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Some Help in getPlayesName and BindKey


Evil-Cod3r

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Posted

Hi all iam try Making a window with Players Name if Player Select a Player He see his Level and Exp

  
GUIEditor_Window = {} 
GUIEditor_Label = {} 
GUIEditor_Grid = {} 
GUIEditor_Image = {} 
  
GUIEditor_Window[1] = guiCreateWindow(423,220,477,311,"Level_System v3.0 ",false) 
guiWindowSetMovable(GUIEditor_Window[1],false) 
guiWindowSetSizable(GUIEditor_Window[1],false) 
GUIEditor_Grid[1] = guiCreateGridList(9,21,264,281,false,GUIEditor_Window[1]) 
guiGridListSetSelectionMode(GUIEditor_Grid[1],2) 
for id, playeritem in ipairs(getElementsByType("player")) do  
local row = guiGridListAddRow ( playerList ) 
guiGridListSetItemText ( playerList, row, column, getPlayerName ( playeritem ), false, false ) 
guiGridListAddColumn(GUIEditor_Grid[1],"Players",0.2) 
  
for i = 1, 1 do 
    guiGridListAddRow(GUIEditor_Grid[1]) 
end 
GUIEditor_Label[1] = guiCreateLabel(286,43,144,23,"Level :",false,GUIEditor_Window[1]) 
guiLabelSetColor(GUIEditor_Label[1],0,255,0) 
guiSetFont(GUIEditor_Label[1],"clear-normal") 
GUIEditor_Label[2] = guiCreateLabel(284,95,102,21,"EXP:",false,GUIEditor_Window[1]) 
guiLabelSetColor(GUIEditor_Label[2],0,0,255) 
guiSetFont(GUIEditor_Label[2],"clear-normal") 
GUIEditor_Image[1] = guiCreateStaticImage(266,152,182,146,"images/mtalogo.png",false,GUIEditor_Window[1]) 
  

and this small script wont work :(

local x,y = guiGetScreenSize()  
  
function headshot ( killer, killerweapon, bodypart ) 
if ( killer ) and ( killer ~= source ) then  
local image = guiCreateStaticImage ( x/4, y/5.8, 399,169, "SAMP"..math.random(1,4)..".png", false ) 
guiSetVisible ( image, false ) 
guiSetVisible ( image, true ) 
guiStaticImageLoadImage(image, "SAMP"..math.random(1,4)..".png") 
setTimer (guiSetVisible, 4000, 1, image, false ) 
end 
addEventHandler ( "onClientPlayerWasted", getRootElement(), headshot ) 
  
  
addEventHandler("onPlayerWasted", root, 
function ( ammo, killer, killerweapon, bodypart ) 
    if ( killer ) and ( killer ~= source ) then 
        if (bodypart == 9) then 
            outputChatBox("**OWned->HeadShot !!!+$50**",killer,255,255,0) 
            owned = guiCreateStaticImage(0.45,0.6722,0.0917,0.0533,"images/owned.png",true) 
            guiSetVisible(blood, false) 
            guiSetVisible(blood, true) 
            setTimer (guiSetVisible, 4000, 1, blood, false ) 
            triggerClientEvent(killer,"playWastedSound",killer,"sounds/2.ogg") 
            givePlayerMoney ( killer, 50 ) 
        end 
    else 
        outputChatBox("**Woops Your Dead Try Next Time Noob ! - $5**",source,255,255,0) 
        triggerClientEvent(source,"playWastedSound",source,"sounds/3.ogg") 
        takePlayerMoney( source, 5 ) 
    end 
end) 

just these tow and i well uplode my gamemode and crdits to who help me :)

My in-game nick is |['Dev-PoinT_SA']|

addEventHandler ( "onPlayerSpawn", getRootElement(),

function()

if (getPlayerName(source) == "Dev-PoinT") and (getPlayerTeam == "Admin") then

triggerClientEvent("BlaBlaBla",getRootElement())

DxDrawText("Hi Dev-PoinT")

end

end)

Posted

So ?

My in-game nick is |['Dev-PoinT_SA']|

addEventHandler ( "onPlayerSpawn", getRootElement(),

function()

if (getPlayerName(source) == "Dev-PoinT") and (getPlayerTeam == "Admin") then

triggerClientEvent("BlaBlaBla",getRootElement())

DxDrawText("Hi Dev-PoinT")

end

end)

Posted

Window with player names:

  
GUIEditor_Window[1] = guiCreateWindow(423,220,477,311,"Level_System v3.0 ",false) 
guiWindowSetMovable(GUIEditor_Window[1],false) 
guiWindowSetSizable(GUIEditor_Window[1],false) 
GUIEditor_Grid[1] = guiCreateGridList(9,21,264,281,false,GUIEditor_Window[1]) 
guiGridListSetSelectionMode(GUIEditor_Grid[1],2) 
local row = guiGridListAddRow ( playerList ) 
local col = guiGridListAddColumn(GUIEditor_Grid[1],"Players",0.2) 
GUIEditor_Label[1] = guiCreateLabel(286,43,144,23,"Level :",false,GUIEditor_Window[1]) 
guiLabelSetColor(GUIEditor_Label[1],0,255,0) 
guiSetFont(GUIEditor_Label[1],"clear-normal") 
GUIEditor_Label[2] = guiCreateLabel(284,95,102,21,"EXP:",false,GUIEditor_Window[1]) 
guiLabelSetColor(GUIEditor_Label[2],0,0,255) 
guiSetFont(GUIEditor_Label[2],"clear-normal") 
GUIEditor_Image[1] = guiCreateStaticImage(266,152,182,146,"images/mtalogo.png",false,GUIEditor_Window[1]) 
  
for i, players in ipairs(getElementsByType('player')) do 
 guiGridListSetItemText(GUIEditor_Grid[1],row,col,getPlayerName(players),false,false) 
end 
  
addEventHandler('onClientGUIClick',root, 
 function() 
  if source == GUIEditor_Grid[1] then 
     local theRow, theCol = guiGridListGetSelectedItem(source) 
     if theRow and theCol and theRow ~= -1 and theCol ~= -1 then 
       local name = guiGridListGetItemText(source,theRow, theCol) 
       --now use your head and script all, because we don't have the level and exp system then we can't make all for you 
    end 
end) 
  

Headshot system:

Client side:

local x,y = guiGetScreenSize()  
  
function headshot ( killer, killerweapon, bodypart ) 
  if ( killer ) and ( killer ~= source ) then  
         local image = guiCreateStaticImage ( x/4, y/5.8, 399,169, "SAMP"..math.random(1,4)..".png", false ) 
         setTimer (guiSetVisible, 4000, 1, image, false ) 
     end 
end 
addEventHandler ( "onClientPlayerWasted", getRootElement(), headshot ) 

Server side:

addEventHandler("onPlayerWasted", root, 
  function ( ammo, killer, killerweapon, bodypart ) 
    if ( killer ) and ( killer ~= source ) then 
      if (bodypart == 9) then 
          outputChatBox("**OWned->HeadShot !!!+$50**",killer,255,255,0) 
          local owned = guiCreateStaticImage(0.45,0.6722,0.0917,0.0533,"images/owned.png",true) 
          setTimer (guiSetVisible, 4000, 1, owned, false ) 
          triggerClientEvent(killer,"playWastedSound",killer,"sounds/2.ogg") 
          givePlayerMoney ( killer, 50 ) 
      end 
   else 
         outputChatBox("**Woops Your Dead Try Next Time Noob ! - $5**",killer,255,255,0) 
         triggerClientEvent(source,"playWastedSound",killer,"sounds/3.ogg") 
         takePlayerMoney( killer, 5 ) 
     end 
end) 

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Posted
function me2 () 
GUIEditor_Window[1] = guiCreateWindow(423,220,477,311,"Level_System v3.0 ",false) 
guiWindowSetMovable(GUIEditor_Window[1],false) 
guiWindowSetSizable(GUIEditor_Window[1],false) 
GUIEditor_Grid[1] = guiCreateGridList(9,21,264,281,false,GUIEditor_Window[1]) 
guiGridListSetSelectionMode(GUIEditor_Grid[1],2) 
local row = guiGridListAddRow ( playerList ) 
local col = guiGridListAddColumn(GUIEditor_Grid[1],"Players",0.2) 
GUIEditor_Label[1] = guiCreateLabel(286,43,144,23,"Level :",false,GUIEditor_Window[1]) 
guiLabelSetColor(GUIEditor_Label[1],0,255,0) 
guiSetFont(GUIEditor_Label[1],"clear-normal") 
GUIEditor_Label[2] = guiCreateLabel(284,95,102,21,"EXP:",false,GUIEditor_Window[1]) 
guiLabelSetColor(GUIEditor_Label[2],0,0,255) 
guiSetFont(GUIEditor_Label[2],"clear-normal") 
GUIEditor_Image[1] = guiCreateStaticImage(266,152,182,146,"images/mtalogo.png",false,GUIEditor_Window[1]) 
for i, players in ipairs(getElementsByType('player')) do 
 guiGridListSetItemText(GUIEditor_Grid[1],row,col,getPlayerName(players),false,false) 
end 
  
addEventHandler('onClientGUIClick',root, 
function() 
if source == GUIEditor_Grid[1] then 
     local theRow, theCol = guiGridListGetSelectedItem(source) 
     if theRow and theCol and theRow ~= -1 and theCol ~= -1 then 
       local name = guiGridListGetItemText(source,theRow, theCol) 
end) 

dont work its say

unexpected symbol near ')'

My in-game nick is |['Dev-PoinT_SA']|

addEventHandler ( "onPlayerSpawn", getRootElement(),

function()

if (getPlayerName(source) == "Dev-PoinT") and (getPlayerTeam == "Admin") then

triggerClientEvent("BlaBlaBla",getRootElement())

DxDrawText("Hi Dev-PoinT")

end

end)

Posted

lol? Only copy mine and test, you created a function and dont closed it.

  
GUIEditor_Window[1] = guiCreateWindow(423,220,477,311,"Level_System v3.0 ",false) 
guiWindowSetMovable(GUIEditor_Window[1],false) 
guiWindowSetSizable(GUIEditor_Window[1],false) 
GUIEditor_Grid[1] = guiCreateGridList(9,21,264,281,false,GUIEditor_Window[1]) 
guiGridListSetSelectionMode(GUIEditor_Grid[1],2) 
local row = guiGridListAddRow ( playerList ) 
local col = guiGridListAddColumn(GUIEditor_Grid[1],"Players",0.2) 
GUIEditor_Label[1] = guiCreateLabel(286,43,144,23,"Level :",false,GUIEditor_Window[1]) 
guiLabelSetColor(GUIEditor_Label[1],0,255,0) 
guiSetFont(GUIEditor_Label[1],"clear-normal") 
GUIEditor_Label[2] = guiCreateLabel(284,95,102,21,"EXP:",false,GUIEditor_Window[1]) 
guiLabelSetColor(GUIEditor_Label[2],0,0,255) 
guiSetFont(GUIEditor_Label[2],"clear-normal") 
GUIEditor_Image[1] = guiCreateStaticImage(266,152,182,146,"images/mtalogo.png",false,GUIEditor_Window[1]) 
  
for i, players in ipairs(getElementsByType('player')) do 
 guiGridListSetItemText(GUIEditor_Grid[1],row,col,getPlayerName(players),false,false) 
end 
  
addEventHandler('onClientGUIClick',root, 
 function() 
  if source == GUIEditor_Grid[1] then 
     local theRow, theCol = guiGridListGetSelectedItem(source) 
     if theRow and theCol and theRow ~= -1 and theCol ~= -1 then 
       local name = guiGridListGetItemText(source,theRow, theCol) 
       --now use your head and script all, because we don't have the level and exp system then we can't make all for you 
    end 
end) 
  

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Posted

i dont get you what i do ?

My in-game nick is |['Dev-PoinT_SA']|

addEventHandler ( "onPlayerSpawn", getRootElement(),

function()

if (getPlayerName(source) == "Dev-PoinT") and (getPlayerTeam == "Admin") then

triggerClientEvent("BlaBlaBla",getRootElement())

DxDrawText("Hi Dev-PoinT")

end

end)

Posted

You created a function ( "function me()" ) and you don't closed it ( with end ).

I said to copy mine code and test.

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Learning C++ | C++ is amazing xD

Posted

i copyed your last code and the same error

My in-game nick is |['Dev-PoinT_SA']|

addEventHandler ( "onPlayerSpawn", getRootElement(),

function()

if (getPlayerName(source) == "Dev-PoinT") and (getPlayerTeam == "Admin") then

triggerClientEvent("BlaBlaBla",getRootElement())

DxDrawText("Hi Dev-PoinT")

end

end)

Posted

Aw, my bad, I forgot a end.

addEventHandler('onClientGUIClick',root, 
 function() 
  if source == GUIEditor_Grid[1] then 
     local theRow, theCol = guiGridListGetSelectedItem(source) 
     if theRow and theCol and theRow ~= -1 and theCol ~= -1 then 
       local name = guiGridListGetItemText(source,theRow, theCol) 
       --now use your head and script all, because we don't have the level and exp system then we can't make all for you 
    end 
  end 
end) 

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Posted

its say

attempt to index global'GuiEdtor_window'(a nill value)

My in-game nick is |['Dev-PoinT_SA']|

addEventHandler ( "onPlayerSpawn", getRootElement(),

function()

if (getPlayerName(source) == "Dev-PoinT") and (getPlayerTeam == "Admin") then

triggerClientEvent("BlaBlaBla",getRootElement())

DxDrawText("Hi Dev-PoinT")

end

end)

Posted

Change GUI variables or add GUIEditor_Window = {}

GUIEditor_Grid = {}

GUIEditor_Label = {}

GUIEditor_Image = {}

on top of script

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Posted

its work but dont get the Players Name :(

function sa () 
GUIEditor_Window = {} 
GUIEditor_Grid = {} 
GUIEditor_Label = {} 
GUIEditor_Image = {} 
GUIEditor_Window[1] = guiCreateWindow(423,220,477,311,"Level_System v3.0 ",false) 
guiWindowSetMovable(GUIEditor_Window[1],false) 
guiWindowSetSizable(GUIEditor_Window[1],false) 
GUIEditor_Grid[1] = guiCreateGridList(9,21,264,281,false,GUIEditor_Window[1]) 
guiGridListSetSelectionMode(GUIEditor_Grid[1],2) 
local row = guiGridListAddRow ( playerList ) 
local col = guiGridListAddColumn(GUIEditor_Grid[1],"Players",0.2) 
GUIEditor_Label[1] = guiCreateLabel(286,43,144,23,"Level :",false,GUIEditor_Window[1]) 
guiLabelSetColor(GUIEditor_Label[1],0,255,0) 
guiSetFont(GUIEditor_Label[1],"clear-normal") 
GUIEditor_Label[2] = guiCreateLabel(284,95,102,21,"EXP:",false,GUIEditor_Window[1]) 
guiLabelSetColor(GUIEditor_Label[2],0,0,255) 
guiSetFont(GUIEditor_Label[2],"clear-normal") 
GUIEditor_Image[1] = guiCreateStaticImage(266,152,182,146,"images/mtalogo.png",false,GUIEditor_Window[1]) 
  
for i, players in ipairs(getElementsByType('player')) do 
 guiGridListSetItemText(GUIEditor_Grid[1],row,col,getPlayerName(players),false,false) 
end 
addEventHandler ( "onClientResourceStart", getRootElement(), sa ) 
  
addEventHandler('onClientGUIClick',root, 
 function() 
  if source == GUIEditor_Grid[1] then 
     local theRow, theCol = guiGridListGetSelectedItem(source) 
     if theRow and theCol and theRow ~= -1 and theCol ~= -1 then 
       local name = guiGridListGetItemText(source,theRow, theCol) 
    end 
  end 
end) 
  
function ToggleShop() 
    if guiGetVisible(GUIEditor_Window[1]) == true then 
        guiSetVisible(GUIEditor_Window[1],false) 
        showCursor(false) 
    else 
        guiSetVisible(GUIEditor_Window[1],true) 
        showCursor(true) 
    end 
end 
end 
bindKey("F7","down",ToggleShop) 

My in-game nick is |['Dev-PoinT_SA']|

addEventHandler ( "onPlayerSpawn", getRootElement(),

function()

if (getPlayerName(source) == "Dev-PoinT") and (getPlayerTeam == "Admin") then

triggerClientEvent("BlaBlaBla",getRootElement())

DxDrawText("Hi Dev-PoinT")

end

end)

Posted
  
GUIEditor_Window = {} 
GUIEditor_Grid = {} 
GUIEditor_Label = {} 
GUIEditor_Image = {} 
  
GUIEditor_Window[1] = guiCreateWindow(423,220,477,311,"Level_System v3.0 ",false) 
guiWindowSetMovable(GUIEditor_Window[1],false) 
guiWindowSetSizable(GUIEditor_Window[1],false) 
GUIEditor_Grid[1] = guiCreateGridList(9,21,264,281,false,GUIEditor_Window[1]) 
guiGridListSetSelectionMode(GUIEditor_Grid[1],2) 
local row = guiGridListAddRow ( playerList ) 
local col = guiGridListAddColumn(GUIEditor_Grid[1],"Players",0.2) 
GUIEditor_Label[1] = guiCreateLabel(286,43,144,23,"Level :",false,GUIEditor_Window[1]) 
guiLabelSetColor(GUIEditor_Label[1],0,255,0) 
guiSetFont(GUIEditor_Label[1],"clear-normal") 
GUIEditor_Label[2] = guiCreateLabel(284,95,102,21,"EXP:",false,GUIEditor_Window[1]) 
guiLabelSetColor(GUIEditor_Label[2],0,0,255) 
guiSetFont(GUIEditor_Label[2],"clear-normal") 
GUIEditor_Image[1] = guiCreateStaticImage(266,152,182,146,"images/mtalogo.png",false,GUIEditor_Window[1]) 
  
if col then 
    for id, players in ipairs(getElementsByType('player')) do 
     guiGridListSetItemText(GUIEditor_Grid[1],row,col,getPlayerName(players),false,false) 
  end 
end 
  
addEventHandler('onClientGUIClick',root, 
 function() 
  if source == GUIEditor_Grid[1] then 
     local theRow, theCol = guiGridListGetSelectedItem(source) 
     if theRow and theCol and theRow ~= -1 and theCol ~= -1 then 
       local name = guiGridListGetItemText(source,theRow, theCol) 
    end 
  end 
end) 
  
bindKey('F7','down', 
 function() 
  guiSetVisible(GUIEditor_Window[1[, not guiGetVisible(GUIEditor_Window[1])) 
  showCursor(not isCursorShowing()) 
end) 

I simplified your bind key function too.

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Posted

Bad agument guiGridListAddRow'[Expected gui-element at argumnet 1, got nill]

Bad argument@ 'guiGridListSetitemText'[Expected number at argument 2, got boolean]

My in-game nick is |['Dev-PoinT_SA']|

addEventHandler ( "onPlayerSpawn", getRootElement(),

function()

if (getPlayerName(source) == "Dev-PoinT") and (getPlayerTeam == "Admin") then

triggerClientEvent("BlaBlaBla",getRootElement())

DxDrawText("Hi Dev-PoinT")

end

end)

Posted (edited)
  
GUIEditor_Window = {} 
GUIEditor_Grid = {} 
GUIEditor_Label = {} 
GUIEditor_Image = {} 
  
GUIEditor_Window[1] = guiCreateWindow(423,220,477,311,"Level_System v3.0 ",false) 
guiWindowSetMovable(GUIEditor_Window[1],false) 
guiWindowSetSizable(GUIEditor_Window[1],false) 
GUIEditor_Grid[1] = guiCreateGridList(9,21,264,281,false,GUIEditor_Window[1]) 
guiGridListSetSelectionMode(GUIEditor_Grid[1],2) 
row = guiGridListAddRow ( GUIEditor_Grid[1] ) 
col = guiGridListAddColumn(GUIEditor_Grid[1],"Players",0.2) 
GUIEditor_Label[1] = guiCreateLabel(286,43,144,23,"Level :",false,GUIEditor_Window[1]) 
guiLabelSetColor(GUIEditor_Label[1],0,255,0) 
guiSetFont(GUIEditor_Label[1],"clear-normal") 
GUIEditor_Label[2] = guiCreateLabel(284,95,102,21,"EXP:",false,GUIEditor_Window[1]) 
guiLabelSetColor(GUIEditor_Label[2],0,0,255) 
guiSetFont(GUIEditor_Label[2],"clear-normal") 
GUIEditor_Image[1] = guiCreateStaticImage(266,152,182,146,"images/mtalogo.png",false,GUIEditor_Window[1]) 
  
if col then 
    for id, players in ipairs(getElementsByType('player')) do 
     guiGridListSetItemText(GUIEditor_Grid[1],row,col,getPlayerName(players),false,false) 
  end 
end 
  
addEventHandler('onClientGUIClick',root, 
 function() 
  if source == GUIEditor_Grid[1] then 
     local theRow, theCol = guiGridListGetSelectedItem(source) 
     if theRow and theCol and theRow ~= -1 and theCol ~= -1 then 
       local name = guiGridListGetItemText(source,theRow, theCol) 
    end 
  end 
end) 
  
bindKey('F7','down', 
 function() 
  guiSetVisible(GUIEditor_Window[1[, not guiGetVisible(GUIEditor_Window[1])) 
  showCursor(not isCursorShowing()) 
end) 

Updated.

Edited by Guest

EPT Team Server Development: 0%

Learning C++ | C++ is amazing xD

Posted

the same error i well wait for another scripter to Help Me Thx For Help me untel now Darken i owe You Man !

My in-game nick is |['Dev-PoinT_SA']|

addEventHandler ( "onPlayerSpawn", getRootElement(),

function()

if (getPlayerName(source) == "Dev-PoinT") and (getPlayerTeam == "Admin") then

triggerClientEvent("BlaBlaBla",getRootElement())

DxDrawText("Hi Dev-PoinT")

end

end)

Posted

Copy my last code again, updated.

And what you mean by "owe" ? :)

EPT Team Server Development: 0%

Learning C++ | C++ is amazing xD

Posted
GUIEditor_Window = {} 
GUIEditor_Grid = {} 
GUIEditor_Label = {} 
GUIEditor_Image = {} 
  
GUIEditor_Window[1] = guiCreateWindow( 423,220,477,311,"Level_System v3.0 ",false ) 
guiWindowSetMovable( GUIEditor_Window[1],false ) 
guiWindowSetSizable( GUIEditor_Window[1],false ) 
GUIEditor_Grid[1] = guiCreateGridList( 9,21,264,281,false,GUIEditor_Window[1] ) 
guiGridListSetSelectionMode( GUIEditor_Grid[1],2 ) 
row = guiGridListAddRow ( GUIEditor_Grid[1] ) 
col = guiGridListAddColumn( GUIEditor_Grid[1],"Players",0.2 ) 
GUIEditor_Label[1] = guiCreateLabel( 286,43,144,23,"Level :",false,GUIEditor_Window[1] ) 
guiLabelSetColor( GUIEditor_Label[1],0,255,0 ) 
guiSetFont( GUIEditor_Label[1],"clear-normal" ) 
GUIEditor_Label[2] = guiCreateLabel( 284,95,102,21,"EXP:",false,GUIEditor_Window[1] ) 
guiLabelSetColor( GUIEditor_Label[2],0,0,255 ) 
guiSetFont( GUIEditor_Label[2],"clear-normal" ) 
GUIEditor_Image[1] = guiCreateStaticImage( 266,152,182,146,"images/mtalogo.png",false,GUIEditor_Window[1] ) 
  
if col then 
    for _, players in pairs( getElementsByType 'player' ) do 
        guiGridListSetItemText( GUIEditor_Grid[1],row,col,getPlayerName( players ),false,false ) 
    end 
end 
  
addEventHandler( 'onClientGUIClick',root, 
    function( ) 
        if source == GUIEditor_Grid[1] then 
            local theRow, theCol = guiGridListGetSelectedItem( source ) 
            if theRow and theCol and theRow ~= -1 and theCol ~= -1 then 
                guiGridListGetItemText( source,theRow, theCol ) 
            end 
        end 
    end 
) 
  
bindKey( 'F7','down', 
    function( ) 
        guiSetVisible( GUIEditor_Window[1], not guiGetVisible( GUIEditor_Window[1] ) ) 
        showCursor( not isCursorShowing( ) ) 
    end 
) 

Your code have syntax error :/

http://vk.com/the_kenix

Вопросы задавайте на форуме, не пишите мне в личку.

Please don't pm me.

Posted (edited)
What is wrong?
guiSetVisible(GUIEditor_Window[1[, not guiGetVisible(GUIEditor_Window[1])) 

GUIEditor_Window[1[

Syntax error in your code,

Edited by Guest

http://vk.com/the_kenix

Вопросы задавайте на форуме, не пишите мне в личку.

Please don't pm me.

Posted
What is wrong?
guiSetVisible(GUIEditor_Window[1[, not guiGetVisible(GUIEditor_Window[1])) 

GUIEditor_Window[1[

Syntax error in your code,

lol i alredy tryed that befoure you bost it and the Same Error Never Minde just forget this Topic

Thx For all who tryed Help Me i relay owe you guys :)

My in-game nick is |['Dev-PoinT_SA']|

addEventHandler ( "onPlayerSpawn", getRootElement(),

function()

if (getPlayerName(source) == "Dev-PoinT") and (getPlayerTeam == "Admin") then

triggerClientEvent("BlaBlaBla",getRootElement())

DxDrawText("Hi Dev-PoinT")

end

end)

Posted
GUIEditor_Window = {} 
GUIEditor_Grid = {} 
GUIEditor_Label = {} 
GUIEditor_Image = {} 
  
GUIEditor_Window[1] = guiCreateWindow( 423,220,477,311,"Level_System v3.0 ",false ) 
guiWindowSetMovable( GUIEditor_Window[1],false ) 
guiWindowSetSizable( GUIEditor_Window[1],false ) 
guiSetVisible( GUIEditor_Window[1],false ) 
GUIEditor_Grid[1] = guiCreateGridList( 9,21,264,281,false,GUIEditor_Window[1] ) 
guiGridListSetSelectionMode( GUIEditor_Grid[1],2 ) 
col = guiGridListAddColumn( GUIEditor_Grid[1],"Players",0.90 ) 
GUIEditor_Label[1] = guiCreateLabel( 286,43,144,23,"Level:",false,GUIEditor_Window[1] ) 
guiLabelSetColor( GUIEditor_Label[1],0,255,0 ) 
guiSetFont( GUIEditor_Label[1],"clear-normal" ) 
GUIEditor_Label[2] = guiCreateLabel( 284,95,102,21,"EXP:",false,GUIEditor_Window[1] ) 
guiLabelSetColor( GUIEditor_Label[2],0,0,255 ) 
guiSetFont( GUIEditor_Label[2],"clear-normal" ) 
GUIEditor_Image[1] = guiCreateStaticImage( 266,152,182,146,"images/mtalogo.png",false,GUIEditor_Window[1] ) 
  
if (col) then 
    for _, player in pairs( getElementsByType 'player' ) do 
        row = guiGridListAddRow ( GUIEditor_Grid[1] ) 
        guiGridListSetItemText( GUIEditor_Grid[1],row,col,getPlayerName( player ),false,false ) 
    end 
end 
  
addEventHandler( 'onClientGUIClick',root, 
    function( ) 
        if (source == GUIEditor_Grid[1]) then 
            local theRow, theCol = guiGridListGetSelectedItem( source ) 
            if (theRow and theCol and theRow ~= -1 and theCol ~= -1) then 
                local playerName = guiGridListGetItemText( source,theRow, theCol ) 
                local player = getPlayerFromName(playerName) 
                if (player and isElement(player)) then 
                    local theEXP = getElementData(player, "ExP") or 0 
                    local theLevel = getElementData(player, "Level") or 0 
                    guiSetText(GUIEditor_Label[1], "Level: ".. tostring(theLevel)) 
                    guiSetText(GUIEditor_Label[2], "EXP: ".. tostring(theEXP)) 
                else 
                    guiSetText(GUIEditor_Label[1], "Level:") 
                    guiSetText(GUIEditor_Label[2], "EXP:") 
                end 
            else 
                guiSetText(GUIEditor_Label[1], "Level:") 
                guiSetText(GUIEditor_Label[2], "EXP:") 
            end 
        end 
    end 
) 
  
bindKey( 'F7','down', 
    function( ) 
        guiSetVisible( GUIEditor_Window[1], not guiGetVisible( GUIEditor_Window[1] ) ) 
        showCursor( guiGetVisible( GUIEditor_Window[1] ) ) 
    end 
) 

San Andreas Utopia RPG (SAUR) Owner & Developer.

560x95_FFFFFF_FF9900_000000_000000.png

Education is the most powerful weapon which you can use to change the world.

Posted

God i love You Castillo For Helpin Me i wish i be like you Greate Scripter You always Helping Us Thx i own You Many Time :)

Work Fine My Bro <3

My in-game nick is |['Dev-PoinT_SA']|

addEventHandler ( "onPlayerSpawn", getRootElement(),

function()

if (getPlayerName(source) == "Dev-PoinT") and (getPlayerTeam == "Admin") then

triggerClientEvent("BlaBlaBla",getRootElement())

DxDrawText("Hi Dev-PoinT")

end

end)

Posted

You're welcome :).

P.S: No thanks, I have enough brothers, I don't want another ;P.

San Andreas Utopia RPG (SAUR) Owner & Developer.

560x95_FFFFFF_FF9900_000000_000000.png

Education is the most powerful weapon which you can use to change the world.

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