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Ideas for a gangs system


Alpha

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I'm making an advanced gangs system, with creating gangs, turfing, creating turfs ingame, set color with a colorpicker and more..

I need the idea of how the turfing system will work. Like how can a gang claim ownership of a non owned turf. If the turf is owned, how can they fight for it? I mean the way it works.

I can script it, I just need the idea.

I'm not sure about releasing this, I'm still thinking whether to release it or sell it.

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this one includes a turf system

and people didn't stop after making the first TV in the world. If you know what I'm saying. Can always improve. And I'm not in favor of compiled resources. I just don't use them, can't edit crap myself and then it ends up being 250 servers with the same resource / system which is pure bullcrap. Nontheless, Castillo's resource is good. It lacks a few features, like deleting gangs IG. From what I know, you can only delete via sqlite or w.e it is, I don't remember :P

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No offence what so ever, mine has more work, color picker, creating turfs ingame with resizing/moving, rank management.

Again I'm not offending or saying that Castillo's resource is bad.

Too bad I won't be able to release it, as I'm involved with some server.

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  • 5 weeks later...

Turfing System is good, for gangster.

make a Radar = for Turf Places,

and when a gang captured that turf, the radar color will change to their gang color, and when they die, they will spawn at theyre turfs when they die. When the turf captured by the gang, all gang members that is in the turf will get money for taking it.

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