Araa Posted April 17, 2012 Share Posted April 17, 2012 Well, this might sound noob but.. I would like to know how to show ONLY the entire value in this script. function vehiclestatus ( ) local car = getPedOccupiedVehicle (localPlayer) local sx, sy, sz = getElementVelocity (car) local speed = (sx^2 + sy^2 + sz^2)^(0.5) local kmh = speed*180 local health = getElementHealth (car) local currenthealth = health/10 dxDrawText ( "Speed: "..tostring(kmh).."Kph", 1000, screenHeight - 37, screenWidth, screenHeight, tocolor ( 220, 220, 220, 200 ), 1.5, "default" ) dxDrawText ( "Health: "..tostring(currenthealth).."%", 1000, screenHeight - 55, screenWidth, screenHeight, tocolor ( 220, 220, 220, 200 ), 1.5, "default" ) end function HandleTheRender ( ) addEventHandler ( "onClientRender", root, vehiclestatus ) end addEventHandler ( "onClientResourceStart", resourceRoot, HandleTheRender ) E.g: If the health is in 86.11585335685 % I would like to make it show ONLY 86% Thanks since now Link to comment
MIKI785 Posted April 17, 2012 Share Posted April 17, 2012 https://wiki.multitheftauto.com/wiki/Math.round Link to comment
Araa Posted April 17, 2012 Author Share Posted April 17, 2012 https://wiki.multitheftauto.com/wiki/Math.round Woah, got it, thanks. /lock please Link to comment
Michael# Posted April 17, 2012 Share Posted April 17, 2012 Someone can have the same problem or are having the same problem but don't know how to use "math.round" functions. This must not be closed now, at least I think. Link to comment
Castillo Posted April 17, 2012 Share Posted April 17, 2012 https://wiki.multitheftauto.com/wiki/Math.round Woah, got it, thanks. /lock please Someone may have the same problem, there's no point on closing it . Link to comment
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