FSXTim Posted May 17, 2012 Share Posted May 17, 2012 (edited) When one of for RadioButtons get selected, and a player press the 'Start Party' button, music has to start, but it doesn't. serverside: function Music1 ( ) local name = getPlayerName ( source ) outputChatBox ( name.." hat den Party-Knopf gedrückt!", getRootElement(), 0, 255, 255 ) triggerClientEvent ( "playTheSound1", root ) end addEvent ( "Music1", true ) addEventHandler ( "Music1", getRootElement(), Music1 ) function Music2 ( ) local name = getPlayerName ( source ) outputChatBox ( name.." hat den Party-Knopf gedrückt!", getRootElement(), 0, 255, 255 ) triggerClientEvent ( "playTheSound2", root ) end addEvent ( "Music2", true ) addEventHandler ( "Music2", getRootElement(), Music2 ) function Music3 ( ) local name = getPlayerName ( source ) outputChatBox ( name.." hat den Party-Knopf gedrückt!", getRootElement(), 0, 255, 255 ) triggerClientEvent ( "playTheSound3", root ) end addEvent ( "Music3", true ) addEventHandler ( "Music3", getRootElement(), Music3 ) function Music4 ( ) local name = getPlayerName ( source ) outputChatBox ( name.." hat den Party-Knopf gedrückt!", getRootElement(), 0, 255, 255 ) triggerClientEvent ( "playTheSound4", root ) end addEvent ( "Music4", true ) addEventHandler ( "Music4", getRootElement(), Music4 ) clientside: function startMusic ( state ) if ( state == "left" ) then if guiRadioButtonGetSelected( GUIEditor_Radio[10] ) then if ( source == GUIEditor_Button[13] ) then triggerServerEvent ( "Music1", localPlayer ) addEvent ( "playTheSound1", true ) end elseif guiRadioButtonGetSelected( GUIEditor_Radio[11] ) then if ( source == GUIEditor_Button[13] ) then triggerServerEvent ( "Music1", localPlayer ) addEvent ( "playTheSound2", true ) end elseif guiRadioButtonGetSelected( GUIEditor_Radio[12] ) then if ( source == GUIEditor_Button[13] ) then triggerServerEvent ( "Music1", localPlayer ) addEvent ( "playTheSound3", true ) end elseif guiRadioButtonGetSelected( GUIEditor_Radio[13] ) then if ( source == GUIEditor_Button[13] ) then triggerServerEvent ( "Music1", localPlayer ) addEvent ( "playTheSound4", true ) end end end end addEventHandler ( "onClientGUIClick", getRootElement(), startMusic ) addEventHandler ( "playTheSound1", root, function () song1 = playSound ( "music/everything.mp3", false ) setSoundVolume ( song1, 1 ) end ) addEventHandler ( "playTheSound2", root, function () song2 = playSound ( "music/party.mp3", false ) setSoundVolume ( song2, 1 ) end ) addEventHandler ( "playTheSound3", root, function () song3 = playSound ( "music/ibiza.mp3", false ) setSoundVolume ( song3, 1 ) end ) addEventHandler ( "playTheSound4", root, function () song4 = playSound ( "music/writing.mp3", false ) setSoundVolume ( song4, 1 ) end ) Can anybody help me? Greets Edited May 17, 2012 by Guest Link to comment
FSXTim Posted May 17, 2012 Author Share Posted May 17, 2012 Error: Server triggered clientside event 'playTheSound1', but event is not added clientside Link to comment
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