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why I cant guiSetText :S


iFoReX

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I done it code but I dont know how set the texts :S

here the code

GUIEditor_Window = {} 
GUIEditor_Label = {} 
GUIEditor_Grid = {} 
  
GUIEditor_Window[1] = guiCreateWindow(0.2275,0.2367,0.5362,0.5533,"GUI Stats",true) 
GUIEditor_Grid[1] = guiCreateGridList(261,36,158,280,false,GUIEditor_Window[1]) 
guiGridListSetSelectionMode(GUIEditor_Grid[1],2) 
  
column = guiGridListAddColumn(GUIEditor_Grid[1],"Jugadores",0.-- s8) -->
GUIEditor_Label[1] = guiCreateLabel(10,58,233,23,"Nickname : \"\"",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Label[1],"clear-normal") 
GUIEditor_Label[2] = guiCreateLabel(10,91,233,23,"Location : \"\"",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Label[2],"clear-normal") 
GUIEditor_Label[3] = guiCreateLabel(10,125,233,23,"Money : \"\"",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Label[3],"clear-normal") 
GUIEditor_Label[4] = guiCreateLabel(10,157,233,23,"Skin : \"\"",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Label[4],"clear-normal") 
GUIEditor_Label[5] = guiCreateLabel(10,190,233,23,"Ping : \"\"",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Label[5],"clear-normal") 
GUIEditor_Label[6] = guiCreateLabel(10,223,233,23,"Dimension : \"\"",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Label[6],"clear-normal") 
GUIEditor_Label[7] = guiCreateLabel(10,255,233,23,"IP : \"\"",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Label[7],"clear-normal") 
  
guiSetVisible( GUIEditor_Window[1] , false ) 
showCursor(false) 
  
function showGUI() 
            guiSetVisible(GUIEditor_Window[1], not guiGetVisible(GUIEditor_Window[1])) 
            showCursor(guiGetVisible(GUIEditor_Window[1])) 
end 
bindKey("F2","down", showGUI) 
  
function losLabels() 
        if ( column ) then 
                for id, playeritem in ipairs(getElementsByType("player")) do  
                        row = guiGridListAddRow ( GUIEditor_Grid[1] ) 
                        guiGridListSetItemText ( GUIEditor_Grid[1], row, column, getPlayerName ( playeritem ), false, false ) 
                end 
        end 
end 
addEventHandler ( "onClientResourceStart", getRootElement(), losLabels) 
  
function setStats() 
if source == GUIEditor_Grid[1] then 
   local playername = guiGridListSetItemText( GUIEditor_Grid[1], row, column ) 
guiSetText( GUIEditor_Label[1], "Nickname : "..playername" ) 
end 
end 
addEventHandler("onClientGUIDoubleClick", root, setStats) 
 

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GUIEditor_Window = {} 
GUIEditor_Label = {} 
GUIEditor_Grid = {} 
  
GUIEditor_Window[1] = guiCreateWindow(0.2275,0.2367,0.5362,0.5533,"GUI Stats",true) 
GUIEditor_Grid[1] = guiCreateGridList(261,36,158,280,false,GUIEditor_Window[1]) 
column = guiGridListAddColumn(GUIEditor_Grid[1],"Jugadores",0.80) 
GUIEditor_Label[1] = guiCreateLabel(10,58,233,23,"Nickname : \"\"",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Label[1],"clear-normal") 
GUIEditor_Label[2] = guiCreateLabel(10,91,233,23,"Location : \"\"",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Label[2],"clear-normal") 
GUIEditor_Label[3] = guiCreateLabel(10,125,233,23,"Money : \"\"",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Label[3],"clear-normal") 
GUIEditor_Label[4] = guiCreateLabel(10,157,233,23,"Skin : \"\"",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Label[4],"clear-normal") 
GUIEditor_Label[5] = guiCreateLabel(10,190,233,23,"Ping : \"\"",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Label[5],"clear-normal") 
GUIEditor_Label[6] = guiCreateLabel(10,223,233,23,"Dimension : \"\"",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Label[6],"clear-normal") 
GUIEditor_Label[7] = guiCreateLabel(10,255,233,23,"IP : \"\"",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Label[7],"clear-normal") 
  
guiSetVisible( GUIEditor_Window[1], false ) 
showCursor ( false ) 
  
function showGUI ( ) 
    guiSetVisible ( GUIEditor_Window[1], not guiGetVisible ( GUIEditor_Window[1] ) ) 
    showCursor ( guiGetVisible ( GUIEditor_Window[1] ) ) 
end 
bindKey ( "F2","down", showGUI ) 
  
function losLabels ( ) 
    if ( column ) then 
        for id, playeritem in ipairs ( getElementsByType "player" ) do 
            local row = guiGridListAddRow ( GUIEditor_Grid[1] ) 
            guiGridListSetItemText ( GUIEditor_Grid[1], row, column, getPlayerName ( playeritem ), false, false ) 
        end 
    end 
end 
addEventHandler ( "onClientResourceStart", resourceRoot, losLabels ) 
  
function setStats ( ) 
    if ( source == GUIEditor_Grid[1] ) then 
        local row, col = guiGridListGetSelectedItem ( source ) 
        if ( row and col and row ~= -1 and col ~= -1 ) then 
            local playername = guiGridListGetItemText ( source, row, col ) 
            guiSetText ( GUIEditor_Label[1], "Nickname : ".. playername ) 
        end 
    end 
end 
addEventHandler ( "onClientGUIDoubleClick", root, setStats ) 

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thnx now work but now I cant get the Zone Map

function setStats ( ) 
    if ( source == GUIEditor_Grid[1] ) then 
        local row, col = guiGridListGetSelectedItem ( source ) 
        if ( row and col and row ~= -1 and col ~= -1 ) then 
            local playername = guiGridListGetItemText ( source, row, col ) 
            local x,y,z = getElementPosition( playername ) 
            local location = getZoneName ( x,y,z ) 
            guiSetText ( GUIEditor_Label[1], "Nickname : ".. playername ) 
            guiSetText ( GUIEditor_Label[2], "Location : ".. location ) 
        end 
    end 
end 
addEventHandler ( "onClientGUIDoubleClick", root, setStats ) 

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You must use the function: getPlayerFromName to get the player element from it's name.

function setStats ( ) 
    if ( source == GUIEditor_Grid[1] ) then 
        local row, col = guiGridListGetSelectedItem ( source ) 
        if ( row and col and row ~= -1 and col ~= -1 ) then 
            local playername = guiGridListGetItemText ( source, row, col ) 
            local thePlayer = getPlayerFromName ( playername ) 
            if ( thePlayer ) then 
                local x, y, z = getElementPosition ( thePlayer ) 
                local location = getZoneName ( x, y, z ) 
                guiSetText ( GUIEditor_Label[1], "Nickname : ".. playername ) 
                guiSetText ( GUIEditor_Label[2], "Location : ".. location ) 
            end 
        end 
    end 
end 
addEventHandler ( "onClientGUIDoubleClick", root, setStats ) 

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thnx solid work but now Doesnt work getPlayerIP :S here my code

cl-side

GUIEditor_Window = {} 
GUIEditor_Label = {} 
GUIEditor_Grid = {} 
  
GUIEditor_Window[1] = guiCreateWindow(0.2275,0.2367,0.5362,0.5533,"GUI Stats",true) 
GUIEditor_Grid[1] = guiCreateGridList(261,36,158,280,false,GUIEditor_Window[1]) 
column = guiGridListAddColumn(GUIEditor_Grid[1],"Jugadores",0.80) 
GUIEditor_Label[1] = guiCreateLabel(10,58,233,23,"Nickname : \"\"",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Label[1],"clear-normal") 
GUIEditor_Label[2] = guiCreateLabel(10,91,233,23,"Location : \"\"",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Label[2],"clear-normal") 
GUIEditor_Label[3] = guiCreateLabel(10,125,233,23,"Money : \"\"",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Label[3],"clear-normal") 
GUIEditor_Label[4] = guiCreateLabel(10,157,233,23,"Skin : \"\"",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Label[4],"clear-normal") 
GUIEditor_Label[5] = guiCreateLabel(10,190,233,23,"Ping : \"\"",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Label[5],"clear-normal") 
GUIEditor_Label[6] = guiCreateLabel(10,223,233,23,"Dimension : \"\"",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Label[6],"clear-normal") 
GUIEditor_Label[7] = guiCreateLabel(10,255,233,23,"IP : \"\"",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Label[7],"clear-normal") 
  
guiSetVisible( GUIEditor_Window[1], false ) 
showCursor ( false ) 
  
function showGUI ( ) 
    guiSetVisible ( GUIEditor_Window[1], not guiGetVisible ( GUIEditor_Window[1] ) ) 
    showCursor ( guiGetVisible ( GUIEditor_Window[1] ) ) 
end 
bindKey ( "F2","down", showGUI ) 
  
function losLabels ( ) 
    if ( column ) then 
        for id, playeritem in ipairs ( getElementsByType "player" ) do 
            local row = guiGridListAddRow ( GUIEditor_Grid[1] ) 
            guiGridListSetItemText ( GUIEditor_Grid[1], row, column, getPlayerName ( playeritem ), false, false ) 
        end 
    end 
end 
addEventHandler ( "onClientResourceStart", resourceRoot, losLabels ) 
  
function setStats ( ) 
    if ( source == GUIEditor_Grid[1] ) then 
        local row, col = guiGridListGetSelectedItem ( source ) 
        if ( row and col and row ~= -1 and col ~= -1 ) then 
            local playername = guiGridListGetItemText ( source, row, col ) 
            local thePlayer = getPlayerFromName ( playername ) 
            if ( thePlayer ) then 
                local x, y, z = getElementPosition ( thePlayer ) 
                local location = getZoneName ( x, y, z ) 
                local money = getPlayerMoney( thePlayer ) 
                local id = getElementModel( thePlayer ) 
                local ping = getPlayerPing( thePlayer ) 
                local dm = getElementDimension( thePlayer ) 
                triggerServerEvent( "getIP", getLocalPlayer() ) 
                guiSetText ( GUIEditor_Label[1], "Nickname : ".. playername ) 
                guiSetText ( GUIEditor_Label[2], "Location : ".. location ) 
                guiSetText ( GUIEditor_Label[3], "Money : ".. money ) 
                guiSetText ( GUIEditor_Label[4], "Skin : ".. id ) 
                guiSetText ( GUIEditor_Label[6], "Dimension : ".. dm ) 
                guiSetText ( GUIEditor_Label[7], "IP : ".. ip ) 
                     if ( ping > 300 ) then 
                     guiSetText ( GUIEditor_Label[5], "Ping ( very Bad ) : ".. ping ) 
                     elseif ( ping < 300 ) and ( ping > 150 ) then 
                     guiSetText ( GUIEditor_Label[5], "Ping ( Good ) : ".. ping ) 
                     elseif ( ping < 150 ) and ( ping > 100 ) then 
                     guiSetText ( GUIEditor_Label[5], "Ping ( VeryGood ) : ".. ping ) 
                     elseif ( ping < 100 ) and ( ping > 150 ) then 
                     guiSetText ( GUIEditor_Label[5], "Ping ( Nice! ) : ".. ping ) 
                     elseif ( ping > 50 ) and ( ping < 100 ) then 
                     guiSetText ( GUIEditor_Label[5], "Ping ( ChileanPlayer! ) : ".. ping ) 
                     elseif ( ping > 0 ) and ( ping < 50 ) then 
                     guiSetText ( GUIEditor_Label[5], "Ping ( ElMota! ) : ".. ping ) 
                     end 
            end 
        end 
    end 
end 
addEventHandler ( "onClientGUIDoubleClick", root, setStats ) 

sv-side

function getIP( thePlayer ) 
local ip = getPlayerIP( thePlayer ) 
end 
addEvent("getIP", true) 
addEventHandler("getIP", getRootElement(), getIP) 

why doesnt work :S

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cl-side

GUIEditor_Window = {} 
GUIEditor_Label = {} 
GUIEditor_Grid = {} 
  
GUIEditor_Window[1] = guiCreateWindow(0.2275,0.2367,0.5362,0.5533,"GUI Stats",true) 
GUIEditor_Grid[1] = guiCreateGridList(261,36,158,280,false,GUIEditor_Window[1]) 
column = guiGridListAddColumn(GUIEditor_Grid[1],"Jugadores",0.80) 
GUIEditor_Label[1] = guiCreateLabel(10,58,233,23,"Nickname : \"\"",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Label[1],"clear-normal") 
GUIEditor_Label[2] = guiCreateLabel(10,91,233,23,"Location : \"\"",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Label[2],"clear-normal") 
GUIEditor_Label[3] = guiCreateLabel(10,125,233,23,"Money : \"\"",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Label[3],"clear-normal") 
GUIEditor_Label[4] = guiCreateLabel(10,157,233,23,"Skin : \"\"",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Label[4],"clear-normal") 
GUIEditor_Label[5] = guiCreateLabel(10,190,233,23,"Ping : \"\"",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Label[5],"clear-normal") 
GUIEditor_Label[6] = guiCreateLabel(10,223,233,23,"Dimension : \"\"",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Label[6],"clear-normal") 
GUIEditor_Label[7] = guiCreateLabel(10,255,233,23,"IP : \"\"",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Label[7],"clear-normal") 
  
guiSetVisible( GUIEditor_Window[1], false ) 
showCursor ( false ) 
  
function showGUI ( ) 
    guiSetVisible ( GUIEditor_Window[1], not guiGetVisible ( GUIEditor_Window[1] ) ) 
    showCursor ( guiGetVisible ( GUIEditor_Window[1] ) ) 
end 
bindKey ( "F2","down", showGUI ) 
  
function losLabels ( ) 
    if ( column ) then 
        for id, playeritem in ipairs ( getElementsByType "player" ) do 
            local row = guiGridListAddRow ( GUIEditor_Grid[1] ) 
            guiGridListSetItemText ( GUIEditor_Grid[1], row, column, getPlayerName ( playeritem ), false, false ) 
        end 
    end 
end 
addEventHandler ( "onClientResourceStart", resourceRoot, losLabels ) 
  
function setStats ( ) 
    if ( source == GUIEditor_Grid[1] ) then 
        local row, col = guiGridListGetSelectedItem ( source ) 
        if ( row and col and row ~= -1 and col ~= -1 ) then 
            local playername = guiGridListGetItemText ( source, row, col ) 
            local thePlayer = getPlayerFromName ( playername ) 
            if ( thePlayer ) then 
                local x, y, z = getElementPosition ( thePlayer ) 
                local location = getZoneName ( x, y, z ) 
                local money = getPlayerMoney( thePlayer ) 
                local id = getElementModel( thePlayer ) 
                local ping = getPlayerPing( thePlayer ) 
                local dm = getElementDimension( thePlayer ) 
                triggerServerEvent( "getIP", getLocalPlayer(), thePlayer ) 
                guiSetText ( GUIEditor_Label[1], "Nickname : ".. playername ) 
                guiSetText ( GUIEditor_Label[2], "Location : ".. location ) 
                guiSetText ( GUIEditor_Label[3], "Money : ".. money ) 
                guiSetText ( GUIEditor_Label[4], "Skin : ".. id ) 
                guiSetText ( GUIEditor_Label[6], "Dimension : ".. dm ) 
                guiSetText ( GUIEditor_Label[7], "IP : ".. ip ) 
                     if ( ping > 300 ) then 
                     guiSetText ( GUIEditor_Label[5], "Ping ( very Bad ) : ".. ping ) 
                     elseif ( ping < 300 ) and ( ping > 150 ) then 
                     guiSetText ( GUIEditor_Label[5], "Ping ( Good ) : ".. ping ) 
                     elseif ( ping < 150 ) and ( ping > 100 ) then 
                     guiSetText ( GUIEditor_Label[5], "Ping ( VeryGood ) : ".. ping ) 
                     elseif ( ping < 100 ) and ( ping > 150 ) then 
                     guiSetText ( GUIEditor_Label[5], "Ping ( Nice! ) : ".. ping ) 
                     elseif ( ping > 50 ) and ( ping < 100 ) then 
                     guiSetText ( GUIEditor_Label[5], "Ping ( ChileanPlayer! ) : ".. ping ) 
                     elseif ( ping > 0 ) and ( ping < 50 ) then 
                     guiSetText ( GUIEditor_Label[5], "Ping ( ElMota! ) : ".. ping ) 
                     end 
            end 
        end 
    end 
end 
addEventHandler ( "onClientGUIDoubleClick", root, setStats ) 

sv-side

function getIP( thePlayer ) 
local ip = getPlayerIP( thePlayer ) 
end 
addEvent("getIP", true) 
addEventHandler("getIP", getRootElement(), getIP) 

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First:

Remove:

guiSetText ( GUIEditor_Label[7], "IP : ".. ip ) 

Second:

Use triggerClientEvent to trigger the IP to the client side.

Third:

Add the events client side and then use:

guiSetText ( GUIEditor_Label[7], "IP : ".. ip ) 

with the value sent from server side.

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addEventHandler ( "onClientResourceStart", resourceRoot, losLabels ) 
addEventHandler ( "onClientPlayerJoin", resourceRoot, losLabels ) 
addEventHandler ( "onClientPlayerQuit", resourceRoot, losLabels ) 
addEventHandler ( "onClientPlayerChangeNick", resourceRoot, losLabels ) 

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