Jokeℝ1472771893 Posted April 23, 2012 Share Posted April 23, 2012 how to make This Script ""When I Stand In Marker Its Opned Gui And I Can Choos Some Car And Its Spawned"" Link to comment
Castillo Posted April 23, 2012 Share Posted April 23, 2012 createMarker onMarkerHit guiCreateWindow guiCreateGridList guiGridListAddColumn guiGridListAddRow guiGridListSetItemText guiGridListGetItemText guiGridListGetSelectedItem guiCreateButton guiSetVisible triggerServerEvent createVehicle warpPedIntoVehicle Link to comment
Jokeℝ1472771893 Posted April 23, 2012 Author Share Posted April 23, 2012 Like This marker createMarker ( 2447.8999023438, -1664.5,13.5, [cylinder, 1, 0, 0, 0, 0, visibleTo = getRootElement()] ) Link to comment
codeluaeveryday Posted April 23, 2012 Share Posted April 23, 2012 Like This marker createMarker ( 2447.8999023438, -1664.5,13.5, [cylinder, 1, 0, 0, 0, 0, visibleTo = getRootElement()] ) Nononononono! That is wrong. MTA is not scripted like this. The [ ] brackets are for showing optional arguments. What you are trying to achieve is way out of your level. I think you should try a smaller script and start from there. If you want to continue, create your own gui with the resource guieditor. Try to script it. If you fail we will try to help. Because you tried. Link to comment
iFoReX Posted April 24, 2012 Share Posted April 24, 2012 ? marker createMarker ( 2447.8999023438, -1664.5,13.5, "cylinder", 1, R, G, B, A, getRootElement(), true ) window = guiCreateWindow(...) function markerHit (hitPlayer) if ( hitPlayer == localPlayer ) then guiSetVisible( window, true ) showCursor (true) end end addEventHandler ("onClientMarkerHit", marker, markerHit) I think u want do it Link to comment
CapY Posted April 24, 2012 Share Posted April 24, 2012 ? marker createMarker ( 2447.8999023438, -1664.5,13.5, "cylinder", 1, R, G, B, A, getRootElement(), true ) window = guiCreateWindow(...) function markerHit (hitPlayer) if ( hitPlayer == localPlayer ) then guiSetVisible( window, true ) showCursor (true) end end addEventHandler ("onClientMarkerHit", marker, markerHit) I think u want do it Just to mention how 'marker' variable is not defined properly and R,G,B and A does not contain integer values, 11th. argument does not exist. Link to comment
iFoReX Posted April 24, 2012 Share Posted April 24, 2012 ? marker createMarker ( 2447.8999023438, -1664.5,13.5, "cylinder", 1, R, G, B, A, getRootElement(), true ) --Here The Colours example 255, 0, 0 (red) and A 255 window = guiCreateWindow(...) function markerHit (hitPlayer) if ( hitPlayer == localPlayer ) then guiSetVisible( window, true ) showCursor (true) end end addEventHandler ("onClientMarkerHit", marker, markerHit) I think u want do it Just to mention how 'marker' variable is not defined properly and R,G,B and A does not contain integer values, 11th. argument does not exist. Sory my error :B marker = createMarker ( 2447.8999023438, -1664.5,13.5, "cylinder", 1, R, G, B, A, getRootElement(), true ) R = 255 G = 0 B = 0 A = 255 ---With it variables u make the marker Red window = guiCreateWindow(...) function markerHit (hitPlayer) if ( hitPlayer == localPlayer ) then guiSetVisible( window, true ) showCursor (true) end end addEventHandler ("onClientMarkerHit", marker, markerHit) Link to comment
CapY Posted April 24, 2012 Share Posted April 24, 2012 11th. argument does not exist. OR The topic creator could just use Yakuza.real's code, as Binslayer1 said. Link to comment
iFoReX Posted April 24, 2012 Share Posted April 24, 2012 11th. argument does not exist. OR The topic creator could just use Yakuza.real's code, as Binslayer1 said. What... ? I dont undestand Link to comment
CapY Posted April 24, 2012 Share Posted April 24, 2012 11th. argument does not exist. OR The topic creator could just use Yakuza.real's code, as Binslayer1 said. What... ? I dont undestand Then just simply do not post. Link to comment
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