keisonp9 Posted February 3, 2012 Posted February 3, 2012 Raga non è che mi date un consiglio per togliere le nuvole ? esempio quando nel mio server faccio la mappa never be alone 2 ci stanno un sacco di nuvole che mi fanno laggare e quindi crepo mi date un consiglio per toglierle ? grazie
HunT Posted February 3, 2012 Posted February 3, 2012 devi aggiungere la risorsa zero blur e devi aggiungere in una script setCloudEnable (false) prova questa : https://community.multitheftauto.com/index.php?p= ... ails&id=44 apri il file client ed aggiungi : setCloudEnable (false)
keisonp9 Posted February 3, 2012 Author Posted February 3, 2012 grazie hunterix ma quella stringa che mi hai detto dove la devo mettere ? --////////////////////////////[[The following is On Join]]\\\\\\\\\\\\\\\\\\\\\\\\\\\-- function changeBlurLevel() setPlayerBlurLevel ( source, 0 ) end addEventHandler ( "onPlayerJoin", getRootElement(), changeBlurLevel ) --//////////////[[The following is On Resource Start (This Resource)]]\\\\\\\\\\\\\\\-- function scriptStart() setPlayerBlurLevel ( getRootElement(), 0) end addEventHandler ("onResourceStart",getResourceRootElement(getThisResource()),scriptStart) --//////////////[[The following is On Resource Start (EVERY resource)]]\\\\\\\\\\\\\\-- --//////////////[[The following is the 1.0 Upate.]]\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\-- function scriptRestart() setTimer ( scriptStart, 4000, 1 ) end addEventHandler("onResourceStart",getRootElement(),scriptRestart) ---------------------------------------------------------------------------------------
xShocKz Posted February 3, 2012 Posted February 3, 2012 dovrebbe essere questo, ora dubito veramente tanto del fatto che lo hai fatto tu quel pannello... function changeBlurLevel() setPlayerBlurLevel ( source, 0 ) end addEventHandler ( "onPlayerJoin", getRootElement(), changeBlurLevel ) function setCloudEnable (false) setCloudEnable (false) end addEventHandler ( "onPlayerJoin", getRootElement(), setCloudEnable ) function scriptStart() setPlayerBlurLevel ( getRootElement(), 0) end addEventHandler ("onResourceStart",getResourceRootElement(getThisResource()),scriptStart) function scriptRestart() setTimer ( scriptStart, 4000, 1 ) end addEventHandler("onResourceStart",getRootElement(),scriptRestart)
keisonp9 Posted February 3, 2012 Author Posted February 3, 2012 noi lo creiamo ma come vedi il pannello è tutto buggato
HunT Posted February 3, 2012 Posted February 3, 2012 function setCloudEnable (false) ----- wtf? why (false) ? setCloudEnable (false) end addEventHandler ( "onPlayerJoin", getRootElement(), setCloudEnable ) Shok non puoi mettere lo stesso nome Cmq : function Cloud () setCloudEnable (false) end function timerCloud () setTimer(Cloud,1000,1) --questo fa ripartire la funzione ogni secondo addEventHandler ( "onResourceStart", getRootElement(), timerCloud ) addEventHandler ("onResourceStart",getResourceRootElement(getThisResource()),timerCloud)
xShocKz Posted February 3, 2012 Posted February 3, 2012 ecco, mi hai tolto un dubbio, lo stavo togliendo quel false
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