denny199 Posted May 1, 2012 Share Posted May 1, 2012 Hey, i was looking on my pc and i found a map, i tought hmm, thit was my epic map but now i got a problem, when i start the map it doesn't show me here's my meta: <meta> <map src="geilemap.map" dimension="0"></map> <settings> <setting name="#minplayers" value="[ 0 ]"></setting> <setting name="#maxplayers" value="[ 128 ]"></setting> <setting name="#gravity" value="[ 0.008000 ]"></setting> <setting name="#weather" value="[ 0 ]"></setting> <setting name="#time" value="0:0"></setting> <setting name="#locked_time" value="[ false ]"></setting> <setting name="#waveheight" value="[ 0 ]"></setting> <setting name="#gamespeed" value="[ 1 ]"></setting> </settings> </meta> and here's my .map file, i shorted it <map edf:definitions="editor_main"> <object id="object (lasrnway6_LAS) (1)" model="5004" interior="0" dimension="0" posX="-669.9931640625" posY="729.1904296875" posZ="6.2578554153442" rotX="0" rotY="0" rotZ="337.99987792969" /> <object 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health="818" posX="-654.17785644531" posY="2369.4191894531" posZ="162.81059265137" rotX="0.2471923828125" rotY="23.746948242188" rotZ="258.24462890625" /> <object id="object (stuntramp1_las2) (7)" model="5152" interior="0" dimension="0" obj health="918" posX="-651.15747070312" posY="2364.4604492188" posZ="162.81059265137" rotX="0.2471923828125" rotY="23.746948242188" rotZ="258.24462890625" /> <object id="object (stuntramp1_las2) (8)" model="5152" interior="0" dimension="0" obj health="756" posX="-653.35662841797" posY="2364.8493652344" posZ="162.81059265137" rotX="0.2471923828125" rotY="23.746948242188" rotZ="258.24462890625" /> <object id="object (stuntramp1_las2) (9)" model="5152" interior="0" dimension="0" obj health="905" posX="-655.33215332031" posY="2365.2033691406" posZ="162.81059265137" rotX="0.2471923828125" rotY="23.746948242188" rotZ="258.24462890625" /> <object id="object (stuntramp1_las2) (10)" model="5152" interior="0" dimension="0" obj health="877" posX="-656.884765625" posY="2366.33203125" posZ="162.81585693359" rotX="0.2471923828125" rotY="23.746948242188" rotZ="261.24389648438" /> </map> ps. i don't know if i'm in the right section Link to comment
K4stic Posted May 2, 2012 Share Posted May 2, 2012 <meta> <info gamemodes="GAMODE OF MAP" type="map" name="YOUR MAP NAME" author="denny199" version="1.0.0"></info> <map src="geilemap.map" dimension="0"></map> <settings> <setting name="#minplayers" value="[ 0 ]"></setting> <setting name="#maxplayers" value="[ 128 ]"></setting> <setting name="#gravity" value="[ 0.008000 ]"></setting> <setting name="#weather" value="[ 0 ]"></setting> <setting name="#time" value="0:0"></setting> <setting name="#locked_time" value="[ false ]"></setting> <setting name="#waveheight" value="[ 0 ]"></setting> <setting name="#gamespeed" value="[ 1 ]"></setting> </settings> </meta> if again no work try remove in folder of map ALL space's and ALL ........ Link to comment
denny199 Posted May 3, 2012 Author Share Posted May 3, 2012 hm, i think it's in the map i will try tommrow Link to comment
Moderators IIYAMA Posted May 14, 2012 Moderators Share Posted May 14, 2012 It is the map file. If it was the meta the map would not start at all. I saw this > obj health="588" Is this able to read for mta? Link to comment
denny199 Posted May 15, 2012 Author Share Posted May 15, 2012 No, i fixed it but I need to remove it with my hand =.=, i know why it's there, i used the kwksnd total destruction when building but then i think that the objects where destroying, but i can't start it included the script, anyways, i will remove it with my hand ;p Link to comment
Moderators IIYAMA Posted May 15, 2012 Moderators Share Posted May 15, 2012 yes I know it is terible to find that. Once I had an object without rotation and another time I had wrong spawnpoints. These stuppit things can disable loading the map. Very annoying when you don't know the problem Link to comment
denny199 Posted May 15, 2012 Author Share Posted May 15, 2012 Yes, i already found it out when i was testing without health and it worked. ;p i will do it tommorow but anyway thanks Link to comment
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