yMassai Posted April 7, 2012 Posted April 7, 2012 --Create Stuff function carCreateTrainStuff ( ) car_marker_request = createMarker( 1507.69433, -1714.55761, 13.04687, "cylinder", 1.5, 250, 150, 50, 170) end addEventHandler ( "onResourceStart", resourceRoot, carCreateTrainStuff ) addEventHandler ( "onClientPedDamage", ped, function ( ) cancelEvent ( ) end ) --Test Gui function carCreateTestGUI ( hitElement ) if ( source == car_marker_request ) then triggerClientEvent ( hitElement, "carCreateTestGUI", hitElement ) end end addEventHandler ( "onMarkerHit", root, carCreateTestGUI ) --Create GUI function carCreateTestGUI ( ) car_window_main = guiCreateWindow(0.3,0.2,0.2,0.3,"Criador de Carros",true) car_window_main_button_criar = guiCreateButton(0.010,0.85,0.6,0.130,"Criar",true,car_window_main) car_window_main_button_x = guiCreateButton(0.85,0.140,0.120,0.10,"X",true,car_window_main) showCursor ( true ) function createPlayerList () local playerList = guiCreateGridList ( 0.80, 0.10, 0.15, 0.60, true ) local column = guiGridListAddColumn( playerList, "Player", 0.85 ) if ( column ) for id, player in ipairs(getElementsByType("player")) do local row = guiGridListAddRow ( playerList ) guiGridListSetItemText ( playerList, row, column, getPlayerName ( player ), false, false ) end addEvent ( "carCreateTestGUI", true ) addEventHandler ( "carCreateTestGUI", root, carCreateTestGUI ) --Destroy GUI function carDestroyTestGUI ( ) if isElement ( car_window_main ) then destroyElement ( car_window_main ) end if isElement ( car_window_main_button_criar ) then destroyElement ( car_window_main_button_criar ) end if isElement ( car_window_main_button_x ) then destroyElement ( car_window_main_button_x ) end showCursor ( false ) end --On test Window Click function carOnTestWindowClick ( ) if ( source == car_window_main_button_criar ) then triggerServerEvent ( "carCreateTest", localPlayer ) carDestroyTestGUI ( ) elseif ( source == car_window_main_button_x ) then carDestroyTestGUI ( ) end end addEventHandler ( "onClientGUIClick", root, carOnTestWindowClick ) This creates cars. Someone could help me? I wanted when the car is created automatically enter the car.
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