000000000000 Posted January 25, 2012 Share Posted January 25, 2012 Hello all, In Java I would be able to do something like this: local result = (vehicle == false or getVehicleOccupant(vehicle, 0) ~= localPlayer) This would store a boolean value in the result variable. Is there a similar way to do this in Lua? I tried searching the internet but I do not know how it's called and what to search for. Thanks in advance, Link to comment
DarkLink Posted January 25, 2012 Share Posted January 25, 2012 Hello all,In Java I would be able to do something like this: local result = (vehicle == false or getVehicleOccupant(vehicle, 0) ~= localPlayer) This would store a boolean value in the result variable. Is there a similar way to do this in Lua? I tried searching the internet but I do not know how it's called and what to search for. Thanks in advance, I guess Lua its a bit baah compared to java Try this : if ( (vehicle == false or getVehicleOccupant(vehicle, 0) ~= localPlayer) ) then result = true else returl = false end I guess it works ! Link to comment
Castillo Posted January 25, 2012 Share Posted January 25, 2012 @Roysten: Have you even tested that? I tested it and when I wasn't on a vehicle result = true, then when I entered in a vehicle result = false, I don't know if that's what you're looking for though. Link to comment
000000000000 Posted January 25, 2012 Author Share Posted January 25, 2012 Whoops my bad, I used it in my script and it didn't work, but there was something else not quite right (thanks to you I started looking). Now it is working though, thank you very much! Link to comment
Castillo Posted January 25, 2012 Share Posted January 25, 2012 You're welcome. Welcome to the MTA Forums btw . Link to comment
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