HeK Posted January 5, 2012 Share Posted January 5, 2012 (edited) How to correctly place zombie spawn points? I want them all over San Andreas but i started placing them in the middle of the street and it looks weird when they spawn, they spawn all at the same time and all in a group. Edited January 6, 2012 by Guest Link to comment
Castillo Posted January 5, 2012 Share Posted January 5, 2012 You can set it to randomly spawn around San Andreas. Link to comment
HeK Posted January 5, 2012 Author Share Posted January 5, 2012 Yeah but this way they can get into roofs and spawn inside bases. Link to comment
Castillo Posted January 5, 2012 Share Posted January 5, 2012 Create radar areas around the bases and set them zombieProof element data. Link to comment
HeK Posted January 5, 2012 Author Share Posted January 5, 2012 Oh yeah i was thinking about that, Thanks Castillo. Link to comment
Slothman Posted January 6, 2012 Share Posted January 6, 2012 the way i have the spawnpoints working is that as soon as a player is close enough to a spawnpoint, but not too close, the zombies start spawning untill the maximun number of zombies is reached. so it can look like they all stream in at once. I did offset the effect by making the script wait untill at least 2 spawnpoints are close, so they dont all come out of just 1 spot. Overall I reccomend just using the random placement. the only drawback is that they cant spawn indoors that way. Link to comment
HeK Posted January 6, 2012 Author Share Posted January 6, 2012 Hmm ok, thanks Slothman. Link to comment
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