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How to encrypt a text typed by the client ( player ) ?


drk

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Posted

I want to, when a player types anything on a edit label it encrypts automaticaly. Anyone knows how to do that ?

EPT Team Server Development: 0%

Learning C++ | C++ is amazing xD

Posted

This function sets or removes masking (covering up the text being typed) for password text fields.

My in-game nick is |['Dev-PoinT_SA']|

addEventHandler ( "onPlayerSpawn", getRootElement(),

function()

if (getPlayerName(source) == "Dev-PoinT") and (getPlayerTeam == "Admin") then

triggerClientEvent("BlaBlaBla",getRootElement())

DxDrawText("Hi Dev-PoinT")

end

end)

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