zombienation Posted January 9, 2012 Share Posted January 9, 2012 Hello, When people want to connect to my server they download the files in two parts.. first part are the maps and the rest is a one time download of the resources how can i fix it that maps also download one time? Is there a way to solve this? Thank you Link to comment
HunT Posted January 10, 2012 Share Posted January 10, 2012 But is normaly. First time the client load the .map and second time download the .lua or .mp3 or .txd for custom TDX object. Link to comment
JR10 Posted January 10, 2012 Share Posted January 10, 2012 That's not a problem or a bug, the client sided scripts and client files are downloaded and saved. The maps are downloaded, but not saved, so the client will download it over and over again. You can't compile a map file, so with what you want, everyone will download the maps and use them personally. Link to comment
zombienation Posted January 10, 2012 Author Share Posted January 10, 2012 Ok guys thx now i know this In one map i have an mp3 file, does that count as map file or is the mp3 just a one time download? It is linked in the metafile of the map Link to comment
JR10 Posted January 10, 2012 Share Posted January 10, 2012 How can you have an mp3 file in a map? Anyway, since it's in the meta as a file, it will be downloaded. Link to comment
zombienation Posted January 11, 2012 Author Share Posted January 11, 2012 Its a nightclub with music and i changed the mp3 file from it So then i would have to add a script to add the music in the nightclub, as a normal resource and not map so its not bounded in the maps meta i guess? I tried a script like that once but it didnt worked out very well lol Link to comment
Otto Posted January 11, 2012 Share Posted January 11, 2012 how can i fix it that maps also download one time? Is that possible? Link to comment
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