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Problem with stats


LukisLT

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Posted (edited)
  
 
 
addEventHandler("onPlayerChat")
function(message,type) ,getRootElement(),
  if (string.find(message,"!points")) and not (string.find(message," !points")) then
    local playerPoints = loadPlayerData (source,"points")
    setTimer(outputChatBox,50,1,getPlayerName (source) .. " #FF0000has " .. tostring(playerPoints) .. " points!",getRootElement(),255,0,0,true)
  elseif (string.find(message,"!cash")) and not (string.find(message," !cash")) then
    local playerCash = loadPlayerData (source,"cash")
    setTimer(outputChatBox,50,1,getPlayerName (source) .. " #FF0000has " .. tostring(playerCash) .. "$!",getRootElement(),255,0,0,true)
  elseif (string.find(message,"!inforollpl")) and not (string.find(message," !inforollpl")) then
    setTimer(outputChatBox,50,1,"blahblahblah",source,255,0,0,false)
    setTimer(outputChatBox,50,1,"Anyone can translate the english part o_o",source,255,0,0,false)
    setTimer(outputChatBox,50,1,"and blah blah blah...",source,255,0,0,false)
    setTimer(outputChatBox,50,1,"Wesseb maybe o.o",source,255,0,0,false)
    setTimer(outputChatBox,50,1,"Or pat:<",source,255,0,0,false)
    setTimer(outputChatBox,50,1,"Maybe eminem o_o",source,255,0,0,false)
    setTimer(outputChatBox,50,1,"I can't speak polish :< sorry people:'(",source,255,0,0,false)
  elseif (string.find(message,"!inforoll")) and not (string.find(message," !inforoll")) then
    setTimer(outputChatBox,50,1,"Type !roll for start roll (cost 100$)!",source,255,0,0,false)
    setTimer(outputChatBox,50,1,"First is generated if you will win money. ",source,255,0,0,false)
    setTimer(outputChatBox,50,1," 1/4 - You win points and generated cash",source,255,0,0,false)
    setTimer(outputChatBox,50,1," 1/4 - You win cash",source,255,0,0,false)
    setTimer(outputChatBox,50,1," 2/4 - You lose cash",source,255,0,0,false)
    setTimer(outputChatBox,50,1,"You can win 1000$ max!",source,255,0,0,false)
    setTimer(outputChatBox,50,1,"You can lose 1000$ max!",source,255,0,0,false)
  elseif (string.find(message,"!roll")) and not (string.find(message," !roll")) then
    local playerCash = loadPlayerData (source,"cash")
    if (tonumber(playerCash) > 100) then
      if not (rollLimitCheckPlayerIsIn (source)) then
        savePlayerData (source,"cash",loadPlayerData (source,"cash") -100)
        local firstRollNumber = math.random (1,4)
        local secondRollNumber = math.random (0,1000)
        local thirdRollNumber = math.random (0,10)
        rollLimitAddPlayer (source)
        if (firstRollNumber == 1) then
          setTimer(outputChatBox,50,1,"You win points AND cash! Calculating ...",source,255,0,0,false)
          setTimer(outputChatBox,500,1,"You've won " .. tostring (secondRollNumber) .. "$ and " .. tostring (thirdRollNumber) .. " points!",source,255,0,0,false)
          setTimer(savePlayerData,500,1,source,"cash",loadPlayerData(source,"cash") +secondRollNumber)
          setTimer(savePlayerData,500,1,source,"points",loadPlayerData(source,"points") +thirdRollNumber)
        elseif (firstRollNumber == 2) then
          setTimer(outputChatBox,50,1,"You win cash! Calculating ...",source,255,0,0,false)
          setTimer(outputChatBox,500,1,"You've won " .. tostring (secondRollNumber) .. "$!",source,255,0,0,false)
          setTimer(savePlayerData,500,1,source,"cash",loadPlayerData(source,"cash") +secondRollNumber)
        elseif (firstRollNumber == 3) then
          setTimer(outputChatBox,50,1,"You lose cash! Calculating ...",source,255,0,0,false)
          setTimer(outputChatBox,500,1,"You've lost " .. tostring (secondRollNumber) .. "$!",source,255,0,0,false)
          setTimer(savePlayerData,500,1,source,"cash",loadPlayerData(source,"cash") -secondRollNumber)
        elseif (firstRollNumber == 4) then
          setTimer(outputChatBox,50,1,"You lose cash! Calculating ...",source,255,0,0,false)
          setTimer(outputChatBox,500,1,"You've lost " .. tostring (secondRollNumber) .. "$!",source,255,0,0,false)
          setTimer(savePlayerData,500,1,source,"cash",loadPlayerData(source,"cash") -secondRollNumber)
        end
      else
        outputChatBox ("You only can use !roll once a minute!",source,255,0,0,false)
        cancelEvent()
      end
    else
      setTimer(outputChatBox,50,1,"You don't have got 100$, you need that before rolling!",source,255,0,0,false)
    end
  elseif (string.find(message,"!lang")) and not (string.find(message," !lang")) then
    setTimer(outputChatBox,50,1,"Enabled languages: Polish, English, (and Dutch)",getRootElement(),255,0,0,false)
  elseif (string.find(message,"!commands")) and not (string.find(message," !commands")) then
    setTimer(outputChatBox,50,1," Commands",source,255,0,0,false)
    setTimer(outputChatBox,50,1,"!cash - see your cash!",source,255,0,0,false)
    setTimer(outputChatBox,50,1,"!points - see your points!",source,255,0,0,false)
    setTimer(outputChatBox,50,1,"!roll - win or lose points and money! (100$)",source,255,0,0,false)
    setTimer(outputChatBox,50,1,"!inforollpl - More info about !roll (polish)",source,255,0,0,false)
    setTimer(outputChatBox,50,1,"!inforoll - More info about !roll (english)",source,255,0,0,false)
    setTimer(outputChatBox,50,1,"!lang - Let see the enabled languages!",source,255,0,0,false)
    setTimer(outputChatBox,2550,1,"[CENSORED] /buykick /buyfreeze :<",source,255,0,0,false)
    if hasObjectPermissionTo ( source, "function.kickPlayer", false ) then
      setTimer(outputChatBox,2550,1," Admin commands (only admins see this)",source,255,0,0,false)
      setTimer(outputChatBox,2550,1,"/setPlayerData [player] [datatype] [amount] - Set players data",source,255,0,0,false)
      setTimer(outputChatBox,2550,1,"/getPlayerData [player] [datatype] - Get players data",source,255,0,0,false)
      setTimer(outputChatBox,2550,1,"/addvip [player] - Make a player VIP!",source,255,0,0,false)
      setTimer(outputChatBox,2550,1,"/removevip [player] - Remove a players VIP!",source,255,0,0,false)
    end
    if (loadPlayerData (source,"teamrank") == "vipt") then
      setTimer(outputChatBox,2550,1," VIP functions",source,255,0,0,false)
      setTimer(outputChatBox,2550,1,"/enterteam - Enter the Vip Test Members !",source,255,0,0,false)
    end
  end
end)
 
addEventHandler ("onResourceStart",getResourceRootElement(getThisResource()),
function()
  outputChatBox ("#ffff00Points #ffffffand #ffff00cash #ffffffsystem loaded",getRootElement(),255,255,255,true)
end)
 
addCommandHandler("getPlayerData",
function(player,command,toplayername,datatype)
  if hasObjectPermissionTo ( player, "function.kickPlayer", false ) then
    if (toplayername) and (datatype) then
      if (findPlayerByName (toplayername)) then
        toplayer = findPlayerByName (toplayername)
        local amount = loadPlayerData (toplayer,datatype)
        outputChatBox ("Succesfully data get - From: " .. getPlayerName(toplayer) .. " #FF0000- Datatype: " .. datatype .. " - amount: " .. amount .. ".",player,255,0,0,true)
      end
    else
      outputChatBox ("WRONG! Syntax: /getPlayerData [playername (partical)] [datatype]",player,255,0,0,false)
    end
  else
    outputChatBox ("Sorry, only admins can use this!",player,255,0,0,false)
  end
end)
 
addCommandHandler("setPlayerData",
function(player,command,toplayername,datatype,amount)
  if hasObjectPermissionTo ( player, "function.kickPlayer", false ) then
    if (toplayername) and (datatype) and (amount) then
      if (findPlayerByName (toplayername)) then
        toplayer = findPlayerByName (toplayername)
        savePlayerData (toplayer,datatype,amount)
        outputChatBox ("Succesfully data set - To: " .. getPlayerName(toplayer) .. " #FF0000- Datatype: " .. datatype .. " - amount: " .. amount, player,255,0,0,true)
        outputChatBox (getPlayerName (player) .. " #FF0000have set new data for you! - Datatype: " .. datatype .. " - amount: " .. amount, toplayer,255,0,0,true)
      end
    else
      outputChatBox ("WRONG! Syntax: /setPlayerData [playername (partical)] [datatype] [amount]",player,255,0,0,false)
    end
  else
    outputChatBox ("Sorry, only admins can use this!",player,255,0,0,false)
  end
end)
 
addCommandHandler("addvip",
function(player,command,toplayername)
  if hasObjectPermissionTo ( player, "function.kickPlayer", false ) then
    if (toplayername) then
      if (findPlayerByName (toplayername)) then
        toplayer = findPlayerByName (toplayername)
        savePlayerData (toplayer,"teamrank","vipt")
        outputChatBox ("Succesfully vipt added to: " .. getPlayerName(toplayer) .. ".", player,255,0,0,true)
        outputChatBox (getPlayerName (player) .. " #FF0000has made you VIPt! Fast do !commands for your new commands!", toplayer,255,0,0,true)
      else
        outputChatBox ("WRONG! Unknown username!",player,255,0,0,false)
      end
    else
      outputChatBox ("WRONG! Syntax: /addvipt [playername (partical)]",player,255,0,0,false)
    end
  else
    outputChatBox ("Sorry, only admins can use this!",player,255,0,0,false)
  end
end)
 
addCommandHandler("removevip",
function(player,command,toplayername)
  if hasObjectPermissionTo ( player, "function.kickPlayer", false ) then
    if (toplayername) then
      if (findPlayerByName (toplayername)) then
        toplayer = findPlayerByName (toplayername)
        savePlayerData (toplayer,"teamrank","none")
        outputChatBox ("Succesfully VIP removed from: " .. getPlayerName(toplayer) .. ".", player,255,0,0,true)
        outputChatBox (getPlayerName (player) .. " #FF0000has removed your VIPt :<", toplayer,255,0,0,true)
      else
        outputChatBox ("WRONG! Unknown username!",player,255,0,0,false)
      end
    else
      outputChatBox ("WRONG! Syntax: /removevipt [playername (partical)]",player,255,0,0,false)
    end
  else
    outputChatBox ("Sorry, only admins can use this!",player,255,0,0,false)
  end
end)
 
addCommandHandler("enterteam",
function(player,command)
  if (loadPlayerData (player,"teamrank") == "vipt") then
    if (vipteam) then
      setPlayerTeam (player,viptteam)
    else
      viptteam = createTeam ("Vip Members",0,255,127)
      setPlayerTeam (player,viptteam)
    end
  end
end)
 
function checkVIPTplayers ()
  if (viptteam) then
    local teamPlayerCount = countPlayersInTeam (viptteam)
    if (teamPlayerCount == 0) then
      destroyElement (viptteam)
    end
  end
end
addEventHandler ("onPlayerQuit",getRootElement(),checkVIPTplayers)
addEventHandler ("onPlayerJoin",getRootElement(),checkVIPTplayers)
 
 
--[[ddCommandHandler ("buykick",
function(player,command,kickPlayerName)
  local playerCash = loadPlayerData (player,"cash")
  if (tonumber(playerCash) > 19999) then
    if (findPlayerByName (kickPlayerName)) then
      local playerToKick = findPlayerByName (kickPlayerName)
      setTimer(kickPlayer,2500,1,playerToKick,getPlayerName(player) .. " have buykicked you!")
      outputChatBox (getPlayerName(playerToKick) .. " #FF0000is buykicked by " .. getPlayerName(player) .. "#FF0000.",getRootElement(),255,0,0,true)
      savePlayerData (player,"cash",loadPlayerData(player,"cash") -20000)
    else
      outputChatBox ("The nickname seems to be wrong.",player,255,0,0,false)
    end
  else
    outputChatBox ("You can't kick anyone, you need 20,000$ first!",player,255,0,0,false)
  end
end)
 
addCommandHandler ("buyfreeze",
function(player,command,kickPlayerName)
  local playerCash = loadPlayerData (player,"cash")
  if (tonumber(playerCash) > 6999) then
    if (findPlayerByName (kickPlayerName)) then
     local playerToKick = findPlayerByName (kickPlayerName)
      setElementFrozen (getPedOccupiedVehicle(playerToKick),true)
      setTimer (setElementFrozen,30000,1,getPedOccupiedVehicle(playerToKick),false)
      setTimer (outputChatBox,30000,1,getPlayerName(playerToKick) .. " #FF0000is defrozen. Have a nice day <!-- s:D --><img src=\"{SMILIES_PATH}/icon_biggrin.gif\" alt=\":D\" title=\"Very Happy\" /><!-- s:D -->",getRootElement(),255,0,0,true)
      outputChatBox (getPlayerName(playerToKick) .. " #FF0000is buyfreezed by " .. getPlayerName(player) .. "#FF0000 (30 seconds).",getRootElement(),255,0,0,true)
      savePlayerData (player,"cash",loadPlayerData(player,"cash") -7000)
    else
      outputChatBox ("The nickname seems to be wrong.",player,255,0,0,false)
    end
  else
    outputChatBox ("You can't freeze anyone, you need 7,000$ first!",player,255,0,0,false)
  end
end)]]--
 
 
-- extra roll functions
rollusers = {}
function rollLimitCheckPlayerIsIn (player)
  for i,v in ipairs (rollusers) do
    if (v == player) then
      return true
    end
  end
end
 
function rollLimitAddPlayer (player)
  table.insert (rollusers,player)
end
 
function rollLimitCleanUp2 ()
  for i,v in ipairs (rollusers) do
    table.remove (rollusers,i)
  end
end
 
--[[addEventHandler("onResourceStart",getResourceRootElement(getThisResource()),
function()
  if (rollLimitTimer2) then
    outputChatBox ("Roll limit timer found, Delete and create new one.")
    killTimer (rollLimitTimer2)
Edited by Guest

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