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Como triggear esto :/


iFoReX

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como triggear esto

cl-side

GUIEditor_Window = {} 
GUIEditor_Label = {} 
GUIEditor_Grid = {} 
  
function creandoLaGUI()  
GUIEditor_Window[1] = guiCreateWindow(0.2275,0.2367,0.5400,0.5200,"GUI Stats",true) 
GUIEditor_Grid[1] = guiCreateGridList(261,36,158,280,false,GUIEditor_Window[1]) 
column = guiGridListAddColumn(GUIEditor_Grid[1],"Jugadores",0.80) 
GUIEditor_Label[1] = guiCreateLabel(10,58,233,23,"Nickname : \"\"",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Label[1],"clear-normal") 
GUIEditor_Label[2] = guiCreateLabel(10,91,233,23,"Location : \"\"",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Label[2],"clear-normal") 
GUIEditor_Label[4] = guiCreateLabel(10,157,233,23,"Skin : \"\"",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Label[4],"clear-normal") 
GUIEditor_Label[5] = guiCreateLabel(10,190,233,23,"Ping : \"\"",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Label[5],"clear-normal") 
GUIEditor_Label[6] = guiCreateLabel(10,223,233,23,"Dimension : \"\"",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Label[6],"clear-normal") 
GUIEditor_Label[7] = guiCreateLabel(10,125,233,23,"Team : \"\"",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Label[7],"clear-normal") 
GUIEditor_Label[9] = guiCreateLabel(10,259,149,16,"Stars : \"\"",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Label[8],"default-bold-small") 
  
GUIEditor_Label[8] = guiCreateLabel(10,290,149,16,"GUI Made By ElMota",false,GUIEditor_Window[1]) 
guiLabelSetColor(GUIEditor_Label[8],255,255,0) 
guiSetFont(GUIEditor_Label[8],"default-bold-small") 
  
guiSetVisible( GUIEditor_Window[1], false ) 
showCursor ( false ) 
guiWindowSetSizable ( GUIEditor_Window[1], false ) 
end 
addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), creandoLaGUI) 
  
  
function showGUI ( ) 
    guiSetVisible ( GUIEditor_Window[1], not guiGetVisible ( GUIEditor_Window[1] ) ) 
    showCursor ( guiGetVisible ( GUIEditor_Window[1] ) ) 
end 
bindKey ( "F2","down", showGUI ) 
  
function atualizarlista() 
    guiGridListClear(GUIEditor_Grid[1]) 
    if (guiGridListClear) then 
    for id, players in ipairs (getElementsByType("player")) do 
        local row = guiGridListAddRow(GUIEditor_Grid[1]) 
        guiGridListSetItemText(GUIEditor_Grid[1], row, 1, (getPlayerName(players)), false, false) 
        guiGridListSetItemColor ( GUIEditor_Grid[1], row, 1, 255, 255, 0, 255 ) 
    end 
end 
end 
addEventHandler("onClientPlayerJoin", getRootElement(), atualizarlista) 
addEventHandler("onClientPlayerQuit", getRootElement(), atualizarlista) 
addEventHandler("onClientPlayerChangeNick", getRootElement(), atualizarlista) 
addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), atualizarlista) 
  
function anunciarGUI() 
outputChatBox( "[server] #000FFFPara ver la GUI De Stats porfavor preciona #00FF00F2", 255, 0, 0, true ) 
end 
addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), anunciarGUI) 
addEventHandler("onClientPlayerJoin", anunciarGUI2) 
  
function anunciarGUI2() 
outputChatBox( "[server] #000FFFPara ver la GUI De Stats porfavor preciona #00FF00F2", localPlayer, 255, 0, 0, true ) 
end 
  
setTimer( 
function() 
outputChatBox( "[server] #000FFFPara ver la GUI De Stats porfavor preciona #00FF00F2", 255, 0, 0, true ) 
end 
, 300000, 1 ) 
  
function setStats ( ) 
    if ( source == GUIEditor_Grid[1] ) then 
        row, col = guiGridListGetSelectedItem ( source ) 
        if ( row and col and row ~= -1 and col ~= -1 ) then 
            local playername = guiGridListGetItemText ( source, row, col ) 
            local thePlayer = getPlayerFromName ( playername ) 
            if ( thePlayer ) then 
                local x, y, z = getElementPosition ( thePlayer ) 
                local location = getZoneName ( x, y, z ) 
                local money = getPlayerMoney( thePlayer ) 
                local id = getElementModel( thePlayer ) 
                local ping = getPlayerPing( thePlayer ) 
                local dm = getElementDimension( thePlayer ) 
                local tm1 = getPlayerTeam( thePlayer ) 
                local tm2 = getTeamName( tm1 ) 
                guiSetText ( GUIEditor_Label[1], "Nickname : ".. playername ) 
                guiSetText ( GUIEditor_Label[2], "Location : ".. location ) 
                guiSetText ( GUIEditor_Label[4], "Skin : ".. id ) 
                guiSetText ( GUIEditor_Label[6], "Dimension : ".. dm ) 
                guiSetText ( GUIEditor_Label[7], "Team : ".. tm2 ) 
                     if ( ping > 300 ) then 
                     guiSetText ( GUIEditor_Label[5], "Ping ( very Bad ) : ".. ping ) 
                     elseif ( ping < 300 ) and ( ping > 150 ) then 
                     guiSetText ( GUIEditor_Label[5], "Ping ( Good ) : ".. ping ) 
                     elseif ( ping < 150 ) and ( ping > 100 ) then 
                     guiSetText ( GUIEditor_Label[5], "Ping ( VeryGood ) : ".. ping ) 
                     elseif ( ping < 100 ) and ( ping > 150 ) then 
                     guiSetText ( GUIEditor_Label[5], "Ping ( Nice! ) : ".. ping ) 
                     elseif ( ping > 50 ) and ( ping < 100 ) then 
                     guiSetText ( GUIEditor_Label[5], "Ping ( ChileanPlayer! ) : ".. ping ) 
                     elseif ( ping > 0 ) and ( ping < 50 ) then 
                     guiSetText ( GUIEditor_Label[5], "Ping ( ElMota! ) : ".. ping ) 
                     end 
            end 
        end 
    end 
end 
addEventHandler ( "onClientGUIDoubleClick", root, setStats ) 
  
local table = {{255, 0, 0},{0, 255, 0},{0, 0, 255},{255, 255, 0}} 
  
setTimer( 
function () 
guiLabelSetColor( GUIEditor_Label[8], unpack(table[math.random(#table)]) ) 
end 
, 400, 0 ) 

con este

sv-side

  
  
function getwan() 
local players = getElementsByType ( "player" ) 
for theKey,thePlayer in ipairs(players) do 
local wanted = getPlayerWantedLevel(thePlayer) 
local zero = "" 
local one = "*" 
local two = "**" 
local three = "***" 
local four = "****" 
local five = "*****" 
local six = "******" 
    if wanted == 0 then 
        setElementData ( thePlayer, "Wanted", zero ) 
    else if wanted == 1 then 
        setElementData ( thePlayer, "Wanted", one ) 
    else if wanted == 2 then 
        setElementData ( thePlayer, "Wanted", two ) 
    else if wanted == 3 then 
        setElementData ( thePlayer, "Wanted", three ) 
    else if wanted == 4 then 
        setElementData ( thePlayer, "Wanted", four ) 
    else if wanted == 5 then 
        setElementData ( thePlayer, "Wanted", five ) 
    else if wanted == 6 then 
        setElementData ( thePlayer, "Wanted", six ) 
        end 
    end 
end 
end 
end 
end 
end 
end 
end 
setTimer(getwan,100,0) 
addEventHandler ( "onResourceStart", getResourceRootElement(getThisResource()), getwan ) 

Para obtener las estrellas del player y escribirlas al seleccionar a un player en el gridlist :/

Link to comment

no me funciono :/

cl-side

                     getElementData( thePlayer, "wanted" ) 
                         if wanted == 0 then 
                         local zero = getElementData( thePlayer, "zero" ) 
                         guiSetText ( GUIEditor_Label[9], "stars" ..zero ) 
                         end 
            end 
        end 
    end 
end 
addEventHandler ( "onClientGUIDoubleClick", root, setStats ) 

sv-side

function estrellas() 
local players = getElementsByType ( "player" ) 
for theKey,thePlayer in ipairs(players) do 
local wanted = getPlayerWantedLevel(thePlayer) 
setElementData ( thePlayer, "wanted", wanted ) 
local zero = "" 
local one = "*" 
local two = "**" 
local three = "***" 
local four = "****" 
local five = "*****" 
local six = "******" 
    if wanted == 0 then 
        setElementData ( thePlayer, "zero", zero ) 
    else if wanted == 1 then 
        setElementData ( thePlayer, "one", one ) 
    else if wanted == 2 then 
        setElementData ( thePlayer, "two", two ) 
    else if wanted == 3 then 
        setElementData ( thePlayer, "three", three ) 
    else if wanted == 4 then 
        setElementData ( thePlayer, "four", four ) 
    else if wanted == 5 then 
        setElementData ( thePlayer, "five", five ) 
    else if wanted == 6 then 
        setElementData ( thePlayer, "six", six ) 
        end 
    end 
end 
end 
end 
end 
end 
end 
end 
setTimer(estrellas,100,0) 
addEventHandler ( "onResourceStart", getResourceRootElement(getThisResource()), estrellas ) 

:/

Link to comment

No sería MUCHIIIIIIIIISIMO mas facil crear una string llamada estrellitaspolice

Y usar clientsided el Wanted LEVEL? y segun el nivel estrellitaspolice seria igual a "*" o "**", etc?.

Segundo, luego de eso si lo necesitas serverside lo puedes triggear

Tercero.. Mota, te falta bastante lógica, y ser mas "limpio" y "organizado" con tus scripts.

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