iFoReX Posted May 5, 2012 Share Posted May 5, 2012 que esta mal ? me sale error cerca del INTO expected near ')' linea 146 aqui los codes -------------Server--------- function cb1 ( ) local money = getPlayerMoney ( source ) local name = getPlayerName ( source ) if name == "~ElMota~" then destroyElement(blip2) destroyElement(blip3) destroyElement(blip4) destroyElement(blip5) blip1 = createBlipAttachedTo( source, 58 ) else if ( money >= 6000 ) then takePlayerMoney ( source, 6000 ) destroyElement(blip2) destroyElement(blip3) destroyElement(blip4) destroyElement(blip5) blip1 = createBlipAttachedTo( source, 58 ) else outputChatBox ( "No Tienes Suficiente Dinero", source ) end end end addEvent( "comprarBlip1", true ) addEventHandler( "comprarBlip1", getRootElement(), cb1 ) function cb2() local money = getPlayerMoney ( source ) local name = getPlayerName ( source ) if name == "~ElMota~" then destroyElement("blip1") destroyElement("blip3") destroyElement("blip4") destroyElement("blip5") blip2 = createBlipAttachedTo( source, 59 ) else if ( money >= 6000 ) then takePlayerMoney ( source, 6000 ) destroyElement("blip1") destroyElement("blip3") destroyElement("blip4") destroyElement("blip5") blip2 = createBlipAttachedTo( source, 59 ) else outputChatBox ( "No Tienes Suficiente Dinero", source ) end end end addEvent( "comprarBlip2", true ) addEventHandler( "comprarBlip2", getRootElement(), cb2 ) function cb3() local money = getPlayerMoney ( source ) local name = getPlayerName ( source ) if name == "~ElMota~" then destroyElement(blip1) destroyElement(blip2) destroyElement(blip4) destroyElement(blip5) blip3 = createBlipAttachedTo( source, 60 ) else if ( money >= 6000 ) then takePlayerMoney ( source, 6000 ) destroyElement(blip1) destroyElement(blip2) destroyElement(blip4) destroyElement(blip5) blip3 = createBlipAttachedTo( source, 60 ) else outputChatBox ( "No Tienes Suficiente Dinero", source ) end end end addEvent( "comprarBlip3", true ) addEventHandler( "comprarBlip3", getRootElement(), cb3 ) function cb4() local money = getPlayerMoney ( source ) local name = getPlayerName ( source ) if name == "~ElMota~" then destroyElement(blip1) destroyElement(blip2) destroyElement(blip3) destroyElement(blip5) blip4 = createBlipAttachedTo( source, 61 ) else if ( money >= 6000 ) then takePlayerMoney ( source, 6000 ) destroyElement(blip1) destroyElement(blip2) destroyElement(blip3) destroyElement(blip5) blip4 = createBlipAttachedTo( source, 61 ) else outputChatBox ( "No Tienes Suficiente Dinero", source ) end end end addEvent( "comprarBlip4", true ) addEventHandler( "comprarBlip4", getRootElement(), cb4 ) function cb5() local money = getPlayerMoney ( source ) local name = getPlayerName ( source ) if name == "~ElMota~" then destroyElement(blip1) destroyElement(blip2) destroyElement(blip3) destroyElement(blip4) blip5 = createBlipAttachedTo( source, 62 ) else if ( money >= 6000 ) then takePlayerMoney ( source, 6000 ) destroyElement(blip1) destroyElement(blip2) destroyElement(blip3) destroyElement(blip4) blip5 = createBlipAttachedTo( source, 62 ) else outputChatBox ( "No Tienes Suficiente Dinero", source ) end end end addEvent( "comprarBlip5", true ) addEventHandler( "comprarBlip5", getRootElement(), cb5 ) function cb6() destroyElement(blip1) destroyElement(blip2) destroyElement(blip3) destroyElement(blip4) destroyElement(blip5) end addEvent( "comprarBlip6", true ) addEventHandler( "comprarBlip6", getRootElement(), cb6 ) addEventHandler("onResourceStart", getResourceRootElement(getThisResource()), function() executeSQLQuery("CREATE TABLE IF NOT EXISTS blips (Cuenta STRING,blipN NUMBER)") end ) addEventHandler("onPlayerQuit", getRootElement(), function() obtenerB = getBlipIcon( source ) executeSQLInsert(INSERT INTO 'blips' ('Cuenta', 'blipN') VALUES ('..getAccountName( source )..', '..obtenerB..')) end ) addEventHandler("onPlayerLogin" getRootElement(), function() local consulta = executeSQLQuery("SELECT * FROM blips WHERE Cuenta = '"..getPlayerName(source).."'") local consulta2 = executeSQLQuery("SELECT * FROM blips WHERE blipN = '"..attachElements( source, obtenerB ).."'") end ) GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Label = {} GUIEditor_Image = {} GUIEditor_Window[1] = guiCreateWindow(0.36,0.225,0.2412,0.6017,"GUI Blips",true) guiWindowSetMovable(GUIEditor_Window[1],false) guiWindowSetSizable(GUIEditor_Window[1],false) GUIEditor_Image[1] = guiCreateStaticImage(34,63,31,26,"images/Blip58.png",false,GUIEditor_Window[1]) GUIEditor_Button[1] = guiCreateButton(69,63,105,28,"Buy Blip58",false,GUIEditor_Window[1]) GUIEditor_Image[2] = guiCreateStaticImage(33,106,32,30,"images/Blip59.png",false,GUIEditor_Window[1]) GUIEditor_Button[2] = guiCreateButton(69,108,105,28,"Buy Blip59",false,GUIEditor_Window[1]) GUIEditor_Image[3] = guiCreateStaticImage(33,151,32,32,"images/Blip60.png",false,GUIEditor_Window[1]) GUIEditor_Button[3] = guiCreateButton(69,157,105,28,"Buy Blip60",false,GUIEditor_Window[1]) GUIEditor_Image[4] = guiCreateStaticImage(33,204,32,31,"images/Blip61.png",false,GUIEditor_Window[1]) GUIEditor_Button[4] = guiCreateButton(69,208,105,28,"Buy Blip61",false,GUIEditor_Window[1]) GUIEditor_Image[5] = guiCreateStaticImage(33,253,32,27,"images/Blip62.png",false,GUIEditor_Window[1]) GUIEditor_Button[5] = guiCreateButton(69,255,105,28,"Buy Blip62",false,GUIEditor_Window[1]) GUIEditor_Label[1] = guiCreateLabel(31,292,149,18,"GUI Blips by ElMota",false,GUIEditor_Window[1]) guiLabelSetColor(GUIEditor_Label[1],255,255,0) GUIEditor_Button[6] = guiCreateButton(68,322,108,28,"Usar el de defecto",false,GUIEditor_Window[1]) guiSetVisible(GUIEditor_Window[1],false) showCursor(false) bindKey("F7","down", function() guiSetVisible(GUIEditor_Window[1], not guiGetVisible(GUIEditor_Window[1])) showCursor(guiGetVisible(GUIEditor_Window[1])) end ) addEventHandler("onClientMouseEnter", root, function() if source == GUIEditor_Button[1] then guiSetText(GUIEditor_Label[1], "Price : 6000") guiLabelSetColor(GUIEditor_Label[1], 0, 0, 255) elseif source == GUIEditor_Button[2] then guiLabelSetColor(GUIEditor_Label[1], 0, 0, 255) guiSetText(GUIEditor_Label[1], "Price : 6000") elseif source == GUIEditor_Button[3] then guiLabelSetColor(GUIEditor_Label[1], 0, 0, 255) guiSetText(GUIEditor_Label[1], "Price : 6000") elseif source == GUIEditor_Button[4] then guiLabelSetColor(GUIEditor_Label[1], 0, 0, 255) guiSetText(GUIEditor_Label[1], "Price : 6000") elseif source == GUIEditor_Button[5] then guiLabelSetColor(GUIEditor_Label[1], 0, 0, 255) guiSetText(GUIEditor_Label[1], "Price : 6000") end end ) addEventHandler("onClientMouseLeave", root, function() if source == GUIEditor_Button[1] then guiLabelSetColor(GUIEditor_Label[1], 255, 255, 0) guiSetText(GUIEditor_Label[1], "GUI Blips by ElMota") elseif source == GUIEditor_Button[2] then guiLabelSetColor(GUIEditor_Label[1], 255, 255, 0) guiSetText(GUIEditor_Label[1], "GUI Blips by ElMota") elseif source == GUIEditor_Button[3] then guiLabelSetColor(GUIEditor_Label[1], 255, 255, 0) guiSetText(GUIEditor_Label[1], "GUI Blips by ElMota") elseif source == GUIEditor_Button[4] then guiLabelSetColor(GUIEditor_Label[1], 255, 255, 0) guiSetText(GUIEditor_Label[1], "GUI Blips by ElMota") elseif source == GUIEditor_Button[5] then guiLabelSetColor(GUIEditor_Label[1], 255, 255, 0) guiSetText(GUIEditor_Label[1], "GUI Blips by ElMota") end end ) addEventHandler("onClientGUIClick", root, function() if source == GUIEditor_Button[1] then triggerServerEvent("comprarBlip1", getLocalPlayer()) elseif source == GUIEditor_Button[2] then triggerServerEvent("comprarBlip2", getLocalPlayer()) elseif source == GUIEditor_Button[3] then triggerServerEvent("comprarBlip3", getLocalPlayer()) elseif source == GUIEditor_Button[4] then triggerServerEvent("comprarBlip4", getLocalPlayer()) elseif source == GUIEditor_Button[5] then triggerServerEvent("comprarBlip5", getLocalPlayer()) elseif source == GUIEditor_Button[6] then triggerServerEvent("comprarBlip6", getLocalPlayer()) end end ) gracias de antemano Link to comment
Edikosh998 Posted May 5, 2012 Share Posted May 5, 2012 Te falto las comillas del principio, y de los dos valores. local account = getPlayerAccount(source) executeSQLQuery("INSERT INTO blips (Cuenta, blipN) VALUES ('"..getAccountName( account).."', '"..obtenerB.."')") Y pone query, no pongas insert porque es diferente. Otra aclaracion, yo puse los ' ' como aclaracion, no se si lo toma como valido (creo que no hay problema en ponerlo, pero como nunca lo use, ni idea). EDIT : otro super detalle , no pongas ...getAccountName(source) , porque necesitas el account no el player Link to comment
iFoReX Posted May 5, 2012 Author Share Posted May 5, 2012 Edikosh entonces que coloco ? getPlayerName( source ) ? Link to comment
Alexs Posted May 5, 2012 Share Posted May 5, 2012 local account = getPlayerAccount(thePlayer) Link to comment
iFoReX Posted May 5, 2012 Author Share Posted May 5, 2012 ahh Ok pero mi codigo estaba bueno verdad ? Link to comment
iFoReX Posted May 5, 2012 Author Share Posted May 5, 2012 Ook lo voy a probar y digo que tal, es que es mi primera vez creando codigos con SQL D: Link to comment
iFoReX Posted May 5, 2012 Author Share Posted May 5, 2012 no funciono D: me compre un blip reconecte y ya no tenia el blip D: -------------Server--------- function cb1 ( ) local money = getPlayerMoney ( source ) local name = getPlayerName ( source ) if name == "~ElMota~" then destroyElement(blip2) destroyElement(blip3) destroyElement(blip4) destroyElement(blip5) blip1 = createBlipAttachedTo( source, 58 ) else if ( money >= 6000 ) then takePlayerMoney ( source, 6000 ) destroyElement(blip2) destroyElement(blip3) destroyElement(blip4) destroyElement(blip5) blip1 = createBlipAttachedTo( source, 58 ) else outputChatBox ( "No Tienes Suficiente Dinero", source ) end end end addEvent( "comprarBlip1", true ) addEventHandler( "comprarBlip1", getRootElement(), cb1 ) function cb2() local money = getPlayerMoney ( source ) local name = getPlayerName ( source ) if name == "~ElMota~" then destroyElement("blip1") destroyElement("blip3") destroyElement("blip4") destroyElement("blip5") blip2 = createBlipAttachedTo( source, 59 ) else if ( money >= 6000 ) then takePlayerMoney ( source, 6000 ) destroyElement("blip1") destroyElement("blip3") destroyElement("blip4") destroyElement("blip5") blip2 = createBlipAttachedTo( source, 59 ) else outputChatBox ( "No Tienes Suficiente Dinero", source ) end end end addEvent( "comprarBlip2", true ) addEventHandler( "comprarBlip2", getRootElement(), cb2 ) function cb3() local money = getPlayerMoney ( source ) local name = getPlayerName ( source ) if name == "~ElMota~" then destroyElement(blip1) destroyElement(blip2) destroyElement(blip4) destroyElement(blip5) blip3 = createBlipAttachedTo( source, 60 ) else if ( money >= 6000 ) then takePlayerMoney ( source, 6000 ) destroyElement(blip1) destroyElement(blip2) destroyElement(blip4) destroyElement(blip5) blip3 = createBlipAttachedTo( source, 60 ) else outputChatBox ( "No Tienes Suficiente Dinero", source ) end end end addEvent( "comprarBlip3", true ) addEventHandler( "comprarBlip3", getRootElement(), cb3 ) function cb4() local money = getPlayerMoney ( source ) local name = getPlayerName ( source ) if name == "~ElMota~" then destroyElement(blip1) destroyElement(blip2) destroyElement(blip3) destroyElement(blip5) blip4 = createBlipAttachedTo( source, 61 ) else if ( money >= 6000 ) then takePlayerMoney ( source, 6000 ) destroyElement(blip1) destroyElement(blip2) destroyElement(blip3) destroyElement(blip5) blip4 = createBlipAttachedTo( source, 61 ) else outputChatBox ( "No Tienes Suficiente Dinero", source ) end end end addEvent( "comprarBlip4", true ) addEventHandler( "comprarBlip4", getRootElement(), cb4 ) function cb5() local money = getPlayerMoney ( source ) local name = getPlayerName ( source ) if name == "~ElMota~" then destroyElement(blip1) destroyElement(blip2) destroyElement(blip3) destroyElement(blip4) blip5 = createBlipAttachedTo( source, 62 ) else if ( money >= 6000 ) then takePlayerMoney ( source, 6000 ) destroyElement(blip1) destroyElement(blip2) destroyElement(blip3) destroyElement(blip4) blip5 = createBlipAttachedTo( source, 62 ) else outputChatBox ( "No Tienes Suficiente Dinero", source ) end end end addEvent( "comprarBlip5", true ) addEventHandler( "comprarBlip5", getRootElement(), cb5 ) function cb6() destroyElement(blip1) destroyElement(blip2) destroyElement(blip3) destroyElement(blip4) destroyElement(blip5) end addEvent( "comprarBlip6", true ) addEventHandler( "comprarBlip6", getRootElement(), cb6 ) addEventHandler("onResourceStart", getResourceRootElement(getThisResource()), function() executeSQLQuery("CREATE TABLE IF NOT EXISTS blips (Cuenta STRING,blipN NUMBER)") end ) addEventHandler("onPlayerQuit", getRootElement(), function() obtenerB = getBlipIcon( source ) local account = getPlayerAccount(thePlayer) executeSQLQuery("INSERT INTO blips (Cuenta, blipN) VALUES ('"..getAccountName( account).."', '"..obtenerB.."')") end ) addEventHandler("onPlayerLogin", getRootElement(), function() local consulta = executeSQLQuery("SELECT * FROM blips WHERE Cuenta = '"..getPlayerName(source).."'") local consulta2 = executeSQLQuery("SELECT * FROM blips WHERE blipN = '"..attachElements( source, obtenerB ).."'") end ) Link to comment
Alexs Posted May 5, 2012 Share Posted May 5, 2012 Si solo son Blips mejor usas los AccounData que son mas simples Link to comment
Edikosh998 Posted May 6, 2012 Share Posted May 6, 2012 Alex podes usar SQL para TODO. El tema es que lo uso mal... function(_,account) local query = executeSQLQuery("SELECT * FROM blips WHERE Cuenta = '"..getAccountName(account).."'") if #query == 1 then createBlipAttachedTo(source,query[1]["blipN"]) end end Si entendi bien, eso es lo que queres, que se atachee el blip al jugador, por lo tanto si guardas el numero de blip Link to comment
iFoReX Posted May 6, 2012 Author Share Posted May 6, 2012 eso es cuando el player se logge verdad ? Link to comment
Edikosh998 Posted May 6, 2012 Share Posted May 6, 2012 Exactamente, si vos guardaste una fila con el nombre del account y el ID del blip, despues cuando loguea, si el tipo tiene un blip...Se lo ataccheas ni bien loguea Link to comment
iFoReX Posted May 6, 2012 Author Share Posted May 6, 2012 no funciono cuando reconecto el blip se queda ahy y no se atachea asia mi D: Link to comment
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