Sniiper Posted February 7, 2012 Share Posted February 7, 2012 Hey i need help with my userpanel when i activate my userpanel give me this errors: ERROR: Client triggered serverside event onClientCallsServerFunction, but event is not added serverside ERROR: Client triggered serverside event onClientLoaded, but event is not added serverside plz help me thx Link to comment
Castillo Posted February 7, 2012 Share Posted February 7, 2012 That mean's you got missing server side part. Link to comment
Sniiper Posted February 7, 2012 Author Share Posted February 7, 2012 But how i add the events? Link to comment
Castillo Posted February 7, 2012 Share Posted February 7, 2012 Where did you get that "userpanel"? mind posting it here? Link to comment
Sniiper Posted February 7, 2012 Author Share Posted February 7, 2012 friend give me, and sure Draw_client: -- Get relative scale based on input function getDxMenuScale(int) return (int*0.50)/1080 end -- Set all required variables local screenWidth, screenHeight = guiGetScreenSize() local sizeX = 0 local sizeY = -screenHeight/10 local toSizeX = 0 local toSizeY = -screenHeight/10 local pixelSpeed = (screenWidth/1.5)/31 local increaseSpeedX = pixelSpeed local increaseSpeedY = pixelSpeed local fadeStageX = screenWidth/10 local fadeStageY = screenHeight/10 local fadeFactorX = (screenWidth/(getDxMenuScale(screenWidth)*1.768))/1000 local fadeFactorY = (screenHeight/(getDxMenuScale(screenHeight)*1.768))/1000 local imageWidth, imageHeight = 400 * getDxMenuScale(screenWidth), 200 * getDxMenuScale(screenWidth) local imageLocationY = screenHeight - ((screenHeight/10)/2 + imageHeight/2) local imageOffset = getDxMenuScale(screenWidth)*8 local increaseAlpha = 3 local dxImageAlpha = 0 local imageFade = false local guiFade = false local performingAnimation = false local selectedMenu = 0 -- Specify the filepaths for the DX Menu images dxImages = { "img/dxstats.png", "img/dxplayers.png", "img/dxachievements.png", "img/dxshop.png", "img/dxmaps.png", "img/dxoptions.png" } dxImageHighlights = { "img/dxstatsh.png", "img/dxplayersh.png", "img/dxachievementsh.png", "img/dxshoph.png", "img/dxmapsh.png", "img/dxoptionsh.png" } -- Relative coordinates for the seperate "buttons" locA = 0.0328 * screenWidth locB = 0.1477 * screenWidth locC = 0.2883 * screenWidth locD = 0.5063 * screenWidth locE = 0.6273 * screenWidth locF = 0.7414 * screenWidth locG = 0.8805 * screenWidth locHeight = screenHeight - screenHeight/10 -- On script start, add the event handlers and binds function onDxDrawResourceStart() addEventHandler("onClientRender",getRootElement(),drawDxRectangle) addEventHandler("onClientRender",getRootElement(),drawDxImages) addEventHandler("onClientRender",getRootElement(),drawDxText) addEventHandler("onClientRender",getRootElement(),getUserMouseSelection) addEventHandler("onClientClick",getRootElement(),checkDxMenuSelection) showCursor(false) bindKey("U","down",openDxMenu) end addEventHandler("onClientResourceStart",getResourceRootElement(getThisResource()),onDxDrawResourceStart) -- Open the DX Menu function openDxMenu() if not (performingAnimation) then if toSizeX == screenWidth then -- Close the menu toSizeX = 0 toSizeY = -screenHeight/10 toSizeTX = screenWidth toSizeTY = 0 increaseSpeedX = pixelSpeed increaseSpeedY = pixelSpeed imageFade = false showCursor(false) displayTab(0) else -- Open the menu toSizeX = screenWidth toSizeY = -screenHeight/10 toSizeTX = screenWidth toSizeTY = screenHeight/10 increaseSpeedX = pixelSpeed increaseSpeedY = pixelSpeed imageFade = true showCursor(true) end end end -- When a player clicks, check if they clicked on one of the DX Menu buttons function checkDxMenuSelection(button,state) if (button == "left") and (state == "down") then if selectedMenu ~= 0 then displayTab(selectedMenu) end end end -- Draw the images on the DX Menu function drawDxImages() for iter,img in ipairs(dxImages) do dxImageAlpha = getDxImageAlpha() -- Draw the rectangle for the darkened background dxDrawRectangle(0,0,screenWidth,screenHeight,tocolor(0,0,0,dxImageAlpha/6)) if iter < 3 then -- Draw it normally dxDrawImage((imageOffset+imageWidth/1.5)*(iter-1),imageLocationY,imageWidth,imageHeight,dxImages[iter],0,0,0,tocolor(255,255,255,dxImageAlpha),true,true,true) elseif iter == 3 then -- Add more space here dxDrawImage((imageOffset+imageWidth/1.25)*(iter-1),imageLocationY,imageWidth,imageHeight,dxImages[iter],0,0,0,tocolor(255,255,255,dxImageAlpha),true,true,true) elseif iter > 3 then -- Draw normally again with some more distance dxDrawImage((imageOffset+imageWidth/1.6)*(iter),imageLocationY,imageWidth,imageHeight,dxImages[iter],0,0,0,tocolor(255,255,255,dxImageAlpha),true,true,true) end end end -- Draw the black DX Menu bar function drawDxRectangle() local sizeX, sizeY = getDxBottomBarSize() local topBarAlpha = getDxImageAlpha() - 15 local topEdgeAlpha = getDxImageAlpha() - 60 if topBarAlpha < 0 then topBarAlpha = 0 end if topEdgeAlpha < 0 then topEdgeAlpha = 0 end -- Bottom bar dxDrawRectangle( 0, screenHeight, sizeX, sizeY, tocolor(0, 0, 0, 245),true,true,true) dxDrawRectangle( 0, screenHeight - (screenHeight/10 + 1), sizeX, 2.5, tocolor(40, 40, 40, 195),true,true,true) -- Top bar dxDrawRectangle( 0, 0, screenWidth, screenHeight/10, tocolor(0, 0, 0, topBarAlpha),true,true,true) dxDrawRectangle( 0, screenHeight/10 - 1, screenWidth, 2.5, tocolor(40, 40, 40, topEdgeAlpha),true,true,true) end -- Draw the text on the DX Menu function drawDxText() local dxTextAlpha = getDxImageAlpha() local textOffsetX, textOffsetY = 0.0175 * screenWidth, 0.0175 * screenHeight local logoImageX,logoImageY = 450 * (getDxMenuScale(screenWidth)*1.5),100 * (getDxMenuScale(screenWidth)*1.5) -- Draw time and date dxDrawText(getServerTime()[2],textOffsetX,textOffsetY * 1.5,screenWidth,screenHeight,tocolor(255,160,0,dxTextAlpha),1.7*getDxMenuScale(screenWidth),"bankgothic","left","top",true,true,true) dxDrawText(getServerTime()[1],textOffsetX,textOffsetY * 2.7,screenWidth,screenHeight,tocolor(255,80,0,dxTextAlpha),1.7*getDxMenuScale(screenWidth),"bankgothic","left","top",true,true,true) -- Draw the logo image dxDrawImage(screenWidth - logoImageX,0 + getDxMenuScale(screenHeight)*10,logoImageX,logoImageY,"img/dxlogo.png",0,0,0,tocolor(255,255,255,dxTextAlpha),true,true,true) end -------------------------------------------------- -- Change the size of the bottom bar function getDxBottomBarSize() if (sizeX == toSizeX and sizeY == toSizeY) then increaseSpeedX = pixelSpeed increaseSpeedY = pixelSpeed performingAnimation = false return sizeX,sizeY end if not (sizeX == toSizeX) then if sizeX > toSizeX then -- Decrease X position if sizeX < toSizeX + fadeStageX then increaseSpeedX = increaseSpeedX / fadeFactorX end sizeX = sizeX - increaseSpeedX if sizeX <= toSizeX + 0.3 then sizeX = toSizeX end else -- Increase X position if sizeX > toSizeX - fadeStageX then increaseSpeedX = increaseSpeedX / fadeFactorX if increaseSpeedX <= 1 then increaseSpeedX = 1 end end sizeX = sizeX + increaseSpeedX if sizeX >= toSizeX - 0.3 then sizeX = toSizeX end end performingAnimation = true end if not (sizeY == toSizeY) then if sizeY < toSizeY then -- Decrease Y position if sizeY > toSizeY - fadeStageY then increaseSpeedY = increaseSpeedY / fadeFactorY end sizeY = sizeY + increaseSpeedY if sizeY >= toSizeY - 0.3 then sizeY = toSizeY end else -- Increase Y position if sizeY < toSizeY + fadeStageY then increaseSpeedY = increaseSpeedY / fadeFactorY end sizeY = sizeY - increaseSpeedY if sizeY <= toSizeY + 0.3 then sizeY = toSizeY end end performingAnimation = true end return sizeX,sizeY end -- Change the size of the top bar --[[ function getDxTopBarSize() if (sizeTX == toSizeTX and sizeTY == toSizeTY) then increaseSpeedTX = pixelSpeed/10 increaseSpeedTY = pixelSpeed/10 performingAnimation = false return sizeTX,sizeTY end if not (sizeTX == toSizeTX) then if sizeTX > toSizeTX then -- Decrease X position if sizeTX < toSizeTX + fadeStageTX then increaseSpeedTX = increaseSpeedTX / fadeFactorTX end sizeTX = sizeTX - increaseSpeedTX if sizeTX <= toSizeTX + 0.3 then sizeTX = toSizeTX end else -- Increase X position Link to comment
Castillo Posted February 7, 2012 Share Posted February 7, 2012 Well, I guess your "friend" stole it from downloaded client files. You don't have the server side, right? Link to comment
Sniiper Posted February 7, 2012 Author Share Posted February 7, 2012 the another client no can send because is too long but i going give the link so plz help me because i dont know lua scripter :C http://www.mediafire.com/?78fij8xvf3qwjjm Edit: nope, I don't have it. Link to comment
Castillo Posted February 7, 2012 Share Posted February 7, 2012 That mean's that script is stolen, we don't help people who steals scripts. Link to comment
Sniiper Posted February 7, 2012 Author Share Posted February 7, 2012 .__., well sorry but you can help me to make a userpanel to my server plz i need D:! Link to comment
Castillo Posted February 7, 2012 Share Posted February 7, 2012 As I said: We don't help people who steals scripts. You can check the MTA community for resources, there some userpanels for race. Link to comment
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