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how to give player that i choose money


TroyBoy

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Posted

Server.

function findPlayer( namepart ) 
    local player = getPlayerFromName( namepart ) 
    if player then 
        return player 
    end 
    for _,player in pairs( getElementsByType 'player' ) do 
        if string.find( string.gsub( getPlayerName( player ):lower( ),"#%x%x%x%x%x%x", "" ), namepart:lower( ), 1, true ) then 
            return player 
        end 
    end 
    return false 
end 
  
addCommandHandler( 'givemoney', 
    function( source,_,player,amount ) 
        local find = findPlayer( player ) 
        if find then 
            if amount then 
                givePlayerMoney( find,tonumber( amount ) ) 
                outputChatBox( '[givemoney]:You transfer $'..amount..' to '..getPlayerName( find ),source,255,0,0 ) 
            else 
                outputChatBox( '[givemoney]:/givemoney [playername][amount]!',source,255,0,0 ) 
            end  
        else 
            outputChatBox( '[givemoney]:Player not found!',source,255,0,0 ) 
        end 
    end 
)    

Updated.

Posted (edited)

So it command give money player.

You type command /givemoney [ nickname ][ amount ]

Example:/givemoney Kenix 1000

Or i not understand you,

Edited by Guest
Posted
function findPlayer( namepart ) -- 1 argument is string 
    local player = getPlayerFromName( namepart ) 
    if player then -- if player found 
        return player -- return player element 
    end 
    -- So if not found with getPlayerFromName then find player with loop. 
    for _,player in pairs( getElementsByType 'player' ) do -- loop table players 
        if string.find( string.gsub( getPlayerName( player ):lower( ),"#%x%x%x%x%x%x", "" ), namepart:lower( ), 1, true ) then -- find player by pattern  
            return player -- return player element 
        end 
    end 
    return false -- return false if not found  
end 
  
addCommandHandler( 'givemoney', -- add command handler 
    function( source,_,player,amount ) -- 1 argument is source ( element player ) ( who use type this command ) , 2 argument is command name but we not need use this and we create 'upvalue' ( frozen variable that will not be used ) , 3 argument is player nick name ( string ) , 4 argument is amount 
        local find = findPlayer( player ) -- So call function findPlayer in argument use nick name ( string ) 
        if find then -- If player founded then 
            if amount then -- If player type amount ( full command /givemoney [nickname][amount] ) 
                givePlayerMoney( find,tonumber( amount ) ) -- give money for player 
                outputChatBox( '[givemoney]:You transfer $'..amount..' to '..getPlayerName( find ),source,255,0,0 ) -- write in chat box 
            else -- player not type full command ( /givemoney [nickname][amount] )  
                outputChatBox( '[givemoney]:/givemoney [playername][amount]!',source,255,0,0 ) -- write in chat box 
            end  
        else -- player not found  
            outputChatBox( '[givemoney]:Player not found!',source,255,0,0 ) -- write in chat box 
        end 
    end 
)    

Updated again.

Posted

my question is what line in the script that you gave me check the name of the player that i wrote in the game to give him the money if it will be TroyBoy and i will write TroyBoy in the playername what will check this

Posted

16 line is handler function parameters.

17 line call function and it function return player element or false

18 line check.

You mean this?

I made comments in the code :/

Read please.

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