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Blaawee

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Posted

i want to make to languages in the freeroam game mode

here is what i did :

function togglarbic(text) 
    if text == "kill" then 
    guiSetText( "انتحآر" ) 
    else 
    guiSetText( "kill" )  
        if text == "skin" then 
        guiSetText( "شخصيآت" ) 
        else 
        guiSetText( "skin" ) 
        end 
    end 
end  
addEventHandler ( "onClientClick", getRootElement(), togglarbic ) 

and i put a 'chk'

{'chk', id='Arbic', onclick=togglarbic} 

Posted

This doesn't make any sense.

You need to set every text in the freeroam to arabic when he clicks on the button.

Posted

Then open the script where the GUI are created, and edit it.

Else you need to use guiSetText properly, and several times to accomplish full change.

Posted
Then open the script where the GUI are created, and edit it.

Else you need to use guiSetText properly, and several times to accomplish full change.

how to make this?

Posted
function togglarbic(text) 
    if text == "kill" then 
    guiSetText( "انتحآر" ) 
    else 
    guiSetText( "kill" )  
        if text == "skin" then 
        guiSetText( "شخصيآت" ) 
        else 
        guiSetText( "skin" ) 
        end 
    end 
end  
addEventHandler ( "onClientClick", getRootElement(), togglarbic ) 

so thats what i did

Posted

Dude, you need to use guiSetText correctly, and many times to change each GUI element's text to Arabic.

See guiSetText wiki page.

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