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Ayuda con este resoruce


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---------------do not change or touch this---------- 
Names={} 
Tags={} 
Colors={} 
ACL={} 
-------------------------------------------------------------- 
  
---------------------------here put your clans read readme for instructions--------------------------------------- 
local names ={MarineForce} 
local tags  ={"MarineForce"} 
local colors ={"#ff0000"} 
local acls={MarineForce} --- put the acl name if you wanna check ACL group or "none" if you don't wanna check 
  
-------- load------------ 
  
function loadTeams() 
 for i,name in pairs(names) do 
Names[i]=name 
end 
  
for i,tag in pairs(tags) do 
Tags[i]=tag 
end 
  
for i,color in pairs(colors) do 
Colors[i] = color 
end 
  
  
for i,acl in pairs(acls) do 
ACL[i] = acl 
end 
 end 
  
  
addEventHandler("onResourceStart",getRootElement(),loadTeams) 
  
--------------------------------------------------- 
  
----- move on start------------------ 
  
function moveOnStart() 
for i,player in pairs(getElementsByType("player")) do 
check(player) 
end 
end 
  
addEventHandler("onResourceStart",getRootElement(),moveOnStart) 
------------------------------------------------------------------------- 
  
-----------check---------------------------- 
  
function check (player) 
setPlayerTeam(player,nil) 
 for i,tag in pairs(tags) do 
    if string.find(getPlayerName(player),tag) then 
local account=getPlayerAccount(player) 
   if ACL[i]~="none" and not  isObjectInACLGroup ( "user." ..getAccountName(account) , aclGetGroup ( ACL[i] ) ) then 
return end 
local name = Names[i] 
local color = Colors[i] 
  if  not getTeamFromName(name) then 
createTeam(name,getColorFromString(color)) 
end 
local team = getTeamFromName(name) 
setPlayerTeam(player,team) 
  
end 
   end 
      end 
  
  
-------------------------------- 
  
  
----------remove Empty Team ---------- 
  
function remove() 
 for t,teams in pairs(names) do 
 local team = getTeamFromName(teams) 
  if team then 
     if  countPlayersInTeam ( team )==0 then 
         destroyElement(team) 
end 
   end 
       end 
          end 
  
----------------------------------------------------- 
  
-------NickChange------------- 
  
function nick(old,new) 
setTimer(check,1000,1,source) 
setTimer(remove,1500,1) 
end 
  
addEventHandler("onPlayerChangeNick",getRootElement(),nick) 
--------------------------------------------- 
  
-------Join-------------------------------- 
  
function join() 
setTimer(check,4000,1,source) 
end 
  
addEventHandler("onPlayerJoin",getRootElement(),join) 
------------------------------- 
  
---------Quit--------------------- 
  
function quit(player) 
setTimer(remove,1000,1) 
end 
  
addEventHandler("onPlayerQuit",getRootElement(),quit) 
------------------------------------ 
  
---------Login--------------------- 
  
function login() 
setTimer(check,1000,1,source) 
setTimer(remove,1500,1) 
end 
  
addEventHandler("onPlayerLogin",getRootElement(),login) 
------------------------------------ 
  
---------Logout--------------------- 
  
function logout() 
setTimer(check,1000,1,source) 
setTimer(remove,1500,1) 
end 
  
addEventHandler("onPlayerLogout",getRootElement(),logout) 
------------------------------------ 

el grupo es del cod4mw :D

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porq no haces uno tu solo, es facil

te are un mini tutorial

  
function teams() 
Admins = createTeam("Administradores",0,0,255) 
Mods = createTeam("Moderadores",0,255,0) 
end 
addEventHandler("onResourceStart", resourceRoot, teams) 
  
-- ya tenemos listos los teams, ahora a detectar si el jugador es admin o moderador 
  
function addthem (player) 
    if isObjectInACLGroup ( "user." ..getAccountName(getPlayerAccount(player)) , aclGetGroup ( "Admin" ) ) then 
    setPlayerTeam ( player, Admins ) -- si el jugador es admin, lo pone al team cuya variable es Admin 
    elseif isObjectInACLGroup ( "user." ..getAccountName(getPlayerAccount(player)) , aclGetGroup ( "Moderator" ) ) then 
    setPlayerTeam ( player, Mods ) -- mismo pero al team de variable Mods 
    end 
end 
  
function addtoteamtimer() 
    setTimer(addthem,1000,1,source) 
end 
addEventHandler ( "onPlayerLogin", root, addtoteamtimer ) 
addEventHandler ( "onPlayerSpawn", root, addtoteamtimer ) -- esto por si algien se remueve de las acl y al dar spawn sale del team o entra a otro team de otra acl 

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Intenta con esto

local names ={"MarineForce"} 
local tags  ={"MarineForce"} 
local colors ={"#ff0000"} 
local acls={"Everyone"} --- Sin Grupo en el ACL, Para todos los jugadores con el TAG, si en caso creaste un grupo en el ACL asegurate que sea el correcto  

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