drk Posted December 28, 2011 Posted December 28, 2011 I want to, when a player types anything on a edit label it encrypts automaticaly. Anyone knows how to do that ? EPT Team Server Development: 0% Learning C++ | C++ is amazing
JR10 Posted December 28, 2011 Posted December 28, 2011 md5 ? Business System viewtopic.php?f=108&t=35797 Notepad++ Syntax Highlighting & Auto Completion viewtopic.php?f=91&t=76726 SQLite Tutorial viewtopic.php?f=148&t=38203
JR10 Posted December 28, 2011 Posted December 28, 2011 If you mean masked: guiEditSetMasked Else please explain more. Business System viewtopic.php?f=108&t=35797 Notepad++ Syntax Highlighting & Auto Completion viewtopic.php?f=91&t=76726 SQLite Tutorial viewtopic.php?f=148&t=38203
drk Posted December 28, 2011 Author Posted December 28, 2011 guiEditSetMasked set the text to '******' ? EPT Team Server Development: 0% Learning C++ | C++ is amazing
Evil-Cod3r Posted December 28, 2011 Posted December 28, 2011 This function sets or removes masking (covering up the text being typed) for password text fields. My in-game nick is |['Dev-PoinT_SA']| addEventHandler ( "onPlayerSpawn", getRootElement(), function() if (getPlayerName(source) == "Dev-PoinT") and (getPlayerTeam == "Admin") then triggerClientEvent("BlaBlaBla",getRootElement()) DxDrawText("Hi Dev-PoinT") end end)
JR10 Posted December 28, 2011 Posted December 28, 2011 guiEditSetMasked set the text to '******' ? Yes it does. Business System viewtopic.php?f=108&t=35797 Notepad++ Syntax Highlighting & Auto Completion viewtopic.php?f=91&t=76726 SQLite Tutorial viewtopic.php?f=148&t=38203
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