Edikosh998 Posted April 23, 2012 Posted April 23, 2012 Hi, as the titles says, I'd like to know how can I set a cameraMatrix to a player who is downloading when he joins the server.
Edikosh998 Posted April 23, 2012 Author Posted April 23, 2012 Ok nevermind, sorry for wasting your time. And thanks
BorderLine Posted April 23, 2012 Posted April 23, 2012 i have this. maybe can help you function camera () fadeCamera(source, true, 5) setCameraMatrix(source, 2003, -881, 130, 1832, -1249, 64) end addEventHandler("onPlayerJoin", getRootElement(), camera) serverside
DNL291 Posted April 24, 2012 Posted April 24, 2012 addEventHandler("onClientPlayerJoin", resourceRoot, function () if isTransferBoxActive() then setCameraMatrix(1468.8785400391, -919.25317382813, 100.153465271, 1468.388671875, -918.42474365234, 99.881813049316) end end )
Kenix Posted April 24, 2012 Posted April 24, 2012 addEventHandler("onClientPlayerJoin", resourceRoot, function () if isTransferBoxActive() then setCameraMatrix(1468.8785400391, -919.25317382813, 100.153465271, 1468.388671875, -918.42474365234, 99.881813049316) end end ) It's wrong.
CapY Posted April 24, 2012 Posted April 24, 2012 addEventHandler("onClientPlayerJoin", resourceRoot, function () if isTransferBoxActive() then setCameraMatrix(1468.8785400391, -919.25317382813, 100.153465271, 1468.388671875, -918.42474365234, 99.881813049316) end end ) Just use it with onPlayerJoin event and without 'if isTransferBoxActive() then' condition. Make sure to include element in setCameraMatrix while server side and remove an 'end'.
BinSlayer1 Posted April 24, 2012 Posted April 24, 2012 Actually Just use Yakuza.Real's script and ignore everyone else's post.
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