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[REQ] Gta Textures


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Posted

Well , i couldn't find another forum for this so i posted this here..

Okay , i am making simple .DFF models using AutoDesk 3D MAX, but i don't understand how to add new textures with txdworkshop (not editing old textures)..So , can someone help me out with this please?

I can map with any gamemode and do basic scripts :P

Posted

Well its Really Easy To make TXD for the Model..

First Open Txd Workshop and make a New File "File >New" "32 BPP "

28152776.png

Than Press Import And Import The Images You used In 3ds max for the Model..

If you Done This Press On the Image and press Properties.

28269066.png

Write At Name The Original Picture Name.. and tick compressed and press ok ;d it should look like this :

65199405.png

Make this At all Picture you used.

and Save as.

Done :D

I hope You understood all .. If not ask! :D

hAzLX.png

"When life gives you lemons, don't make lemonade!, Make life take the lemons back!" - Cave Johnson

Posted

Yeah , i get how to use the TXDworkshop part , but..Does the Name in the "Image properties"(txdworkshop) has to be the same as the Object name / id as in 3D Max?

I can map with any gamemode and do basic scripts :P

Posted

Not as the Object name..

You need to write the Original PICTURE Name that you used in 3DS Max.... in the Material Editor(M)

hAzLX.png

"When life gives you lemons, don't make lemonade!, Make life take the lemons back!" - Cave Johnson

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