Maurize Posted December 19, 2011 Share Posted December 19, 2011 (edited) I don't know which function I should use & how to get, if the players x = 0 and y = 0 coordinates ( client, screen ) hits an certain object ( for example a trashbin ). I need this, to trigger an event for example. For example: The player stand near a trashbin and presses a button the function should check if he is "aiming" on this object. Thanks! Greetings, Maurize Edited December 19, 2011 by Guest Link to comment
Maurize Posted December 19, 2011 Author Share Posted December 19, 2011 Anyone an idea how to check this? Link to comment
Maurize Posted December 19, 2011 Author Share Posted December 19, 2011 Nice, but I forgot, I've created a own aimcross .. A resident evil like one, now i have to know how i can use it to work with the world... EDIT: with guiCreateStaticImage... SOLVED: USE onClientPlayerTarget & disable default crosshair Link to comment
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