Sparrow Posted February 20, 2012 Posted February 20, 2012 إنها لا تدمر مركبة function destroyVeh() local theVehicle = getPedOccupiedVehicle (localPlayer) if (theVehicle) then destroyElement (theVehicle) outputChatBox("Your vehicle has been destroyed.", 0, 255, 0) guiSetVisible(window, false) showCursor(false) else outputChatBox("You aren't in a vehicle.", 255, 0, 0) guiSetVisible(window, false) showCursor(false) end end addEventHandler("onClientGUIClick", destroyButton, destroyVeh, false)
JR10 Posted February 20, 2012 Posted February 20, 2012 هل الرسالة تظهر؟ ؟/debugscript 3 أى رسائل فى Business System viewtopic.php?f=108&t=35797 Notepad++ Syntax Highlighting & Auto Completion viewtopic.php?f=91&t=76726 SQLite Tutorial viewtopic.php?f=148&t=38203
JR10 Posted February 20, 2012 Posted February 20, 2012 تظهر؟ "Your vehicle has been destroyed." هل الرسالة Business System viewtopic.php?f=108&t=35797 Notepad++ Syntax Highlighting & Auto Completion viewtopic.php?f=91&t=76726 SQLite Tutorial viewtopic.php?f=148&t=38203
JR10 Posted February 21, 2012 Posted February 21, 2012 Server: addEvent("destroyVehicle",true) addEventHandler("destroyVehicle",root,function(vehicle) destroyElement(vehicle) end) Client: function destroyVeh() local theVehicle = getPedOccupiedVehicle (localPlayer) if (theVehicle) then triggerServerEvent("destroyVehicle",localPlayer,theVehicle) outputChatBox("Your vehicle has been destroyed.", 0, 255, 0) guiSetVisible(window, false) showCursor(false) else outputChatBox("You aren't in a vehicle.", 255, 0, 0) guiSetVisible(window, false) showCursor(false) end end addEventHandler("onClientGUIClick", destroyButton, destroyVeh, false) Business System viewtopic.php?f=108&t=35797 Notepad++ Syntax Highlighting & Auto Completion viewtopic.php?f=91&t=76726 SQLite Tutorial viewtopic.php?f=148&t=38203
xTeacherx Posted February 21, 2012 Posted February 21, 2012 Server ccc addEvent("buyBommcar", true) addEventHandler("buyBommcar", rootElement, function() if ( getPlayerMoney (source) >= 2000000 ) then takePlayerMoney(source, 2000000) outputChatBox("All cars Is Boom", source, 255, 255, 0, true) vehicles = getElementsByType ( "vehicle" ) for vehicleKey, vehicleValue in ipairs(vehicles) do blowVehicle ( vehicleValue ) end else outputChatBox("Not enough money.", source, 255, 0, 0, true) end end )
JR10 Posted February 21, 2012 Posted February 21, 2012 لن تعمل Business System viewtopic.php?f=108&t=35797 Notepad++ Syntax Highlighting & Auto Completion viewtopic.php?f=91&t=76726 SQLite Tutorial viewtopic.php?f=148&t=38203
Sparrow Posted February 22, 2012 Author Posted February 22, 2012 شكرا JR10. كيف أضع فقط يستطيع اللاعب أن يقوم بإنتاج سيارة واحدة, و إذا كانت له سيارة نضيع الأولى و ينتج أخرى
TAPL Posted February 22, 2012 Posted February 22, 2012 شكرا JR10.كيف أضع فقط يستطيع اللاعب أن يقوم بإنتاج سيارة واحدة, و إذا كانت له سيارة نضيع الأولى و ينتج أخرى Solidsnake14 الكود لـ --Server side viewtopic.php?f=91&t=40571#p411826
Sparrow Posted February 22, 2012 Author Posted February 22, 2012 إنها لا تعمل local vehicles = {} function spawnVeh(model) local x, y, z = getElementPosition(source) local rot = getPedRotation(source) local theVehicle = createVehicle (model, x, y, z, 0, 0, rot) if isElement(vehicles[source]) then destroyElement(vehicles[source]) end warpPedIntoVehicle(source,theVehicle) end addEvent("onGUIClick",true) addEventHandler("onGUIClick",root,spawnVeh)
TAPL Posted February 23, 2012 Posted February 23, 2012 local vehicles = {} function spawnVeh(model) local x, y, z = getElementPosition(source) local rot = getPedRotation(source) if isElement(vehicles[source]) then destroyElement(vehicles[source]) end local vehicles[source] = createVehicle (model, x, y, z, 0, 0, rot) warpPedIntoVehicle(source,vehicles[source]) end addEvent("onGUIClick",true) addEventHandler("onGUIClick",root,spawnVeh) addEventHandler("onPlayerQuit",root, function() if isElement(vehicles[source]) then destroyElement(vehicles[source]) vehicles[source] = nil end end)
Sparrow Posted February 23, 2012 Author Posted February 23, 2012 server.lua:6: unexpected symbol near '['
TAPL Posted February 23, 2012 Posted February 23, 2012 ~_~ local vehicles = {} function spawnVeh(model) local x, y, z = getElementPosition(source) local rot = getPedRotation(source) if isElement(vehicles[source]) then destroyElement(vehicles[source]) end vehicles[source] = createVehicle (model, x, y, z, 0, 0, rot) warpPedIntoVehicle(source,vehicles[source]) end addEvent("onGUIClick",true) addEventHandler("onGUIClick",root,spawnVeh) addEventHandler("onPlayerQuit",root, function() if isElement(vehicles[source]) then destroyElement(vehicles[source]) vehicles[source] = nil end end)
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