Scripting Posted April 14, 2012 Posted April 14, 2012 Hi People, I ask if I can set a code work in the resource start and don t work in the player join, for Exemple setTimer(function() outputChatBox("ResourceStarted") I can set This writed in Chat just in Resource Start and don t write it in the Player Join and thx info: [Client-side]
MIKI785 Posted April 14, 2012 Posted April 14, 2012 I don't fully understand you but if it's client-side the resource is started when the client join. This applies for client side scripts only. Lua Scripter Owner of mshost.cz MTA portal.
drk Posted April 14, 2012 Posted April 14, 2012 You just can't because when a player join the server, the file is downloaded and automatically started. EPT Team Server Development: 0% Learning C++ | C++ is amazing
drk Posted April 14, 2012 Posted April 14, 2012 Samething. EPT Team Server Development: 0% Learning C++ | C++ is amazing
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