2012 I still don't understand what are you trying to do. Link to comment
Tete omar Posted May 24, 2012 Author Share Posted May 24, 2012 I still don't understand what are you trying to do. Listen, i want when i click on the button and take my money other marker show up not when i didn't pay when i click on the button and take my money = an other marker show up not randomly when i click on the button and outPutChatBox Sorry you don't have enough money = the marker still hidden and i want the marker here x: 1003.4245605469 y: -2309.5610351563 z: 13.09375 in this position and by the way i saw this action in many servers no one wants to tell me what the doing thank you : | Link to comment
Castillo Posted May 24, 2012 Share Posted May 24, 2012 Just create the marker when you click the button? Link to comment
Tete omar Posted May 24, 2012 Author Share Posted May 24, 2012 Just create the marker when you click the button? Yeah the marker will be created when take the player money not when click on button because if the player haven't enough money then why the marker show up .. thank you : ) Link to comment
Castillo Posted May 24, 2012 Share Posted May 24, 2012 If you take the money client side, it won't sync with the server side, player will still have it. Link to comment
Tete omar Posted May 24, 2012 Author Share Posted May 24, 2012 that mean it won't run ? you have an idea ? Link to comment
Castillo Posted May 24, 2012 Share Posted May 24, 2012 You have to use triggerServerEvent to take the money server side. Link to comment
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