While exploring a bit more of MTA by browsing the servers, I've often first had to download quite a bit of files creating wait times up to at least 15 minutes before actually connecting with the server. At this rate, it was taking me forever to explore several diffirent MTA servers which I've only managed to explored 4 because I grew tired of these waiting periods... There's one server that didn't even allow me to play unless signing up at thier website after waiting a good 20 minutes at least from thier downloads, I refused to perform even more time consuming tasks because of that 20 minute thing, so I left without a thought of returning... (This is NOT a complaint, please read on)
Now I'm still debating whether I want to take the time to learn MTA (Lua) in order to create a server because it's a massive amount of time to dedicate and whatnot. I want my server players to have the option of downloading any packages through the server in this manner. For example, visitors only download the very basics (If anything at all) to keep them from having any real wait time when connecting for the first time. Then later in the game (Perhaps after registering an account) these visitors download whatever packages etc. The whole point is to allow them to explore the server and decide if they're going to stay or not before having them download something that is going to take quite a while etc.
So my question is: Can this be done? (Not asking how it's done, we'll cross that bridge later if nessecary)
Just to verify previous answered questions of mine:
Hacking MTA servers are near impossible because of great security already included in thier servers
MTA servers are capable of allowing and disallowing most Mods (Cleo Mods for example)
MTA is much more customizable than SAMP (Or overall just a better choice)
Question
ReZurrecti0n
While exploring a bit more of MTA by browsing the servers, I've often first had to download quite a bit of files creating wait times up to at least 15 minutes before actually connecting with the server. At this rate, it was taking me forever to explore several diffirent MTA servers which I've only managed to explored 4 because I grew tired of these waiting periods... There's one server that didn't even allow me to play unless signing up at thier website after waiting a good 20 minutes at least from thier downloads, I refused to perform even more time consuming tasks because of that 20 minute thing, so I left without a thought of returning... (This is NOT a complaint, please read on)
Now I'm still debating whether I want to take the time to learn MTA (Lua) in order to create a server because it's a massive amount of time to dedicate and whatnot. I want my server players to have the option of downloading any packages through the server in this manner. For example, visitors only download the very basics (If anything at all) to keep them from having any real wait time when connecting for the first time. Then later in the game (Perhaps after registering an account) these visitors download whatever packages etc. The whole point is to allow them to explore the server and decide if they're going to stay or not before having them download something that is going to take quite a while etc.
So my question is: Can this be done? (Not asking how it's done, we'll cross that bridge later if nessecary)
Just to verify previous answered questions of mine:
Hacking MTA servers are near impossible because of great security already included in thier servers
MTA servers are capable of allowing and disallowing most Mods (Cleo Mods for example)
MTA is much more customizable than SAMP (Or overall just a better choice)
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