iFoReX Posted April 28, 2012 Share Posted April 28, 2012 aqui el codigo no me funciona me aparece a boolean value GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Memo = {} GUIEditor_Label = {} GUIEditor_Edit = {} GUIEditor_Grid = {} GUIEditor_Window[1] = guiCreateWindow(0.3375,0.1983,0.5013,0.655,"GUI Sistema de Perfil",true) guiWindowSetSizable(GUIEditor_Window[1],false) guiWindowSetMovable(GUIEditor_Window[1],false) GUIEditor_Label[1] = guiCreateLabel(11,46,96,28,"",false,GUIEditor_Window[1]) GUIEditor_Memo[1] = guiCreateMemo(9,57,383,281,"",false,GUIEditor_Window[1]) guiMemoSetReadOnly(GUIEditor_Memo[1],true) GUIEditor_Edit[1] = guiCreateEdit(10,344,288,36,"",false,GUIEditor_Window[1]) GUIEditor_Button[1] = guiCreateButton(302,346,85,37,"Enviar",false,GUIEditor_Window[1]) GUIEditor_Label[2] = guiCreateLabel(36,27,335,32,"PM A : ",false,GUIEditor_Window[1]) guiSetFont(GUIEditor_Label[2],"clear-normal") GUIEditor_Window[2] = guiCreateWindow(0.1663,0.1983,0.1737,0.6533,"GUI Players",true) GUIEditor_Grid[1] = guiCreateGridList(10,28,122,375,false,GUIEditor_Window[2]) guiGridListSetSelectionMode(GUIEditor_Grid[1],2) column = guiGridListAddColumn(GUIEditor_Grid[1],"Players",0.6) guiSetVisible(GUIEditor_Window[1],false) guiSetVisible(GUIEditor_Window[2],false) bindKey ( "F7", "down", function ( ) guiSetVisible ( GUIEditor_Window[1], not guiGetVisible ( GUIEditor_Window[1] ) ) guiSetVisible ( GUIEditor_Window[2], not guiGetVisible ( GUIEditor_Window[2] ) ) showCursor ( guiGetVisible ( GUIEditor_Window[1] ) ) end ) function clientsideResourceStart () guiGridListClear(GUIEditor_Grid[1]) if (guiGridListClear) then for id, playeritem in ipairs(getElementsByType("player")) do local row = guiGridListAddRow ( GUIEditor_Grid[1] ) guiGridListSetItemText ( GUIEditor_Grid[1], row, column, getPlayerName ( playeritem ), false, false ) end end end addEventHandler ( "onClientResourceStart", getResourceRootElement(getThisResource()), clientsideResourceStart ) addEventHandler ( "onClientPlayerJoin", getRootElement(), clientsideResourceStart ) addEventHandler ( "onClientPlayerQuit", getRootElement(), clientsideResourceStart ) addEventHandler ( "onClientPlayerChangeNick", getRootElement(), clientsideResourceStart ) addEventHandler("onClientGUIDoubleClick", root, function() if ( source == GUIEditor_Grid[1] ) then row, col = guiGridListGetSelectedItem ( source ) if ( row and col and row ~= -1 and col ~= -1 ) then local playername = guiGridListGetItemText ( source, row, col ) guiSetText(GUIEditor_Label[2], "PM a : "..playername) local thePlayer = getPlayerFromName ( playername ) end end end ) addEventHandler("onClientGUIClick", root, function() if source == GUIEditor_Button[1] then local getText = guiGetText(GUIEditor_Edit[1]) local getName = getPlayerName( localPlayer ) guiSetText(GUIEditor_Memo[1], "..getName : "..getText..) end end ) Link to comment
Castillo Posted April 28, 2012 Share Posted April 28, 2012 Fijate bien, tenes un problema en guiSetText, despues del valor. Link to comment
iFoReX Posted April 28, 2012 Author Share Posted April 28, 2012 lo arregle GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Memo = {} GUIEditor_Label = {} GUIEditor_Edit = {} GUIEditor_Grid = {} GUIEditor_Window[1] = guiCreateWindow(0.3375,0.1983,0.5013,0.655,"GUI Sistema de Perfil",true) guiWindowSetSizable(GUIEditor_Window[1],false) guiWindowSetMovable(GUIEditor_Window[1],false) GUIEditor_Label[1] = guiCreateLabel(11,46,96,28,"",false,GUIEditor_Window[1]) GUIEditor_Memo[1] = guiCreateMemo(9,57,383,281,"",false,GUIEditor_Window[1]) guiMemoSetReadOnly(GUIEditor_Memo[1],true) GUIEditor_Edit[1] = guiCreateEdit(10,344,288,36,"",false,GUIEditor_Window[1]) GUIEditor_Button[1] = guiCreateButton(302,346,85,37,"Enviar",false,GUIEditor_Window[1]) GUIEditor_Label[2] = guiCreateLabel(36,27,335,32,"PM A : ",false,GUIEditor_Window[1]) guiSetFont(GUIEditor_Label[2],"clear-normal") GUIEditor_Window[2] = guiCreateWindow(0.1663,0.1983,0.1737,0.6533,"GUI Players",true) GUIEditor_Grid[1] = guiCreateGridList(10,28,122,375,false,GUIEditor_Window[2]) guiGridListSetSelectionMode(GUIEditor_Grid[1],2) column = guiGridListAddColumn(GUIEditor_Grid[1],"Players",0.6) guiSetVisible(GUIEditor_Window[1],false) guiSetVisible(GUIEditor_Window[2],false) bindKey ( "F7", "down", function ( ) guiSetVisible ( GUIEditor_Window[1], not guiGetVisible ( GUIEditor_Window[1] ) ) guiSetVisible ( GUIEditor_Window[2], not guiGetVisible ( GUIEditor_Window[2] ) ) showCursor ( guiGetVisible ( GUIEditor_Window[1] ) ) end ) function clientsideResourceStart () guiGridListClear(GUIEditor_Grid[1]) if (guiGridListClear) then for id, playeritem in ipairs(getElementsByType("player")) do local row = guiGridListAddRow ( GUIEditor_Grid[1] ) guiGridListSetItemText ( GUIEditor_Grid[1], row, column, getPlayerName ( playeritem ), false, false ) end end end addEventHandler ( "onClientResourceStart", getResourceRootElement(getThisResource()), clientsideResourceStart ) addEventHandler ( "onClientPlayerJoin", getRootElement(), clientsideResourceStart ) addEventHandler ( "onClientPlayerQuit", getRootElement(), clientsideResourceStart ) addEventHandler ( "onClientPlayerChangeNick", getRootElement(), clientsideResourceStart ) addEventHandler("onClientGUIDoubleClick", root, function() if ( source == GUIEditor_Grid[1] ) then row, col = guiGridListGetSelectedItem ( source ) if ( row and col and row ~= -1 and col ~= -1 ) then local playername = guiGridListGetItemText ( source, row, col ) guiSetText(GUIEditor_Label[2], "PM a : "..playername) local thePlayer = getPlayerFromName ( playername ) end end end ) addEventHandler("onClientGUIClick", root, function() if source == GUIEditor_Button[1] then local getText = guiGetText(GUIEditor_Edit[1]) local getName = getPlayerName( localPlayer ) guiSetText(GUIEditor_Memo[1], ""..getName.." : "..getText.."") end end ) ahora como podria aser para si el player aya escrito se obtiene el texto 1 espacio mas abajo ? Link to comment
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