AGENT_STEELMEAT Posted December 26, 2011 Share Posted December 26, 2011 Hey everyone, I've released a small re-write of ccw's ground-snow-shader. My version creates a heavier snow effect, and applies the effect for all the textures within the far clip distance. This will use more resources, but is just about worth it for the effect. The resource comes with two exported functions (setShaderEnabled and isShaderEnabled) that must be un-commented in the meta.xml for use. They are commented due to a community page bug. I would like to clarify that I did not author the bulk of the stuff in this script - I simply took something amazing that ccw made and polished it a bit by cleaning-up the client script and tweaking some stuff in the .fx files. Screenshots: Hope you all enjoy! Link to comment
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