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How to put Color Codes


Msypon

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I'm trying to do a dxDrawText with color codes but I didn't get it :( plz help me

local text = "" 
local drawState = false 
  
function drawText() 
local sWidth,sHeight = guiGetScreenSize() 
if not drawState then 
 return 
end 
    dxDrawText(text, sWidth-695-1,sHeight-395,sWidth-615-1,sHeight-366,tocolor(0,0,0,255),1.0,"bankgothic","center","top",false,false,false) 
    dxDrawText(text, sWidth-695+1,sHeight-395,sWidth-615+1,sHeight-366,tocolor(0,0,0,255),1.0,"bankgothic","center","top",false,false,false) 
    dxDrawText(text, sWidth-695,sHeight-395-1,sWidth-615,sHeight-366-1,tocolor(0,0,0,255),1.0,"bankgothic","center","top",false,false,false) 
    dxDrawText(text, sWidth-695,sHeight-395+1,sWidth-615,sHeight-366+1,tocolor(0,0,0,255),1.0,"bankgothic","center","top",false,false,false) 
    dxDrawText(text, sWidth-695,sHeight-395,sWidth-615,sHeight-366,tocolor(255,255,255,255),1.0,"bankgothic","center","top",false,false,false) 
end 
  
addEventHandler("onClientRender", root, drawText) 
  
addEvent("showText",true) 
addEventHandler("showText",root, 
    function (cmd, theText) 
        if cmd then 
            drawState = true 
            text = tostring(theText) 
        else 
            drawState = false 
        end 
    end 
 ) 

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Color codes? #ff0000, #00ff00 in text argument ?

Use my edited dxDrawColorText:

    function dxDrawColorText(str, ax, ay, bx, by, color, scale, font, left, top, clip, wordbreak, postGUI) 
        local pat = "(.-)#(%x%x%x%x%x%x)" 
        local s, e, cap, col = str:find(pat, 1) 
        local last = 1 
        while s do 
            if cap == "" and col then color = tocolor( tonumber( "0x"..col:sub( 1, 2 ) ), tonumber( "0x"..col:sub( 3, 4 ) ), 
            tonumber( "0x"..col:sub( 5, 6 ) ), 255 ) end 
            if s ~= 1 or cap ~= "" then 
                local w = dxGetTextWidth(cap, scale, font) 
                dxDrawText( cap, ax, ay, ax + w, by, color, scale, font ) 
                ax = ax + w 
                color = tocolor( tonumber( "0x"..col:sub( 1, 2 ) ), tonumber( "0x"..col:sub( 3, 4 ) ), tonumber( "0x"..col:sub( 5, 6 ) ), 255 ) 
            end 
            last = e + 1 
            s, e, cap, col = str:find( pat, last ) 
        end 
        if last <= #str then 
            cap = str:sub( last ) 
            local w = dxGetTextWidth( cap, scale, font ) 
            dxDrawText( cap, ax, ay, ax + w, by, color, scale, font, left, top, clip, wordbreak, postGUI ) 
        end 
    end 

Link to comment
Color codes? #ff0000, #00ff00 in text argument ?

Use my edited dxDrawColorText:

    function dxDrawColorText(str, ax, ay, bx, by, color, scale, font, left, top, clip, wordbreak, postGUI) 
        local pat = "(.-)#(%x%x%x%x%x%x)" 
        local s, e, cap, col = str:find(pat, 1) 
        local last = 1 
        while s do 
            if cap == "" and col then color = tocolor( tonumber( "0x"..col:sub( 1, 2 ) ), tonumber( "0x"..col:sub( 3, 4 ) ), 
            tonumber( "0x"..col:sub( 5, 6 ) ), 255 ) end 
            if s ~= 1 or cap ~= "" then 
                local w = dxGetTextWidth(cap, scale, font) 
                dxDrawText( cap, ax, ay, ax + w, by, color, scale, font ) 
                ax = ax + w 
                color = tocolor( tonumber( "0x"..col:sub( 1, 2 ) ), tonumber( "0x"..col:sub( 3, 4 ) ), tonumber( "0x"..col:sub( 5, 6 ) ), 255 ) 
            end 
            last = e + 1 
            s, e, cap, col = str:find( pat, last ) 
        end 
        if last <= #str then 
            cap = str:sub( last ) 
            local w = dxGetTextWidth( cap, scale, font ) 
            dxDrawText( cap, ax, ay, ax + w, by, color, scale, font, left, top, clip, wordbreak, postGUI ) 
        end 
    end 

Okay working thank you alot :D

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