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Can i get Some Help


Evil-Cod3r

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Hi i have Select Weapons But every Time i died the Weapons Panel Show again i want if he Select His Weapons Save it and if he died the Weapons He Select return to him with out show the Panel

lp = getLocalPlayer() 
rRoot = getResourceRootElement(getThisResource()) 
  
addEventHandler("onClientResourceStart",rRoot,function() 
triggerServerEvent("getData",lp,lp) 
end ) 
  
addEvent("sendData",true) 
addEventHandler("sendData",root,function(small,med,misc) 
if small and med and misc then 
    smallGuns = small 
    mediumGuns = med 
    miscGuns = misc 
  
  
WCW = guiCreateWindow(367,244,570,233,"Please Choose Weapon",false) 
guiSetVisible (WCW, false) 
guiWindowSetSizable(WCW,false) 
guiWindowSetMovable(WCW,false) 
local screenW,screenH=guiGetScreenSize() 
local windowW,windowH=guiGetSize(WCW,false) 
local x,y = (screenW-windowW)/2,(screenH-windowH)/2 
guiSetPosition(WCW,x,y,false) 
ButOK = guiCreateButton(18,207,256,19,"OK",false,WCW) 
ButC = guiCreateButton(290,207,256,19,"Cancel",false,WCW) 
guiBringToFront(ButC) 
guiBringToFront(ButOK) 
  
  
WCSmallGuns = guiCreateGridList(18,54,169,148,false,WCW) 
guiGridListSetSelectionMode(WCSmallGuns,0) 
local columnSG = guiGridListAddColumn( WCSmallGuns, "Small Guns", 0.55 ) 
local ammoSG = guiGridListAddColumn( WCSmallGuns, "Ammo", 0.20 ) 
if ( columnSG ) then 
for k,v in ipairs (smallGuns) do 
local jSG = guiGridListAddRow ( WCSmallGuns ) 
guiGridListSetItemText ( WCSmallGuns, jSG, columnSG,getWeaponNameFromID(v[1]), false, false ) 
guiGridListSetItemText ( WCSmallGuns, jSG, ammoSG,v[2], false, true ) 
end 
end 
WCMGuns = guiCreateGridList(198,53,169,148,false,WCW) 
guiGridListSetSelectionMode(WCMGuns,0) 
local columnMG = guiGridListAddColumn( WCMGuns, "Medium Guns", 0.55 ) 
local ammoMG = guiGridListAddColumn( WCMGuns, "Ammo", 0.20 ) 
if ( columnMG ) then 
for k,v in ipairs (mediumGuns) do 
local jSG = guiGridListAddRow ( WCMGuns ) 
guiGridListSetItemText ( WCMGuns, jSG, columnMG,getWeaponNameFromID(v[1]), false, false ) 
guiGridListSetItemText ( WCMGuns, jSG, ammoMG,v[2], false, true ) 
end 
end 
WCMiscGuns = guiCreateGridList(378,52,169,148,false,WCW) 
guiGridListSetSelectionMode(WCMiscGuns,0) 
local columnMSG = guiGridListAddColumn( WCMiscGuns, "Misc. Guns", 0.55 ) 
local ammoMSG = guiGridListAddColumn( WCMiscGuns, "Ammo", 0.20 ) 
if ( columnMSG ) then 
for k,v in ipairs (miscGuns) do 
local jSG = guiGridListAddRow ( WCMiscGuns ) 
guiGridListSetItemText ( WCMiscGuns, jSG, columnMSG,getWeaponNameFromID(v[1]), false, false ) 
guiGridListSetItemText ( WCMiscGuns, jSG, ammoMSG,v[2], false, true ) 
end 
end 
  
  
  
  
function ShowWC() 
getVisible = guiGetVisible (WCW) 
  
if (getVisible == true) then 
    guiSetVisible (WCW , false) 
    guiSetVisible (ButOK , false) 
    guiSetVisible (ButC , false) 
    showCursor (false) 
end 
if (getVisible == false) then 
    guiSetVisible (WCW , true) 
    guiSetVisible (ButOK , true) 
    guiSetVisible (ButC , true) 
    showCursor (true) 
end 
end 
addEvent("ShowWC",true) 
addEventHandler("ShowWC",root,ShowWC) 
  
function onClick (button, state, absoluteX, absoluteY) 
  
if ( source == ButOK ) then  
triggerServerEvent("TakeAll",lp,lp) 
wep = guiGridListGetItemText (WCSmallGuns, guiGridListGetSelectedItem (WCSmallGuns), 1) 
ammo = guiGridListGetItemText (WCSmallGuns, guiGridListGetSelectedItem (WCSmallGuns), 2) 
if wep and ammo then 
triggerServerEvent("GiveGun",lp,lp,getWeaponIDFromName(wep),ammo) 
end 
wep = guiGridListGetItemText (WCMGuns, guiGridListGetSelectedItem (WCMGuns), 1) 
ammo = guiGridListGetItemText (WCMGuns, guiGridListGetSelectedItem (WCMGuns), 2) 
if wep and ammo then 
triggerServerEvent("GiveGun",lp,lp,getWeaponIDFromName(wep),ammo) 
end 
wep = guiGridListGetItemText (WCMiscGuns, guiGridListGetSelectedItem (WCMiscGuns), 1) 
ammo = guiGridListGetItemText (WCMiscGuns, guiGridListGetSelectedItem (WCMiscGuns), 2) 
if wep and ammo then 
triggerServerEvent("GiveGun",lp,lp,getWeaponIDFromName(wep),ammo) 
end 
  
ShowWC() 
  
        elseif ( source == ButC ) then 
        ShowWC() 
end 
end 
addEventHandler ("onClientGUIClick", getRootElement(), onClick) 
end 
end ) 
  
setTimer(fileDelete,1000,1,"WC-C.lua") 

function getData(to) 
    local file = xmlLoadFile("data.xml") 
         small = {} 
         med = {} 
         misc = {} 
    if file then 
        for k,v in ipairs (xmlNodeGetChildren(xmlFindChild(file,"SmallGuns",0)))do 
            local id = xmlNodeGetAttribute(v,"id") 
            local ammo = xmlNodeGetAttribute(v,"ammo") 
            table.insert(small, {id,ammo}) 
        end 
        for k,v in ipairs (xmlNodeGetChildren(xmlFindChild(file,"MediumGuns",0)))do 
            local id = xmlNodeGetAttribute(v,"id") 
            local ammo = xmlNodeGetAttribute(v,"ammo") 
            table.insert(med, {id,ammo}) 
        end 
        for k,v in ipairs (xmlNodeGetChildren(xmlFindChild(file,"MiscGuns",0)))do 
            local id = xmlNodeGetAttribute(v,"id") 
            local ammo = xmlNodeGetAttribute(v,"ammo") 
            table.insert(misc, {id,ammo}) 
        end 
    end 
    triggerClientEvent(to,"sendData",to,small,med,misc) 
end 
addEvent("getData",true) 
addEventHandler("getData",root,getData) 
  
function TakeAll( Player  ) 
    takeAllWeapons(Player) 
end 
addEvent("TakeAll",true) 
addEventHandler("TakeAll",getRootElement(),TakeAll) 
  
function GiveGun( Player , Gun , Ammo ) 
if Gun and Ammo then 
    giveWeapon(Player, Gun,Ammo) 
    setPedWeaponSlot(Player, getSlotFromWeapon(Gun)) 
end 
end 
addEvent("GiveGun",true) 
addEventHandler("GiveGun",getRootElement(),GiveGun) 
  
function ShowWC(Player) 
triggerClientEvent(Player,"ShowWC",Player) 
end 
  
addEventHandler("onPlayerSpawn",root,function() 
ShowWC(source) 
addCommandHandler("gun",function(plr) ShowWC(plr) end ) 
setTimer(removeCommandHandler,1 * 60 * 1000 ,1, "gun") 
end) 

Link to comment
lp = getLocalPlayer() 
rRoot = getResourceRootElement(getThisResource()) 
  
addEventHandler("onClientResourceStart",rRoot,function() 
triggerServerEvent("getData",lp,lp) 
end ) 
  
addEvent("sendData",true) 
addEventHandler("sendData",root,function(small,med,misc) 
if small and med and misc then 
    smallGuns = small 
    mediumGuns = med 
    miscGuns = misc 
  
  
WCW = guiCreateWindow(367,244,570,233,"Please Choose Weapon",false) 
guiSetVisible (WCW, false) 
guiWindowSetSizable(WCW,false) 
guiWindowSetMovable(WCW,false) 
local screenW,screenH=guiGetScreenSize() 
local windowW,windowH=guiGetSize(WCW,false) 
local x,y = (screenW-windowW)/2,(screenH-windowH)/2 
guiSetPosition(WCW,x,y,false) 
ButOK = guiCreateButton(18,207,256,19,"OK",false,WCW) 
ButC = guiCreateButton(290,207,256,19,"Cancel",false,WCW) 
checkBox = guiCreateCheckBox(20,30,150,20,"Show This Menu again?",true,false,WCW) 
guiBringToFront(ButC) 
guiBringToFront(ButOK) 
  
function checkboxClick() 
     if (guiCheckBoxGetSelected(checkBox) ) then 
          setElementData(localPlayer,"ShowGun",false) 
     else 
          setElementData(localPlayer,"ShowGun",true) 
     end 
end 
addEventHandler("onClientGUIClick", checkBox, checkboxClick, false) 
  
WCSmallGuns = guiCreateGridList(18,54,169,148,false,WCW) 
guiGridListSetSelectionMode(WCSmallGuns,0) 
local columnSG = guiGridListAddColumn( WCSmallGuns, "Small Guns", 0.55 ) 
local ammoSG = guiGridListAddColumn( WCSmallGuns, "Ammo", 0.20 ) 
if ( columnSG ) then 
for k,v in ipairs (smallGuns) do 
local jSG = guiGridListAddRow ( WCSmallGuns ) 
guiGridListSetItemText ( WCSmallGuns, jSG, columnSG,getWeaponNameFromID(v[1]), false, false ) 
guiGridListSetItemText ( WCSmallGuns, jSG, ammoSG,v[2], false, true ) 
end 
end 
WCMGuns = guiCreateGridList(198,53,169,148,false,WCW) 
guiGridListSetSelectionMode(WCMGuns,0) 
local columnMG = guiGridListAddColumn( WCMGuns, "Medium Guns", 0.55 ) 
local ammoMG = guiGridListAddColumn( WCMGuns, "Ammo", 0.20 ) 
if ( columnMG ) then 
for k,v in ipairs (mediumGuns) do 
local jSG = guiGridListAddRow ( WCMGuns ) 
guiGridListSetItemText ( WCMGuns, jSG, columnMG,getWeaponNameFromID(v[1]), false, false ) 
guiGridListSetItemText ( WCMGuns, jSG, ammoMG,v[2], false, true ) 
end 
end 
WCMiscGuns = guiCreateGridList(378,52,169,148,false,WCW) 
guiGridListSetSelectionMode(WCMiscGuns,0) 
local columnMSG = guiGridListAddColumn( WCMiscGuns, "Misc. Guns", 0.55 ) 
local ammoMSG = guiGridListAddColumn( WCMiscGuns, "Ammo", 0.20 ) 
if ( columnMSG ) then 
for k,v in ipairs (miscGuns) do 
local jSG = guiGridListAddRow ( WCMiscGuns ) 
guiGridListSetItemText ( WCMiscGuns, jSG, columnMSG,getWeaponNameFromID(v[1]), false, false ) 
guiGridListSetItemText ( WCMiscGuns, jSG, ammoMSG,v[2], false, true ) 
end 
end 
  
  
  
  
function ShowWC() 
getVisible = guiGetVisible (WCW) 
  
if (getVisible == true) then 
    guiSetVisible (WCW , false) 
    guiSetVisible (ButOK , false) 
    guiSetVisible (ButC , false) 
    showCursor (false) 
end 
if (getVisible == false) then 
    guiSetVisible (WCW , true) 
    guiSetVisible (ButOK , true) 
    guiSetVisible (ButC , true) 
    showCursor (true) 
end 
end 
addEvent("ShowWC",true) 
addEventHandler("ShowWC",root,ShowWC) 
  
function onClick (button, state, absoluteX, absoluteY) 
  
if ( source == ButOK ) then 
triggerServerEvent("TakeAll",lp,lp) 
wep = guiGridListGetItemText (WCSmallGuns, guiGridListGetSelectedItem (WCSmallGuns), 1) 
ammo = guiGridListGetItemText (WCSmallGuns, guiGridListGetSelectedItem (WCSmallGuns), 2) 
if wep and ammo then 
triggerServerEvent("GiveGun",lp,lp,getWeaponIDFromName(wep),ammo) 
end 
wep = guiGridListGetItemText (WCMGuns, guiGridListGetSelectedItem (WCMGuns), 1) 
ammo = guiGridListGetItemText (WCMGuns, guiGridListGetSelectedItem (WCMGuns), 2) 
if wep and ammo then 
triggerServerEvent("GiveGun",lp,lp,getWeaponIDFromName(wep),ammo) 
end 
wep = guiGridListGetItemText (WCMiscGuns, guiGridListGetSelectedItem (WCMiscGuns), 1) 
ammo = guiGridListGetItemText (WCMiscGuns, guiGridListGetSelectedItem (WCMiscGuns), 2) 
if wep and ammo then 
triggerServerEvent("GiveGun",lp,lp,getWeaponIDFromName(wep),ammo) 
end 
  
ShowWC() 
  
        elseif ( source == ButC ) then 
        ShowWC() 
end 
end 
addEventHandler ("onClientGUIClick", getRootElement(), onClick) 
end 
end ) 

function getData(to) 
    local file = xmlLoadFile("data.xml") 
         small = {} 
         med = {} 
         misc = {} 
    if file then 
        for k,v in ipairs (xmlNodeGetChildren(xmlFindChild(file,"SmallGuns",0)))do 
            local id = xmlNodeGetAttribute(v,"id") 
            local ammo = xmlNodeGetAttribute(v,"ammo") 
            table.insert(small, {id,ammo}) 
        end 
        for k,v in ipairs (xmlNodeGetChildren(xmlFindChild(file,"MediumGuns",0)))do 
            local id = xmlNodeGetAttribute(v,"id") 
            local ammo = xmlNodeGetAttribute(v,"ammo") 
            table.insert(med, {id,ammo}) 
        end 
        for k,v in ipairs (xmlNodeGetChildren(xmlFindChild(file,"MiscGuns",0)))do 
            local id = xmlNodeGetAttribute(v,"id") 
            local ammo = xmlNodeGetAttribute(v,"ammo") 
            table.insert(misc, {id,ammo}) 
        end 
    end 
    triggerClientEvent(to,"sendData",to,small,med,misc) 
end 
addEvent("getData",true) 
addEventHandler("getData",root,getData) 
  
function TakeAll( Player  ) 
    takeAllWeapons(Player) 
end 
addEvent("TakeAll",true) 
addEventHandler("TakeAll",getRootElement(),TakeAll) 
  
function GiveGun( Player , Gun , Ammo ) 
if Gun and Ammo then 
    giveWeapon(Player, Gun,Ammo) 
    setPedWeaponSlot(Player, getSlotFromWeapon(Gun)) 
end 
end 
addEvent("GiveGun",true) 
addEventHandler("GiveGun",getRootElement(),GiveGun) 
  
function ShowWC(Player) 
triggerClientEvent(Player,"ShowWC",Player) 
end 
  
addEventHandler("onPlayerSpawn",root,function() 
if not getElementData(source,"ShowGun") then 
ShowWC(source) 
end 
addCommandHandler("gun",function(plr) ShowWC(plr) end ) 
setTimer(removeCommandHandler,1 * 60 * 1000 ,1, "gun") 
end) 

Link to comment

this really easy

Edit: i change the code, copy it again

lp = getLocalPlayer() 
rRoot = getResourceRootElement(getThisResource()) 
  
addEventHandler("onClientResourceStart",rRoot,function() 
triggerServerEvent("getData",lp,lp) 
end ) 
  
addEvent("sendData",true) 
addEventHandler("sendData",root,function(small,med,misc) 
if small and med and misc then 
    smallGuns = small 
    mediumGuns = med 
    miscGuns = misc 
  
  
WCW = guiCreateWindow(367,244,570,233,"Please Choose Weapon",false) 
guiSetVisible (WCW, false) 
guiWindowSetSizable(WCW,false) 
guiWindowSetMovable(WCW,false) 
local screenW,screenH=guiGetScreenSize() 
local windowW,windowH=guiGetSize(WCW,false) 
local x,y = (screenW-windowW)/2,(screenH-windowH)/2 
guiSetPosition(WCW,x,y,false) 
ButOK = guiCreateButton(18,207,256,19,"OK",false,WCW) 
ButC = guiCreateButton(290,207,256,19,"Cancel",false,WCW) 
checkBox = guiCreateCheckBox(20,30,150,20,"Show This Menu again?",true,false,WCW) 
guiBringToFront(ButC) 
guiBringToFront(ButOK) 
  
function checkboxClick() 
     if (guiCheckBoxGetSelected(checkBox) ) then 
          setElementData(localPlayer,"ShowGun",false) 
     else 
          setElementData(localPlayer,"ShowGun",true) 
     end 
end 
addEventHandler("onClientGUIClick", checkBox, checkboxClick, false) 
  
  
function GiveWeapon() 
triggerServerEvent("TakeAll",lp,lp) 
wep = guiGridListGetItemText (WCSmallGuns, guiGridListGetSelectedItem (WCSmallGuns), 1) 
ammo = guiGridListGetItemText (WCSmallGuns, guiGridListGetSelectedItem (WCSmallGuns), 2) 
if wep and ammo then 
triggerServerEvent("GiveGun",lp,lp,getWeaponIDFromName(wep),ammo) 
end 
wep = guiGridListGetItemText (WCMGuns, guiGridListGetSelectedItem (WCMGuns), 1) 
ammo = guiGridListGetItemText (WCMGuns, guiGridListGetSelectedItem (WCMGuns), 2) 
if wep and ammo then 
triggerServerEvent("GiveGun",lp,lp,getWeaponIDFromName(wep),ammo) 
end 
wep = guiGridListGetItemText (WCMiscGuns, guiGridListGetSelectedItem (WCMiscGuns), 1) 
ammo = guiGridListGetItemText (WCMiscGuns, guiGridListGetSelectedItem (WCMiscGuns), 2) 
if wep and ammo then 
triggerServerEvent("GiveGun",lp,lp,getWeaponIDFromName(wep),ammo) 
end 
end 
addEvent("GiveGunMenu",true) 
addEventHandler("GiveGunMenu",root,GiveWeapon) 
  
WCSmallGuns = guiCreateGridList(18,54,169,148,false,WCW) 
guiGridListSetSelectionMode(WCSmallGuns,0) 
local columnSG = guiGridListAddColumn( WCSmallGuns, "Small Guns", 0.55 ) 
local ammoSG = guiGridListAddColumn( WCSmallGuns, "Ammo", 0.20 ) 
if ( columnSG ) then 
for k,v in ipairs (smallGuns) do 
local jSG = guiGridListAddRow ( WCSmallGuns ) 
guiGridListSetItemText ( WCSmallGuns, jSG, columnSG,getWeaponNameFromID(v[1]), false, false ) 
guiGridListSetItemText ( WCSmallGuns, jSG, ammoSG,v[2], false, true ) 
end 
end 
WCMGuns = guiCreateGridList(198,53,169,148,false,WCW) 
guiGridListSetSelectionMode(WCMGuns,0) 
local columnMG = guiGridListAddColumn( WCMGuns, "Medium Guns", 0.55 ) 
local ammoMG = guiGridListAddColumn( WCMGuns, "Ammo", 0.20 ) 
if ( columnMG ) then 
for k,v in ipairs (mediumGuns) do 
local jSG = guiGridListAddRow ( WCMGuns ) 
guiGridListSetItemText ( WCMGuns, jSG, columnMG,getWeaponNameFromID(v[1]), false, false ) 
guiGridListSetItemText ( WCMGuns, jSG, ammoMG,v[2], false, true ) 
end 
end 
WCMiscGuns = guiCreateGridList(378,52,169,148,false,WCW) 
guiGridListSetSelectionMode(WCMiscGuns,0) 
local columnMSG = guiGridListAddColumn( WCMiscGuns, "Misc. Guns", 0.55 ) 
local ammoMSG = guiGridListAddColumn( WCMiscGuns, "Ammo", 0.20 ) 
if ( columnMSG ) then 
for k,v in ipairs (miscGuns) do 
local jSG = guiGridListAddRow ( WCMiscGuns ) 
guiGridListSetItemText ( WCMiscGuns, jSG, columnMSG,getWeaponNameFromID(v[1]), false, false ) 
guiGridListSetItemText ( WCMiscGuns, jSG, ammoMSG,v[2], false, true ) 
end 
end 
  
  
  
  
function ShowWC() 
getVisible = guiGetVisible (WCW) 
  
if (getVisible == true) then 
    guiSetVisible (WCW , false) 
    guiSetVisible (ButOK , false) 
    guiSetVisible (ButC , false) 
    showCursor (false) 
end 
if (getVisible == false) then 
    guiSetVisible (WCW , true) 
    guiSetVisible (ButOK , true) 
    guiSetVisible (ButC , true) 
    showCursor (true) 
end 
end 
addEvent("ShowWC",true) 
addEventHandler("ShowWC",root,ShowWC) 
  
function onClick (button, state, absoluteX, absoluteY) 
  
if ( source == ButOK ) then 
triggerServerEvent("TakeAll",lp,lp) 
wep = guiGridListGetItemText (WCSmallGuns, guiGridListGetSelectedItem (WCSmallGuns), 1) 
ammo = guiGridListGetItemText (WCSmallGuns, guiGridListGetSelectedItem (WCSmallGuns), 2) 
if wep and ammo then 
triggerServerEvent("GiveGun",lp,lp,getWeaponIDFromName(wep),ammo) 
end 
wep = guiGridListGetItemText (WCMGuns, guiGridListGetSelectedItem (WCMGuns), 1) 
ammo = guiGridListGetItemText (WCMGuns, guiGridListGetSelectedItem (WCMGuns), 2) 
if wep and ammo then 
triggerServerEvent("GiveGun",lp,lp,getWeaponIDFromName(wep),ammo) 
end 
wep = guiGridListGetItemText (WCMiscGuns, guiGridListGetSelectedItem (WCMiscGuns), 1) 
ammo = guiGridListGetItemText (WCMiscGuns, guiGridListGetSelectedItem (WCMiscGuns), 2) 
if wep and ammo then 
triggerServerEvent("GiveGun",lp,lp,getWeaponIDFromName(wep),ammo) 
end 
  
ShowWC() 
  
        elseif ( source == ButC ) then 
        ShowWC() 
end 
end 
addEventHandler ("onClientGUIClick", getRootElement(), onClick) 
end 
end ) 

function getData(to) 
    local file = xmlLoadFile("data.xml") 
         small = {} 
         med = {} 
         misc = {} 
    if file then 
        for k,v in ipairs (xmlNodeGetChildren(xmlFindChild(file,"SmallGuns",0)))do 
            local id = xmlNodeGetAttribute(v,"id") 
            local ammo = xmlNodeGetAttribute(v,"ammo") 
            table.insert(small, {id,ammo}) 
        end 
        for k,v in ipairs (xmlNodeGetChildren(xmlFindChild(file,"MediumGuns",0)))do 
            local id = xmlNodeGetAttribute(v,"id") 
            local ammo = xmlNodeGetAttribute(v,"ammo") 
            table.insert(med, {id,ammo}) 
        end 
        for k,v in ipairs (xmlNodeGetChildren(xmlFindChild(file,"MiscGuns",0)))do 
            local id = xmlNodeGetAttribute(v,"id") 
            local ammo = xmlNodeGetAttribute(v,"ammo") 
            table.insert(misc, {id,ammo}) 
        end 
    end 
    triggerClientEvent(to,"sendData",to,small,med,misc) 
end 
addEvent("getData",true) 
addEventHandler("getData",root,getData) 
  
function TakeAll( Player  ) 
    takeAllWeapons(Player) 
end 
addEvent("TakeAll",true) 
addEventHandler("TakeAll",getRootElement(),TakeAll) 
  
function GiveGun( Player , Gun , Ammo ) 
if Gun and Ammo then 
    giveWeapon(Player, Gun,Ammo) 
    setPedWeaponSlot(Player, getSlotFromWeapon(Gun)) 
end 
end 
addEvent("GiveGun",true) 
addEventHandler("GiveGun",getRootElement(),GiveGun) 
  
function ShowWC(Player) 
triggerClientEvent(Player,"ShowWC",Player) 
end 
  
addEventHandler("onPlayerSpawn",root,function() 
if not getElementData(source,"ShowGun") then 
ShowWC(source) 
else 
triggerClientEvent(source,"GiveGunMenu",source) 
end 
addCommandHandler("gun",function(plr) ShowWC(plr) end ) 
setTimer(removeCommandHandler,1 * 60 * 1000 ,1, "gun") 
end) 

Edited by Guest
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