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sckatchof

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Posted

hello guys i want to make ascript that sho in scorboad like this pic

help.png

This is my script :

  
exports["scoreboard"]:scoreboardAddColumn("Zone",root,30,"City") 
  
function CityZ() 
     local playerX, playerY, playerZ = getElementPosition ( localPlayer )  
     local playerZoneName = getZoneName ( playerX, playerY, playerZ ) 
     setElementData (source,"Zone" , playerZoneName) 
end 
setTimer(CityZ, 1000, 1) 
addEventHandler ( "onResourceStart", getResourceRootElement(getThisResource()), CityZ ) 

Posted
localPlayer only in client side ..

And this :

exports["scoreboard"]:scoreboardAddColumn("Zone",root,30,"City")

function CityZ()

local city = getZoneName ( x, y, z )

setElementData (city,"Zone" , getZoneName (source))

end

setTimer(CityZ, 1000, 1)

addEventHandler ( "onResourceStart", getResourceRootElement(getThisResource()), CityZ )

Posted
exports["scoreboard"]:scoreboardAddColumn( "Zone",root,30,"City" ) 
  
local uTimers = { } 
  
function setZoneData( player ) 
    local player = player or source 
    if isTimer( uTimers[ player ] ) then 
        killTimer( uTimers[ player ] ) 
    end 
    uTimers[ player ] = setTimer( 
        function( player ) 
            local playerX, playerY, playerZ = getElementPosition ( player )  
            local playerZoneName = getZoneName ( playerX, playerY, playerZ ) 
            setElementData ( player,"Zone" , playerZoneName ) 
        end, 
    1000, 
    0, player )  
end 
  
addEventHandler( 'onResourceStart',resourceRoot, 
    function( ) 
        for _,v in pairs( getElementsByType 'player' ) do 
            setZoneData( v ) 
        end 
    end 
) 
  
addEventHandler( 'onPlayerQuit',root, 
    function( ) 
        if isTimer( uTimers[ source ] ) then 
            killTimer( uTimers[ source ] ) 
        end 
        uTimers[ source ] = nil 
    end 
)    
     
addEventHandler( 'onPlayerJoin',root,setZoneData ) 
  
  

Updated.

Learn it https://wiki.multitheftauto.com/wiki/Scr ... troduction

http://vk.com/the_kenix

Вопросы задавайте на форуме, не пишите мне в личку.

Please don't pm me.

Posted
  
exports.scoreboard:addScoreboardColumn( "Zone",root,3,0.15 ) 
  
local uTimers = { } 
  
function setZoneData( player ) 
    local player = player or source 
    if isTimer( uTimers[ player ] ) then 
        killTimer( uTimers[ player ] ) 
    end 
    uTimers[ player ] = setTimer( 
        function( player ) 
            local playerX, playerY, playerZ = getElementPosition ( player )  
            local playerZoneName = getZoneName ( playerX, playerY, playerZ ) 
            setElementData ( player,"Zone" , playerZoneName ) 
        end, 
    1000, 
    0, player )  
end 
  
addEventHandler( 'onResourceStart',resourceRoot, 
    function( ) 
        for _,v in pairs( getElementsByType 'player' ) do 
            setZoneData( v ) 
        end 
    end 
) 
  
addEventHandler( 'onPlayerQuit',root, 
    function( ) 
        if isTimer( uTimers[ source ] ) then 
            killTimer( uTimers[ source ] ) 
        end 
        uTimers[ source ] = nil 
    end 
)    
     
addEventHandler( 'onPlayerJoin',root,setZoneData ) 
  
  

Updated again.

Tested.

I see now export functions in resource scoreboard and i not found 'scoreboardAddColumn'.

So you need use function addScoreboardColumn or add scoreboardAddColumn to meta.xml( export function).

http://vk.com/the_kenix

Вопросы задавайте на форуме, не пишите мне в личку.

Please don't pm me.

Posted

Thank you for help Kenix but you don't understand me what i want

like this pic when i go to los santos it show in scrorboad like this

Zone ===> LS or LV or SF

addEventHandler("onResourceStart",getResourceRootElement(getThisResource()), 
    function() 
                call(getResourceFromName("scoreboard"),"addScoreboardColumn","Zone", getRootElement(), 5, 0.04) 
    end 
) 
  
  
function Zone() 
    local playerX, playerY, playerZ = getElementPosition( getLocalPlayer() ) 
    local playerZoneName =  getZoneName( playerX, playerY, playerZ ) 
     setElementData ( source, "Zone", playerZoneName ) 
setTimer(getwan,100,0) 
end 
addEventHandler ( "onResourceStart", getResourceRootElement(getThisResource()), Zone ) 

Posted
  
exports.scoreboard:addScoreboardColumn( "Zone",root,3,0.15 ) 
  
local uTimers = { } 
  
function setZoneData( player ) 
    local player = player or source 
    if isTimer( uTimers[ player ] ) then 
        killTimer( uTimers[ player ] ) 
    end 
    uTimers[ player ] = setTimer( 
        function( player ) 
            local playerX, playerY, playerZ = getElementPosition ( player )  
            local playerZoneName = getZoneName ( playerX, playerY, playerZ,true ) 
            setElementData ( player,"Zone" , playerZoneName ) 
        end, 
    1000, 
    0, player )  
end 
  
addEventHandler( 'onResourceStart',resourceRoot, 
    function( ) 
        for _,v in pairs( getElementsByType 'player' ) do 
            setZoneData( v ) 
        end 
    end 
) 
  
addEventHandler( 'onPlayerQuit',root, 
    function( ) 
        if isTimer( uTimers[ source ] ) then 
            killTimer( uTimers[ source ] ) 
        end 
        uTimers[ source ] = nil 
    end 
)    
     
addEventHandler( 'onPlayerJoin',root,setZoneData ) 
  
  

http://vk.com/the_kenix

Вопросы задавайте на форуме, не пишите мне в личку.

Please don't pm me.

Posted
  
exports.scoreboard:addScoreboardColumn( "Zone",root,3,0.15 ) 
  
local uTimers = { } 
  
function setZoneData( player ) 
    local player = player or source 
    if isTimer( uTimers[ player ] ) then 
        killTimer( uTimers[ player ] ) 
    end 
    uTimers[ player ] = setTimer( 
        function( player ) 
            local playerX, playerY, playerZ = getElementPosition ( player )  
            local playerZoneName = getZoneName ( playerX, playerY, playerZ,true ) 
            setElementData ( player,"Zone" , playerZoneName ) 
        end, 
    1000, 
    0, player )  
end 
  
addEventHandler( 'onResourceStart',resourceRoot, 
    function( ) 
        for _,v in pairs( getElementsByType 'player' ) do 
            setZoneData( v ) 
        end 
    end 
) 
  
addEventHandler( 'onPlayerQuit',root, 
    function( ) 
        if isTimer( uTimers[ source ] ) then 
            killTimer( uTimers[ source ] ) 
        end 
        uTimers[ source ] = nil 
    end 
)    
     
addEventHandler( 'onPlayerJoin',root,setZoneData ) 
  
  

I think he is saying that he wants like when you are in Los Santos, Zone will be "LS", if you are in San Fierro will be "SF", if you are in Las Venturas will be "LV".

EPT Team Server Development: 0%

Learning C++ | C++ is amazing xD

Posted
exports.scoreboard:addScoreboardColumn( "Zone",root,3,0.15 ) 
  
local uTimers = { } 
local zoneNames = { 
    ["Los Santos"] = "LS", 
    ["San Fierro"] = "SF", 
    ["Las Venturas"] = "LV" 
} 
  
function setZoneData( player ) 
    local player = player or source 
    if isTimer( uTimers[ player ] ) then 
        killTimer( uTimers[ player ] ) 
    end 
    uTimers[ player ] = setTimer( 
        function( player ) 
            local playerX, playerY, playerZ = getElementPosition ( player ) 
            local playerZoneName = getZoneName ( playerX, playerY, playerZ, true ) 
            setElementData ( player, "Zone", zoneNames[playerZoneName] or playerZoneName ) 
        end, 
    1000, 
    0, player ) 
end 
addEventHandler( 'onPlayerJoin',root,setZoneData ) 
  
addEventHandler( 'onResourceStart',resourceRoot, 
    function( ) 
        for _,v in pairs( getElementsByType 'player' ) do 
            setZoneData( v ) 
        end 
    end 
) 
  
addEventHandler( 'onPlayerQuit',root, 
    function( ) 
        if isTimer( uTimers[ source ] ) then 
            killTimer( uTimers[ source ] ) 
        end 
        uTimers[ source ] = nil 
    end 
) 

San Andreas Utopia RPG (SAUR) Owner & Developer.

560x95_FFFFFF_FF9900_000000_000000.png

Education is the most powerful weapon which you can use to change the world.

Posted (edited)
  
    
   
exports.scoreboard:addScoreboardColumn( "Zone",root,3,0.15 ) 
  
local uTimers = { } 
local t = 
{ 
    ['Los Santos']      = 'LS'; 
    ['Las Venturas']    = 'LV'; 
    ['San Fierro']      = 'SF'; 
} 
  
function setZoneData( player ) 
    local player = player or source 
    if isTimer( uTimers[ player ] ) then 
        killTimer( uTimers[ player ] ) 
    end 
    uTimers[ player ] = setTimer( 
        function( player ) 
            local playerX, playerY, playerZ = getElementPosition ( player )  
            local playerZoneName = getZoneName ( playerX, playerY, playerZ,true ) 
            if playerZoneName == 'Los Santos' or playerZoneName == 'Las Venturas' 
            or playerZoneName == 'San Fierro' then 
                playerZoneName = t[ playerZoneName ] 
            else 
                playerZoneName = 'none' 
            end 
            setElementData ( player,"Zone" , playerZoneName ) 
        end, 
    1000, 
    0, player )  
end 
  
addEventHandler( 'onResourceStart',resourceRoot, 
    function( ) 
        for _,v in pairs( getElementsByType 'player' ) do 
            setZoneData( v ) 
        end 
    end 
) 
  
addEventHandler( 'onPlayerQuit',root, 
    function( ) 
        if isTimer( uTimers[ source ] ) then 
            killTimer( uTimers[ source ] ) 
        end 
        uTimers[ source ] = nil 
    end 
)    
     
addEventHandler( 'onPlayerJoin',root,setZoneData ) 
  
  
  
  

Tested and updated again.

Edited by Guest

http://vk.com/the_kenix

Вопросы задавайте на форуме, не пишите мне в личку.

Please don't pm me.

Posted

I've tested mine and worked, I was in Los Santos and "Zone" was "LS".

San Andreas Utopia RPG (SAUR) Owner & Developer.

560x95_FFFFFF_FF9900_000000_000000.png

Education is the most powerful weapon which you can use to change the world.

Posted

Try again.

Your resource named is scoreboard?( not Scoreboard ?Case sensitive )

Not debug errors?

http://vk.com/the_kenix

Вопросы задавайте на форуме, не пишите мне в личку.

Please don't pm me.

Posted
Try again.

Your resource named is scoreboard?( not Scoreboard ?Case sensitive )

Not debug errors?

Yes is Scoreboard and i dont have any errors a try many time :

Server side :

exports.scoreboard:addScoreboardColumn( "Zone",root,3,0.15 ) 
  
local uTimers = { } 
local t = 
{ 
    ['Los Santos']      = 'LS'; 
    ['Las Venturas']    = 'LV'; 
    ['San Fierro']      = 'SF'; 
} 
  
function setZoneData( player ) 
    local player = player or source 
    if isTimer( uTimers[ player ] ) then 
        killTimer( uTimers[ player ] ) 
    end 
    uTimers[ player ] = setTimer( 
        function( player ) 
            local playerX, playerY, playerZ = getElementPosition ( player ) 
            local playerZoneName = getZoneName ( playerX, playerY, playerZ,true ) 
            if playerZoneName == 'Los Santos' or playerZoneName == 'Las Venturas' 
            or playerZoneName == 'San Fierro' then 
                playerZoneName = t[ playerZoneName ] 
            else 
                playerZoneName = 'none' 
            end 
            setElementData ( player,"Zone" , playerZoneName ) 
        end, 
    1000, 
    0, player ) 
end 
  
addEventHandler( 'onResourceStart',resourceRoot, 
    function( ) 
        for _,v in pairs( getElementsByType 'player' ) do 
            setZoneData( v ) 
        end 
    end 
) 
addEventHandler( 'onPlayerQuit',root, 
    function( ) 
        if isTimer( uTimers[ source ] ) then 
            killTimer( uTimers[ source ] ) 
        end 
        uTimers[ source ] = nil 
    end 
)   
addEventHandler( 'onPlayerJoin',root,setZoneData ) 

and this is my MTA.xml :

"Sckatchof description="Scoreboard" type="script" version="1.0.0" /> 
        server" /> 
        server" /> 
        server" /> 
  
 

Posted
Try again.

Your resource named is scoreboard?( not Scoreboard ?Case sensitive )

Not debug errors?

Yes is Scoreboard and i dont have any errors a try many time :

Server side :

exports.scoreboard:addScoreboardColumn( "Zone",root,3,0.15 ) 
  
local uTimers = { } 
local t = 
{ 
    ['Los Santos']      = 'LS'; 
    ['Las Venturas']    = 'LV'; 
    ['San Fierro']      = 'SF'; 
} 
  
function setZoneData( player ) 
    local player = player or source 
    if isTimer( uTimers[ player ] ) then 
        killTimer( uTimers[ player ] ) 
    end 
    uTimers[ player ] = setTimer( 
        function( player ) 
            local playerX, playerY, playerZ = getElementPosition ( player ) 
            local playerZoneName = getZoneName ( playerX, playerY, playerZ,true ) 
            if playerZoneName == 'Los Santos' or playerZoneName == 'Las Venturas' 
            or playerZoneName == 'San Fierro' then 
                playerZoneName = t[ playerZoneName ] 
            else 
                playerZoneName = 'none' 
            end 
            setElementData ( player,"Zone" , playerZoneName ) 
        end, 
    1000, 
    0, player ) 
end 
  
addEventHandler( 'onResourceStart',resourceRoot, 
    function( ) 
        for _,v in pairs( getElementsByType 'player' ) do 
            setZoneData( v ) 
        end 
    end 
) 
addEventHandler( 'onPlayerQuit',root, 
    function( ) 
        if isTimer( uTimers[ source ] ) then 
            killTimer( uTimers[ source ] ) 
        end 
        uTimers[ source ] = nil 
    end 
)   
addEventHandler( 'onPlayerJoin',root,setZoneData ) 

and this is my MTA.xml :

"Sckatchof description="Scoreboard" type="script" version="1.0.0" /> 
        server" /> 
        server" /> 
        server" /> 
  
  
 

MTA.xml? LOL

meta.xml.

And it's wrong.

Correct:

"Sckatchof" description="Scoreboard" type="script" version="1.0.0" /> 

EPT Team Server Development: 0%

Learning C++ | C++ is amazing xD

Posted
Try again.

Your resource named is scoreboard?( not Scoreboard ?Case sensitive )

Not debug errors?

Yes is Scoreboard and i dont have any errors a try many time :

Server side :

exports.scoreboard:addScoreboardColumn( "Zone",root,3,0.15 ) 
  
local uTimers = { } 
local t = 
{ 
    ['Los Santos']      = 'LS'; 
    ['Las Venturas']    = 'LV'; 
    ['San Fierro']      = 'SF'; 
} 
  
function setZoneData( player ) 
    local player = player or source 
    if isTimer( uTimers[ player ] ) then 
        killTimer( uTimers[ player ] ) 
    end 
    uTimers[ player ] = setTimer( 
        function( player ) 
            local playerX, playerY, playerZ = getElementPosition ( player ) 
            local playerZoneName = getZoneName ( playerX, playerY, playerZ,true ) 
            if playerZoneName == 'Los Santos' or playerZoneName == 'Las Venturas' 
            or playerZoneName == 'San Fierro' then 
                playerZoneName = t[ playerZoneName ] 
            else 
                playerZoneName = 'none' 
            end 
            setElementData ( player,"Zone" , playerZoneName ) 
        end, 
    1000, 
    0, player ) 
end 
  
addEventHandler( 'onResourceStart',resourceRoot, 
    function( ) 
        for _,v in pairs( getElementsByType 'player' ) do 
            setZoneData( v ) 
        end 
    end 
) 
addEventHandler( 'onPlayerQuit',root, 
    function( ) 
        if isTimer( uTimers[ source ] ) then 
            killTimer( uTimers[ source ] ) 
        end 
        uTimers[ source ] = nil 
    end 
)   
addEventHandler( 'onPlayerJoin',root,setZoneData ) 

and this is my MTA.xml :

"Sckatchof description="Scoreboard" type="script" version="1.0.0" /> 
        server" /> 
        server" /> 
        server" /> 
  
  
  
 

MTA.xml? LOL

meta.xml.

And it's wrong.

Correct:

"Sckatchof" description="Scoreboard" type="script" version="1.0.0" /> 

Omg i know i have many script in meta.xml and its work ....

meta.xml

---Mode TNS 
     "Sckatchof" type="gamemode" name="CnR/RPG/TUN" description="My first MTA DM server" /> 
     

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