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setDevelopmentMode


Gtagasje

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Hi, I was trying to make a gate move with a colshape, since I did it always with markers.

I wanted to see where my colshape was, because it was not at the place where the gate is.

So I tried this command which I found in another post about this: "/crun setDevelopmentMode(true)" but I didn't get any message, and when I type after that command this ingame: "/showcol" or "/showcol 1" I get this in my console: "showcol set to 1, but this will not have any effect because development mode is off."

And yes, I have read the wiki already, so just coppieing from the wiki won't help me.

Thanks in advance.

Gtagasje.

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I made this in like 1 minute, but it might be full off fault's.

  
function setmode () 
    setDevelopmentMode(true) 
end 
addEventHandler("onClientPlayerJoin", getRootElement(), setmode) 
  

It is client.

And I have this in my meta:

  
client="1.1.1-9.03355" server=""/> 
  

  

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