BorderLine Posted December 8, 2011 Posted December 8, 2011 Hi forum Well i have a question, someone know what is the effect of image. I dont know if someone has played basemode. When join show the tittle image with a effect. i dont know if im explain is a fuction? or i need draw image with diferents positions showing for 0.2 ms and deleting after to show Thanks so much Actual Nick: [XGN]BorderLine Actual Clan: XLatino Actual Status: Staff, Mod Level 1 (BOSS)Yakuza - [vS]Yakuza - [sXE]Yakuza - [uG]Yakuza - [FTLS]Racing - [XGN]Borderline
Evil-Cod3r Posted December 8, 2011 Posted December 8, 2011 Its animiton My in-game nick is |['Dev-PoinT_SA']| addEventHandler ( "onPlayerSpawn", getRootElement(), function() if (getPlayerName(source) == "Dev-PoinT") and (getPlayerTeam == "Admin") then triggerClientEvent("BlaBlaBla",getRootElement()) DxDrawText("Hi Dev-PoinT") end end)
BorderLine Posted December 8, 2011 Author Posted December 8, 2011 you knw the code? or somehing Actual Nick: [XGN]BorderLine Actual Clan: XLatino Actual Status: Staff, Mod Level 1 (BOSS)Yakuza - [vS]Yakuza - [sXE]Yakuza - [uG]Yakuza - [FTLS]Racing - [XGN]Borderline
BorderLine Posted December 9, 2011 Author Posted December 9, 2011 just im asking if someone know it thaanks Actual Nick: [XGN]BorderLine Actual Clan: XLatino Actual Status: Staff, Mod Level 1 (BOSS)Yakuza - [vS]Yakuza - [sXE]Yakuza - [uG]Yakuza - [FTLS]Racing - [XGN]Borderline
Evil-Cod3r Posted December 9, 2011 Posted December 9, 2011 this well Make the image swing form left to right local rootElement = getRootElement() local screenWidth,screenHeight = guiGetScreenSize() function renderDisplay ( ) local seconds = getTickCount() / 1000 local angle = math.sin(seconds) * 80 dxDrawImage ( screenWidth/2 - 50, 0, 100, 240, 'YourImage.png', angle, 0, -120 ) end function HandleTheRendering ( ) addEventHandler("onClientRender",rootElement, renderDisplay) end addEventHandler("onClientResourceStart",resourceRoot, HandleTheRendering) My in-game nick is |['Dev-PoinT_SA']| addEventHandler ( "onPlayerSpawn", getRootElement(), function() if (getPlayerName(source) == "Dev-PoinT") and (getPlayerTeam == "Admin") then triggerClientEvent("BlaBlaBla",getRootElement()) DxDrawText("Hi Dev-PoinT") end end)
AGENT_STEELMEAT Posted December 9, 2011 Posted December 9, 2011 Copying a wiki example I see... local screenWidth, screenHeight = guiGetScreenSize() local function drawAnimatedImage( ) local seconds = getTickCount() / 1000 local angle = math.sin(seconds) * 80 dxDrawImage ( screenWidth/2 - 50, 0, 100, 240, 'YourImage.png', angle, 0, -120 ) end addEventHandler("onClientRender", root, drawAnimatedImage)
BorderLine Posted December 9, 2011 Author Posted December 9, 2011 thx a lot both cya Actual Nick: [XGN]BorderLine Actual Clan: XLatino Actual Status: Staff, Mod Level 1 (BOSS)Yakuza - [vS]Yakuza - [sXE]Yakuza - [uG]Yakuza - [FTLS]Racing - [XGN]Borderline
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