keisonp9 Posted February 3, 2012 Share Posted February 3, 2012 Raga non è che mi date un consiglio per togliere le nuvole ? esempio quando nel mio server faccio la mappa never be alone 2 ci stanno un sacco di nuvole che mi fanno laggare e quindi crepo mi date un consiglio per toglierle ? grazie Link to comment
HunT Posted February 3, 2012 Share Posted February 3, 2012 devi aggiungere la risorsa zero blur e devi aggiungere in una script setCloudEnable (false) prova questa : https://community.multitheftauto.com/index.php?p= ... ails&id=44 apri il file client ed aggiungi : setCloudEnable (false) Link to comment
keisonp9 Posted February 3, 2012 Author Share Posted February 3, 2012 grazie hunterix ma quella stringa che mi hai detto dove la devo mettere ? --////////////////////////////[[The following is On Join]]\\\\\\\\\\\\\\\\\\\\\\\\\\\-- function changeBlurLevel() setPlayerBlurLevel ( source, 0 ) end addEventHandler ( "onPlayerJoin", getRootElement(), changeBlurLevel ) --//////////////[[The following is On Resource Start (This Resource)]]\\\\\\\\\\\\\\\-- function scriptStart() setPlayerBlurLevel ( getRootElement(), 0) end addEventHandler ("onResourceStart",getResourceRootElement(getThisResource()),scriptStart) --//////////////[[The following is On Resource Start (EVERY resource)]]\\\\\\\\\\\\\\-- --//////////////[[The following is the 1.0 Upate.]]\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\-- function scriptRestart() setTimer ( scriptStart, 4000, 1 ) end addEventHandler("onResourceStart",getRootElement(),scriptRestart) --------------------------------------------------------------------------------------- Link to comment
xShocKz Posted February 3, 2012 Share Posted February 3, 2012 dovrebbe essere questo, ora dubito veramente tanto del fatto che lo hai fatto tu quel pannello... function changeBlurLevel() setPlayerBlurLevel ( source, 0 ) end addEventHandler ( "onPlayerJoin", getRootElement(), changeBlurLevel ) function setCloudEnable (false) setCloudEnable (false) end addEventHandler ( "onPlayerJoin", getRootElement(), setCloudEnable ) function scriptStart() setPlayerBlurLevel ( getRootElement(), 0) end addEventHandler ("onResourceStart",getResourceRootElement(getThisResource()),scriptStart) function scriptRestart() setTimer ( scriptStart, 4000, 1 ) end addEventHandler("onResourceStart",getRootElement(),scriptRestart) Link to comment
keisonp9 Posted February 3, 2012 Author Share Posted February 3, 2012 noi lo creiamo ma come vedi il pannello è tutto buggato Link to comment
HunT Posted February 3, 2012 Share Posted February 3, 2012 function setCloudEnable (false) ----- wtf? why (false) ? setCloudEnable (false) end addEventHandler ( "onPlayerJoin", getRootElement(), setCloudEnable ) Shok non puoi mettere lo stesso nome Cmq : function Cloud () setCloudEnable (false) end function timerCloud () setTimer(Cloud,1000,1) --questo fa ripartire la funzione ogni secondo addEventHandler ( "onResourceStart", getRootElement(), timerCloud ) addEventHandler ("onResourceStart",getResourceRootElement(getThisResource()),timerCloud) Link to comment
xShocKz Posted February 3, 2012 Share Posted February 3, 2012 ecco, mi hai tolto un dubbio, lo stavo togliendo quel false Link to comment
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