Scripting Posted April 14, 2012 Posted April 14, 2012 Hi People, I ask if I can set a code work in the resource start and don t work in the player join, for Exemple setTimer(function() outputChatBox("ResourceStarted") I can set This writed in Chat just in Resource Start and don t write it in the Player Join and thx info: [Client-side]
MIKI785 Posted April 14, 2012 Posted April 14, 2012 I don't fully understand you but if it's client-side the resource is started when the client join. This applies for client side scripts only.
drk Posted April 14, 2012 Posted April 14, 2012 You just can't because when a player join the server, the file is downloaded and automatically started.
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