BeaTeX# Posted February 14, 2012 Share Posted February 14, 2012 (edited) 1. problem solved 2. problem i get this http://img641.imageshack.us/img641/2999/zajetaslika.jpg Edited February 14, 2012 by Guest Link to comment
GTX Posted February 14, 2012 Share Posted February 14, 2012 Show us meta.xml (If you don't have it, create it) Link to comment
BeaTeX# Posted February 14, 2012 Author Share Posted February 14, 2012 CORE_CLIENT PROBLEM GetLocalPlayer --[[***************************************** * NOTE: Editing only allowed for #BoSnA#! * * SHC pointsystem * *-------------------------------------------* * core_client.lua -- client * * by #BoSnA# * *********************************************]] --general-- local root = getRootElement() local resRoot = getResourceRootElement(getThisResource()) local localPlayer = getLocalPlayer() --end general-- --distance-- local distanceTravelled local oldx,oldy,oldz --end distance-- --[[************************************************* * Part I: sounds * *****************************************************]] --PLAY UEFA SOUND function playUefaSoundForPlayer(forAll) if (forAll) then playSound("/files/uefa.mp3",false) else if (source == localPlayer) then playSound("/files/uefa.mp3",false) else local x,y,z = getElementPosition(source) local sound = playSound3D("/files/uefa.mp3",x,y,z,false) setSoundMinDistance(sound,5) setSoundMaxDistance(sound,40) attachElements(sound,source) end end end addEvent("onPlayerPlayUEFASound", true) addEventHandler("onPlayerPlayUEFASound", root, playUefaSoundForPlayer) --PUBLIC MESSAGE FOR ALL PLAYERS local pmsgtexts = {} function displayPMSG(msg) local tick = getTickCount() local msg = "|"..getPlayerName(source).."#FF7800|: " ..msg table.insert(pmsgtexts,{tostring(msg), tick}) if (#pmsgtexts == 1) then addEventHandler("onClientRender", getRootElement(), pmsgdraw_func) end end local sw,sh = guiGetScreenSize() function pmsgdraw_func() local tick2 = getTickCount() if (#pmsgtexts < 1) then removeEventHandler("onClientRender", getRootElement(), pmsgdraw_func) end for i,v in ipairs(pmsgtexts) do if tick2 - pmsgtexts[i][2] < 6000 then dxDrawColorText( true, pmsgtexts[i][1], sw/2, sh/2, sw/2, sh/2, tocolor(255,120,0), 1.25, "bankgothic", "center") else table.remove(pmsgtexts,i) end end end addEvent("onAdminSendPMSG", true) addEventHandler("onAdminSendPMSG", getRootElement(), displayPMSG) --[[************************************************* * Part II: client events/functions * *****************************************************]] function playerRankUp() if source == localPlayer then playSound("/files/RankUp.mp3",false) else local x,y,z = getElementPosition(source) local sound = playSound3D("/files/RankUp.mp3",x,y,z,false) setSoundMinDistance(sound,5) setSoundMaxDistance(sound,40) attachElements(sound,source) end end addEvent("onPlayerRankUp",true) addEventHandler("onPlayerRankUp",root,playerRankUp) --[[function startRecordingDistanceTravelled() distanceTravelled = 0 addEventHandler("onClientRender",root,distanceRecord) end addEvent("startRecordingDistanceTravelled",true) addEventHandler("startRecordingDistanceTravelled",root,startRecordingDistanceTravelled) function getRecordedDistanceTravelled(stop) triggerServerEvent("onDistanceTravelledReturn",localPlayer,distanceTravelled) distanceTravelled = 0 if stop then removeEventHandler("onClientRender",root,distanceRecord) end end addEvent("getRecordedDistanceTravelled",true) addEventHandler("getRecordedDistanceTravelled",root,getRecordedDistanceTravelled) function resourceStop() if distanceTravelled > 0 then triggerServerEvent("onDistanceTravelledReturn",localPlayer,distanceTravelled) end end addEventHandler("onClientResourceStop",resRoot,resourceStop) function distanceRecord() local veh = getPedOccupiedVehicle(getLocalPlayer()) if veh then local x,y,z = getElementPosition(veh) if oldx then distanceTravelled = distanceTravelled + getDistanceBetweenPoints3D(x,y,z,oldx,oldy,oldz) end oldx,oldy,oldz = x,y,z end end]] --[[************************************************* * Part III: disco functions * *****************************************************]] local cr,cg,cb local polilight local cablight addEvent("onAtzenFun",true) addEventHandler("onAtzenFun",getRootElement(), function () playSound("disco_pogo.mp3") local vehic = getPedOccupiedVehicle ( getLocalPlayer() ) if ( vehic ) then cr,cg,cb = getVehicleHeadLightColor(vehic) local polilight = getVehicleSirensOn(vehic) local cablight = isVehicleTaxiLightOn(vehic) triggerServerEvent("globalSirensOn",getRootElement(),vehic,true) triggerServerEvent("globalTaxiLight",getRootElement(),vehic,true) setTimer(party,300,46) setTimer(orig,(300*46+3000),1) end end ) function party() local vehic = getPedOccupiedVehicle ( getLocalPlayer() ) if ( vehic ) then triggerServerEvent("globalTaxiLight",getRootElement(),vehic,not isVehicleTaxiLightOn(vehic)) triggerServerEvent("globalLightColor",getRootElement(),vehic,math.random(0,255),math.random(0,255),math.random(0,255)) end end function orig() local vehic = getPedOccupiedVehicle ( getLocalPlayer() ) if ( vehic ) then triggerServerEvent("globalLightColor",getRootElement(),vehic,cr,cg,cb) triggerServerEvent("globalSirensOn",getRootElement(),vehic,polilight) triggerServerEvent("globalTaxiLight",getRootElement(),vehic,not cablight) end end --[[************************************************* * Part IV: 2D countdown * *****************************************************]] local instructionText function showCursorForStart() if (source == localPlayer) then showCursor(true) instructionText = dxText:create("Please Click somewhere on your screen where you want the countdown to appear!", 0.5, 0.6, true, "sans", 2, "center") instructionText:color(0,255, 55) setTimer( function() instructionText:destroy() end , 5000, 1) addEventHandler("onClientClick", root, onPlayerClickReturnPosition) end end addEvent("onPlayerUseCountdown", true) addEventHandler("onPlayerUseCountdown", root, showCursorForStart) function onPlayerClickReturnPosition(btn, state, sx, sy, x, y, z, element) if (btn == "left") and (state == "down") then removeEventHandler("onClientClick", root, onPlayerClickReturnPosition) local startTime = getTickCount() showCursor(false) triggerServerEvent("onPlayerClickDrawCountdownSendServer",root, x, y, z, element) end end function drawCountdownInWorld(px, py, pz,element) local nx, ny, nz = getCameraMatrix(localPlayer) local between = getDistanceBetweenPoints3D(px, py, pz, nx, ny, nz) local start = getTickCount() if (between < 125) then setTimer(playSoundFrontEnd, 1000, 1, 44) setTimer(playSoundFrontEnd, 2000, 1, 44) setTimer(playSoundFrontEnd, 3000, 1, 44) setTimer(playSoundFrontEnd, 4000, 1, 44) setTimer(playSoundFrontEnd, 5000, 1, 44) setTimer(playSoundFrontEnd, 6000, 1, 45) end function drawCd() local sx,sy = getScreenFromWorldPosition(px,py,pz+5,0.06) local timePassed = getTickCount() - start if sx and sy then local cx,cy,cz = getCameraMatrix() local size = getDistanceBetweenPoints3D(cx,cy,cz,px,py,pz) local pixel = 200 - size*2 if size <= 125 then if (timePassed > 1000) and (timePassed < 1500) then dxDrawImage(sx-(pixel*0.5),sy-(pixel*0.5),pixel,pixel,"files/5.png") elseif (timePassed > 2000) and (timePassed <2500) then dxDrawImage(sx-(pixel*0.5),sy-(pixel*0.5),pixel,pixel,"files/4.png") elseif (timePassed > 3000) and (timePassed < 3500) then dxDrawImage(sx-(pixel*0.5),sy-(pixel*0.5),pixel,pixel,"files/3.png") elseif (timePassed > 4000) and (timePassed <4500) then dxDrawImage(sx-(pixel*0.5),sy-(pixel*0.5),pixel,pixel,"files/2.png") elseif (timePassed > 5000) and (timePassed <5500) then dxDrawImage(sx-(pixel*0.5),sy-(pixel*0.5),pixel,pixel,"files/1.png") elseif (timePassed > 6000) and (timePassed <9000) then dxDrawImage(sx-(pixel*0.5),sy-(pixel*0.5),pixel,pixel,"files/go.png") elseif (timePassed > 9000) then triggerServerEvent("onClientStopCountdown", root) triggerServerEvent("getplayername", localPlayer, timePassed) removeEventHandler("onClientRender", root, drawCd) else --nothing end else if (timePassed > 9000) then triggerServerEvent("onClientStopCountdown", root) triggerServerEvent("getplayername", localPlayer, timePassed) removeEventHandler("onClientRender", root, drawCd) end end else if (timePassed > 9000) then triggerServerEvent("onClientStopCountdown", root) triggerServerEvent("getplayername", localPlayer, timePassed) removeEventHandler("onClientRender", root, drawCd) end end Link to comment
hahec Posted February 14, 2012 Share Posted February 14, 2012 Paste as lua tags so it's easier for scripters to see the problem. Link to comment
BeaTeX# Posted February 14, 2012 Author Share Posted February 14, 2012 META.XML <meta> <info author="#BoSnA#" version="3.0" type="script" name="stats" description="this is shop,stats...." /> <script src="common.lua" type="server" /> <script src="core_client.lua" type="server" /> <script src="dxcolor_c.lua" type="server" /> <script src="panel_client.lua" type="server" /> <script src="textlib.lua" type="server" /> <script src="utility_client.lua" type="server" /> </meta> Link to comment
BeaTeX# Posted February 14, 2012 Author Share Posted February 14, 2012 LUA AGAIN --[[***************************************** * NOTE: Editing only allowed for #BoSnA#! * * SHC pointsystem * *-------------------------------------------* * core_client.lua -- client * * by #BoSnA# * *********************************************]] --general-- local root = getRootElement() local resRoot = getResourceRootElement(getThisResource()) local localPlayer = getLocalPlayer() --end general-- --distance-- local distanceTravelled local oldx,oldy,oldz --end distance-- --[[************************************************* * Part I: sounds * *****************************************************]] --PLAY UEFA SOUND function playUefaSoundForPlayer(forAll) if (forAll) then playSound("/files/uefa.mp3",false) else if (source == localPlayer) then playSound("/files/uefa.mp3",false) else local x,y,z = getElementPosition(source) local sound = playSound3D("/files/uefa.mp3",x,y,z,false) setSoundMinDistance(sound,5) setSoundMaxDistance(sound,40) attachElements(sound,source) end end end addEvent("onPlayerPlayUEFASound", true) addEventHandler("onPlayerPlayUEFASound", root, playUefaSoundForPlayer) --PUBLIC MESSAGE FOR ALL PLAYERS local pmsgtexts = {} function displayPMSG(msg) local tick = getTickCount() local msg = "|"..getPlayerName(source).."#FF7800|: " ..msg table.insert(pmsgtexts,{tostring(msg), tick}) if (#pmsgtexts == 1) then addEventHandler("onClientRender", getRootElement(), pmsgdraw_func) end end local sw,sh = guiGetScreenSize() function pmsgdraw_func() local tick2 = getTickCount() if (#pmsgtexts < 1) then removeEventHandler("onClientRender", getRootElement(), pmsgdraw_func) end for i,v in ipairs(pmsgtexts) do if tick2 - pmsgtexts[i][2] < 6000 then dxDrawColorText( true, pmsgtexts[i][1], sw/2, sh/2, sw/2, sh/2, tocolor(255,120,0), 1.25, "bankgothic", "center") else table.remove(pmsgtexts,i) end end end addEvent("onAdminSendPMSG", true) addEventHandler("onAdminSendPMSG", getRootElement(), displayPMSG) --[[************************************************* * Part II: client events/functions * *****************************************************]] function playerRankUp() if source == localPlayer then playSound("/files/RankUp.mp3",false) else local x,y,z = getElementPosition(source) local sound = playSound3D("/files/RankUp.mp3",x,y,z,false) setSoundMinDistance(sound,5) setSoundMaxDistance(sound,40) attachElements(sound,source) end end addEvent("onPlayerRankUp",true) addEventHandler("onPlayerRankUp",root,playerRankUp) --[[function startRecordingDistanceTravelled() distanceTravelled = 0 addEventHandler("onClientRender",root,distanceRecord) end addEvent("startRecordingDistanceTravelled",true) addEventHandler("startRecordingDistanceTravelled",root,startRecordingDistanceTravelled) function getRecordedDistanceTravelled(stop) triggerServerEvent("onDistanceTravelledReturn",localPlayer,distanceTravelled) distanceTravelled = 0 if stop then removeEventHandler("onClientRender",root,distanceRecord) end end addEvent("getRecordedDistanceTravelled",true) addEventHandler("getRecordedDistanceTravelled",root,getRecordedDistanceTravelled) function resourceStop() if distanceTravelled > 0 then triggerServerEvent("onDistanceTravelledReturn",localPlayer,distanceTravelled) end end addEventHandler("onClientResourceStop",resRoot,resourceStop) function distanceRecord() local veh = getPedOccupiedVehicle(getLocalPlayer()) if veh then local x,y,z = getElementPosition(veh) if oldx then distanceTravelled = distanceTravelled + getDistanceBetweenPoints3D(x,y,z,oldx,oldy,oldz) end oldx,oldy,oldz = x,y,z end end]] --[[************************************************* * Part III: disco functions * *****************************************************]] local cr,cg,cb local polilight local cablight addEvent("onAtzenFun",true) addEventHandler("onAtzenFun",getRootElement(), function () playSound("disco_pogo.mp3") local vehic = getPedOccupiedVehicle ( getLocalPlayer() ) if ( vehic ) then cr,cg,cb = getVehicleHeadLightColor(vehic) local polilight = getVehicleSirensOn(vehic) local cablight = isVehicleTaxiLightOn(vehic) triggerServerEvent("globalSirensOn",getRootElement(),vehic,true) triggerServerEvent("globalTaxiLight",getRootElement(),vehic,true) setTimer(party,300,46) setTimer(orig,(300*46+3000),1) end end ) function party() local vehic = getPedOccupiedVehicle ( getLocalPlayer() ) if ( vehic ) then triggerServerEvent("globalTaxiLight",getRootElement(),vehic,not isVehicleTaxiLightOn(vehic)) triggerServerEvent("globalLightColor",getRootElement(),vehic,math.random(0,255),math.random(0,255),math.random(0,255)) end end function orig() local vehic = getPedOccupiedVehicle ( getLocalPlayer() ) if ( vehic ) then triggerServerEvent("globalLightColor",getRootElement(),vehic,cr,cg,cb) triggerServerEvent("globalSirensOn",getRootElement(),vehic,polilight) triggerServerEvent("globalTaxiLight",getRootElement(),vehic,not cablight) end end --[[************************************************* * Part IV: 2D countdown * *****************************************************]] local instructionText function showCursorForStart() if (source == localPlayer) then showCursor(true) instructionText = dxText:create("Please Click somewhere on your screen where you want the countdown to appear!", 0.5, 0.6, true, "sans", 2, "center") instructionText:color(0,255, 55) setTimer( function() instructionText:destroy() end , 5000, 1) addEventHandler("onClientClick", root, onPlayerClickReturnPosition) end end addEvent("onPlayerUseCountdown", true) addEventHandler("onPlayerUseCountdown", root, showCursorForStart) function onPlayerClickReturnPosition(btn, state, sx, sy, x, y, z, element) if (btn == "left") and (state == "down") then removeEventHandler("onClientClick", root, onPlayerClickReturnPosition) local startTime = getTickCount() showCursor(false) triggerServerEvent("onPlayerClickDrawCountdownSendServer",root, x, y, z, element) end end function drawCountdownInWorld(px, py, pz,element) local nx, ny, nz = getCameraMatrix(localPlayer) local between = getDistanceBetweenPoints3D(px, py, pz, nx, ny, nz) local start = getTickCount() if (between < 125) then setTimer(playSoundFrontEnd, 1000, 1, 44) setTimer(playSoundFrontEnd, 2000, 1, 44) setTimer(playSoundFrontEnd, 3000, 1, 44) setTimer(playSoundFrontEnd, 4000, 1, 44) setTimer(playSoundFrontEnd, 5000, 1, 44) setTimer(playSoundFrontEnd, 6000, 1, 45) end function drawCd() local sx,sy = getScreenFromWorldPosition(px,py,pz+5,0.06) local timePassed = getTickCount() - start if sx and sy then local cx,cy,cz = getCameraMatrix() local size = getDistanceBetweenPoints3D(cx,cy,cz,px,py,pz) local pixel = 200 - size*2 if size <= 125 then if (timePassed > 1000) and (timePassed < 1500) then dxDrawImage(sx-(pixel*0.5),sy-(pixel*0.5),pixel,pixel,"files/5.png") elseif (timePassed > 2000) and (timePassed <2500) then dxDrawImage(sx-(pixel*0.5),sy-(pixel*0.5),pixel,pixel,"files/4.png") elseif (timePassed > 3000) and (timePassed < 3500) then dxDrawImage(sx-(pixel*0.5),sy-(pixel*0.5),pixel,pixel,"files/3.png") elseif (timePassed > 4000) and (timePassed <4500) then dxDrawImage(sx-(pixel*0.5),sy-(pixel*0.5),pixel,pixel,"files/2.png") elseif (timePassed > 5000) and (timePassed <5500) then dxDrawImage(sx-(pixel*0.5),sy-(pixel*0.5),pixel,pixel,"files/1.png") elseif (timePassed > 6000) and (timePassed <9000) then dxDrawImage(sx-(pixel*0.5),sy-(pixel*0.5),pixel,pixel,"files/go.png") elseif (timePassed > 9000) then triggerServerEvent("onClientStopCountdown", root) triggerServerEvent("getplayername", localPlayer, timePassed) removeEventHandler("onClientRender", root, drawCd) else --nothing end else if (timePassed > 9000) then triggerServerEvent("onClientStopCountdown", root) triggerServerEvent("getplayername", localPlayer, timePassed) removeEventHandler("onClientRender", root, drawCd) end end else if (timePassed > 9000) then triggerServerEvent("onClientStopCountdown", root) triggerServerEvent("getplayername", localPlayer, timePassed) removeEventHandler("onClientRender", root, drawCd) end Link to comment
Kenix Posted February 14, 2012 Share Posted February 14, 2012 <meta> <info author="#BoSnA#" version="3.0" type="script" name="stats" description="this is shop,stats...." /> <script src="common.lua" type="server" /> <script src="core_client.lua" type="client" /> <script src="dxcolor_c.lua" type="client" /> <script src="panel_client.lua" type="client" /> <script src="textlib.lua" type="server" /> <script src="utility_client.lua" type="client" /> </meta> https://wiki.multitheftauto.com/wiki/Meta.xml Link to comment
BeaTeX# Posted February 14, 2012 Author Share Posted February 14, 2012 again last problem http://img848.imageshack.us/img848/2999/zajetaslika.jpg I CANT GIVE CODE IS TO BIG IT HAS 80000 CHATERS :DD just say how to fix that :DD Link to comment
Kenix Posted February 14, 2012 Share Posted February 14, 2012 Show code in this line. Link to comment
BeaTeX# Posted February 14, 2012 Author Share Posted February 14, 2012 HERE @ ÁŔ @ @ E € ÁŔ @ @ E Ŕ ÁŔ @ @ E ÁŔ @ @ E @ Á€ @ @ E Ŕ Á @ @ E @ Á€ @ @ E Ŕ ĹŔ @ D € ÁŔ @ D ÁŔ @ D @ ÁŔ @ D € ÁŔ @ D Ŕ ÁŔ @ D ÁŔ @ D ÁŔ @ D @ Á€ @ @ D @ Á€ Á E \€ AA … Ä B ś€ÁÁ ŐŔ@ D Ŕ Á @ D @ Á€ @ @€ D € Ŕ€E „ Ŕ B E € €\A !€ @ý@ D @ Á€ Á E \€ AA … Ä B ś€ÁÁ ŐŔ@ € E @ € file xmlLoadFile settings.xml xmlCreateFile data xmlNodeSetAttribute country none city age skype icq other useravatar default friends settings $ false|false|false|false|false|false version shcSetElementData setElementData : getResourceName getThisResource /avatars/ shcGetElementData .png ipairs xmlNodeGetAttribute xmlSaveFile Ł o o o o p p p q q q q q r r r r r s s s s s t t t t t u u u u u v v v v v w w w w w x x x x x y y y y y z z z z z | | | | | ~ ~ ~ ~ ~ € € € € € ‚ ‚ ‚ ‚ ‚ „ „ „ „ „ … … … … … † † † † † † † † † † † † † † † † ‡ ‡ ‡ ‡ ‡ Ť Ť Ť Ť Ž Ž Ž Ž Ž Ž Ž Ž Ť Ž ˘ ˘ ˘ Ł (for generator) „ Ź (for state) „ Ź (for control) „ Ź i … Ť v … Ť localPlayer userDataTable ¦ Ş A@ € ĹŔ @ A € Ĺ@ @ € @€ € bindKey F6 down toggleUserpanel F3 toggleCursor build_Userpanel § § § § €…€ ś@€ …€ ś€€ ‡ € guiGetVisible Userpanel_Window đ? ł@ floodTick timeP getTickCount shcGetElementData loggedin true guiSetVisible updateUserData outputChatBox E * Please register and login first, before you can use our userpanel! ŕo@ @Ź@ math floor & * Sorry but you have to wait another tostring secs to open the panel again! hideAll I ˝ ˝ ˝ ˝ ˝ ˝ ľ Ŕ Á Á Á Â Â Ä Ä Ä Ĺ Ĺ Ĺ Ĺ Ĺ Ĺ Ç Ç Ç Č Č Č Č Č Č É É É É É Ę Ę Ę Ě Ě Ě Ě Ě Ě Ě Í Ď Ď Ď Ď Ď Ď Ď Đ Đ Đ Đ Đ Đ Đ Đ Đ Đ Đ Đ Ń Ó Ó Ô Ô Ô Ö key H state H tick B TimeP B waitTime B wait 6 B localPlayer á ó y @ @€@Ŕ Ŕ€…€ ĹŔ Ć Áś€ š €€…@ ĹŔ Ć Áś@ …Ŕ Ĺ€ Á A A ÁA ‚ E „ Á \‚€B ‚B …‚ †AÜ€ ‰Ŕ ‚@€…Ŕ Ĺ€ Á A A ÁA ‚ E „ Á \‚€B ‚B …‚ †AÜ€ ‰Ŕ ‚…Ŕ Ĺ Ć Á€ ś@€…@ Ĺ Ć Á€ ś@€…€ ĹŔ Ć ĹA EEÁ „ Á \€ ś@ …€ ĹŔ Ć ÁÁ D €ś@ …€ ĹŔ Ć ĹÁ D A €ś@ …€ ĹŔ Ć€ĆÁ D Á €ś@ …€ ĹŔ Ć ÇÁ D A €ś@ …€ ĹŔ Ć€ÇÁ D Á €ś@ …€ ĹŔ Ć ČÁ D A €ś@ € " left up isElement Profile_Image đ? destroyElement guiCreateStaticImage Ŕg@ >@ ^@ avatars/ shcGetElementData useravatar .png Profile_Tab guiBringToFront Profile_Window guiSetVisible guiSetText Profile_Label @ string upper Profile_Edit age city @ country @ skype @ icq @ other y â â â â ă ă ă ă ă ă ä ä ä ä ĺ ĺ ĺ ĺ ĺ ĺ ĺ ĺ ĺ ĺ ĺ ĺ ĺ ĺ ĺ ĺ ĺ ĺ ĺ ç ç ç ç ç ç ç ç ç ç ç ç ç ç ç ç ç ç é é é é é ę ę ę ę ę ë ë ë ë ë ë ë ë ë ë ë ě ě ě ě ě ě ě ě í í í í í í í í î î î î î î î î ď ď ď ď ď ď ď ď đ đ đ đ đ đ đ đ ń ń ń ń ń ń ń ń ó btn x state x localPlayer ő ü 1 … Ĺ@ Ć€ŔÁ D €ś@ … Ĺ@ Ć@ÁÁ D €ś@ … Ĺ@ ĆŔÁÁ D €ś@ … Ĺ@ Ć@ÂÁ D €ś@ … Ĺ@ ĆŔÂÁ D €ś@ … Ĺ@ Ć@ĂÁ D €ś@ € guiSetText Profile_Edit đ? shcGetElementData age @ city @ country @ skype @ icq @ other 1 ö ö ö ö ö ö ö ö ÷ ÷ ÷ ÷ ÷ ÷ ÷ ÷ ř ř ř ř ř ř ř ř ů ů ů ů ů ů ů ů ú ú ú ú ú ú ú ú ű ű ű ű ű ű ű ű ü btn 0 state 0 localPlayer Link to comment
GTX Posted February 14, 2012 Share Posted February 14, 2012 This is compiled file! Post uncompiled one. Link to comment
BeaTeX# Posted February 14, 2012 Author Share Posted February 14, 2012 WHAT THAT MEAN ? Link to comment
GTX Posted February 14, 2012 Share Posted February 14, 2012 You can't edit it. Also you can't read it (Can you?) Link to comment
denny199 Posted February 14, 2012 Share Posted February 14, 2012 fisrt, u got hacked stuff, u don't own the SHC stats [ mayby is SHC gone but this stuff is not urs!] Link to comment
BeaTeX# Posted February 14, 2012 Author Share Posted February 14, 2012 NO i can't edit it evet read it Link to comment
denny199 Posted February 14, 2012 Share Posted February 14, 2012 Read what i sayd this scripts are not belong to you. This is the SHC stats system. try to learn .lua on urself not go get client side files. Link to comment
BeaTeX# Posted February 14, 2012 Author Share Posted February 14, 2012 NO i cat read it even edit it Link to comment
drk Posted February 14, 2012 Share Posted February 14, 2012 NO i can't edit it evet read it Dude, stop being a noob. 1º - You can't modify compiled files 2º - We don't help people who stole scripts from others ( if it's a stolen script ) 3º - If you don't post the uncompiled code, we can't help you. Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now